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Main - ROM Hacking - Zero Fission/Metroid Zero Mission and Fusion Hacking New thread | New reply

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Kawa
Posted on 03-23-08 04:17 PM Link | Quote | ID: 80850


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 132

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Since: 02-20-07
From: The Netherlands

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That sounds like a ROM request.

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Kawa rocks — byuu

FSamei
Posted on 03-23-08 04:21 PM Link | Quote | ID: 80851

Newcomer
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XD .. ok

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Metroid! Where? Look out! Ouch, is it on my head...

interdpth
Posted on 03-25-08 12:18 AM Link | Quote | ID: 80939


Buzzy Beetle
Level: 42

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Since: 02-22-07

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New DH pics soon.
I promise

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Ramon
Posted on 04-06-08 11:51 AM Link | Quote | ID: 81538


Red Koopa
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Since: 05-06-07

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Haven't heard anything for long...

If this project is dead I'll probably kill the entire community.

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Join the Mafia

interdpth
Posted on 04-06-08 07:28 PM Link | Quote | ID: 81559


Buzzy Beetle
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it's as dead as a newborn tree

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RT-55J
Posted on 04-07-08 08:11 PM Link | Quote | ID: 81585

Armor Guardian
Level: 77

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Since: 02-23-07
From: Wild Side Arcade

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I once ran over a newborn tree with a lawnmower tbqh.

interdpth
Posted on 04-08-08 12:55 AM Link | Quote | ID: 81620


Buzzy Beetle
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Well if RT wants to run over the source with a lawn mower, then it'll be dead

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interdpth
Posted on 04-12-08 09:48 PM Link | Quote | ID: 81807


Buzzy Beetle
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Finally a new feature for DH



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monkeyboi
Posted on 04-12-08 11:45 PM Link | Quote | ID: 81814

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Nice! Keep up the good work.

interdpth
Posted on 04-15-08 12:48 AM (rev. 2 of 04-15-08 09:22 PM) Link | Quote | ID: 81887


Buzzy Beetle
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With LZ77 working fully we get



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Buu-Huu
Posted on 04-16-08 08:30 PM Link | Quote | ID: 81960


Level: 25

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Oohh... this is nifty. :3
So we can have more bosses in one area?

Xenesis
Posted on 04-18-08 02:38 PM Link | Quote | ID: 82019


Level: 44

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Very spiffy!

Now if only I was motivated to properly hack any game apart from AW2, this'd be tons of fun rather than just random screwing around.

interdpth
Posted on 04-19-08 09:57 PM Link | Quote | ID: 82097


Buzzy Beetle
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Did Zero Fission mess up your elevators?
http://interdpth.arc-nova.org/DEF.exe this will fix that, warning that all doors will be reset to the original state.

Also, text editor is almost done!

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monkeyboi
Posted on 04-19-08 10:06 PM Link | Quote | ID: 82099

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Alright! I've been waiting for that to get fixed. Nice work!

interdpth
Posted on 04-20-08 07:08 PM Link | Quote | ID: 82142


Buzzy Beetle
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____________________
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Milkyway45
Posted on 04-29-08 11:09 PM Link | Quote | ID: 82539

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This is an awesome editor, interdpth. Until DH is in a completely workable state, I am using the last version of ZF to experiment and soon make a hack. I understand how to use most of the editor, but there are a few things I'm confused about.

First is enemy editing. I have a very, very slight idea how it works, but not entirely. Sprite set? What are all those, and what do they affect? How do you add/delete enemies? For that matter, what exactly is the thing that comes up when you right click them?

The other thing is enemy attribute editing. I see the option and can open it/edit it easily, but I can't save the changes. Is that just incomplete, or am I missing something?

The doors I haven't messed with much, but I think I know how to work with those. Thanks for everything.

interdpth
Posted on 04-30-08 12:48 AM Link | Quote | ID: 82550


Buzzy Beetle
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The saving problem was a bug and was workable in an other version I released soon after.
When you right click, you choose 1 - 15 which represents a slot, from the spriteset editor you can see.

DH will features the same editor, but better and more user friendly.


June 1st is 1.0

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Milkyway45
Posted on 04-30-08 01:57 AM (rev. 2 of 04-30-08 02:15 AM) Link | Quote | ID: 82555

Newcomer
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Oh, so I must not have the latest version. That explains a lot. Thanks.

EDIT:

I tried downloading 1.46, but I got an error. The version I have right now is 1.00. Does anyone have a working link to v1.46?

interdpth
Posted on 05-03-08 12:36 AM (rev. 2 of 05-03-08 12:37 AM) Link | Quote | ID: 82657


Buzzy Beetle
Level: 42

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Just a little update to DH

If you've used the last couple of versions you'd notice the lack of moving stuff.
Here's the update
Scrolldata, sprites, and doors are now all done via the mouse, DH recently had a huge speed increase.

and instead of the painful right clicking and entering a sprite number that many of you failed to understand.
I coded this nice dialog.

Now if you can't tell what it does....
You're dumb.
You click next or previous to get to the next sprite when you get the one you want, your done.
Simple.


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P.JBoy
Posted on 05-03-08 08:13 AM Link | Quote | ID: 82678


Octorok
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Since: 03-29-07
From: England's house

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I definatly preferred the other way with the pop-up window

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Main - ROM Hacking - Zero Fission/Metroid Zero Mission and Fusion Hacking New thread | New reply

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