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Main - ROM Hacking - Zero Fission/Metroid Zero Mission and Fusion Hacking New thread | New reply

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NightKev
Posted on 05-01-07 06:59 AM (rev. 2 of 05-01-07 07:00 AM) Link | Quote | ID: 31844


Cape Luigi
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Posted by interdpth
Oh, since your a productive wiggler, you can get your copy May 25th.
Yay . So other than the door editor, what else is new?

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P.JBoy
Posted on 05-01-07 11:45 PM Link | Quote | ID: 32038


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Posted by Skreeny
Yes, it's real. He doesn't do a whole lot, though. Just kinda sits there, growls, and when you shoot its mouth with a missile, stops taking damage or affecting the environment in any way.

Unfortunately, the only video I see of it on Youtube is this one, and it's not the best...

Here's better video http://www.youtube.com/watch?v=S8NzFAC45Ck (not by me)

multiple tiles now
yay
faster!
yay!
GUI designs
yay!!
perfect minimap editor
yay!!!

I can't wait for the next release, or the release after that!!

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" sa-x just wants a hug!"

Phoenix Yoshi
Posted on 05-03-07 05:47 PM Link | Quote | ID: 32596


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Ooh, I was just wondering- Have you been able to enable the Item Toggle ability yet? I recently found out that its code is still left in Metroid: Zero Mission, and that it CAN be enabled- But only with a Codebreaker code. Here's that code, if anyone's wondering:

Code 1: 730016C4 0080
Code 2: 83000BF0 0006

Both of these are seperate codes. With both enabled, you can toggle items, but... Only certain ones. Namely, only the beams and the Misc. Items. You can't even toggle the Unknown Items until you get the Fully-Powered Suit. And no, you can't toggle Gravity Suit. Though, on a related video to that last Crocomire vid posted here, I noticed someone had all three REVEALED unknown items turned off (Even Gravity Suit), and toggled it ON. The whole "you can only toggle certain items" thing may simply be a limitation of this code, and it was probably intended to let you toggle ANY item! ...Also, even though you can't toggle the two Bombs on and off, toggling the Morph Ball off turns them off, too. Missiles? Nope, can't turn those off. But hey, this code could help get us closer to truly enabling this feature, right? As in, without using cheat codes.

P.JBoy
Posted on 05-03-07 06:49 PM (rev. 2 of 05-03-07 06:50 PM) Link | Quote | ID: 32600


Octorok
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It's been mentioned http://acmlm.no-ip.org/archive3/thread.php?pid=211201&r=1#211201

Also they aren't really 2 separate codes, as the 1st one's an "if" code

Code 1: 730016C4 if the value at the memory address 30016C4 (which menu screen you're on) is 0080 (the value for the equipment screen) then activate Code 2

Code 2: 83000BF0 make the value at 3000BF0 (which menu) 0006 (the value for the debug menu)

I don't really think these would help much in hacking the ROM as cheat codes modify RAM, and since you're using a cheat code it would also be quite hard to use the disassembler

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interdpth
Posted on 05-04-07 05:44 AM Link | Quote | ID: 32781


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Actually now that I know that. I can easily put an ASM hack in for that w00t w00t!

Thanks P.J. I'll hook you up with a copy of ZF tommorow if you're on #metroid or in #jzd

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P.JBoy
Posted on 05-05-07 07:44 PM Link | Quote | ID: 33104


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YAY, bring on the debug menu

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interdpth
Posted on 05-05-07 07:49 PM (rev. 2 of 05-05-07 11:51 PM) Link | Quote | ID: 33105


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New pictures of ZF

Just of the new GUI

the door editor

the enemy editor


Adding and subtracting enemies has never been easier!




Door editing? It's cinch!

Just right click on you door and wamo



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P.JBoy
Posted on 05-05-07 09:49 PM Link | Quote | ID: 33117


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Posted by interdpth
Door editing? It's cinch!

Just right click on you door and wamo




It comes up with the enemy editor

I'm pretty sure you meant



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Electrometer Prime
Posted on 05-06-07 04:02 AM Link | Quote | ID: 33216


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[21:48] Runtime error 340, Control array element does not exist
[21:48] What happens when I try to go to Kraid room 1

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Ramon
Posted on 05-06-07 06:16 PM Link | Quote | ID: 33333


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Wow... I've totally missed the past few months' progress on ZF.

More than just nice work, it's getting along quite well, I see.

Also, release date June 1st? lol, it's the birthday of one of my friends. Can't wait.

And when the next version is released, I can finally continue my hack.

Where is the interdpth-fanclub?

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interdpth
Posted on 05-07-07 07:12 AM Link | Quote | ID: 33573


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It's in JZD on espernet.



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NightKev
Posted on 05-07-07 07:13 AM (rev. 2 of 05-07-07 07:15 AM) Link | Quote | ID: 33574


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#JZD

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interdpth
Posted on 05-09-07 07:40 AM Link | Quote | ID: 34115


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I uploaded .80

the link is hidden in this thread it will be deleted in 24 hours.

Have fun looking.

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roxahris
Posted on 05-09-07 01:37 PM Link | Quote | ID: 34155


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I found it. And it only took me a few minutes.

Awesome.

/me tries it out.

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Ramon
Posted on 05-09-07 05:24 PM Link | Quote | ID: 34160


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Posted by interdpth
I uploaded .80

the link is hidden in this thread it will be deleted in 24 hours.

Have fun looking.


Heheh I like this kind of games.

Nice work there, really!

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interdpth
Posted on 05-09-07 11:08 PM Link | Quote | ID: 34198


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Due to a few people trying to spread it and stuff, it's down now, so the rest of you will have to wait 22 more days have fun.

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The13thProdigy
Posted on 05-10-07 05:34 AM Link | Quote | ID: 34315


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Woah, pretty freakin' awesome. Still learning basic stuff, trying out things and discovering what I can do so far and what I can't...messing with foreground really. Trying to figure out what mini-map tiles are what. Ah well. Great job Interdpth, can't wait for the next release

Electrometer Prime
Posted on 05-28-07 05:12 AM Link | Quote | ID: 39071


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There is only a few days left till 1.00

There are still a few bugs here and there, but it is all looking great thus far. If you struggled using SMILE, this might be an easier to use program for you.

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n30neuromancer
Posted on 05-30-07 12:44 AM (rev. 4 of 05-30-07 03:05 AM) Link | Quote | ID: 39464

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3 days cant pass fast enough, i am dying to try out the new version.

edit: been playing around with ZF a little and ive been able to place items like missles, super missles, energy tanks and power bomb upgrades, but when it comes to placing upgrades like the screw attack or morphball i havent seen even the vaguest hint as to where their clipdata is.

anyone have a clue what im doing wrong/point me in the right direction?

thanks.

interdpth
Posted on 05-30-07 08:03 AM (rev. 2 of 05-30-07 08:30 AM) Link | Quote | ID: 39536


Buzzy Beetle
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To chance enemies
Click Advanced -> Edit Enemy Data look for the chozo you want.

Also

http://youtube.com/watch?v=dqYYUYmTatY

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Main - ROM Hacking - Zero Fission/Metroid Zero Mission and Fusion Hacking New thread | New reply

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