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Main - SMW Hacking - Additional Yoshis | New thread | New reply |
DiscoPeach |
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Octoballoon Level: 31 Posts: 19/175 EXP: 177194 Next: 8169 Since: 04-15-08 From: Puerto Rico Last post: 4557 days Last view: 4538 days |
I know I read about this in another thread, but it appeared a little out of topic to me, so I thought I'd post a new thread about it, just in case anybody has any input for the matter, they can just talk about it directly in here.
Apparently, there are two unused Yoshis in SMW (don't know if this is true or not) which are still in the game. Which of course leads to the following question: would it be possible to hack in two new Yoshis? Now, I'm not a kickass n00b pwnr when it comes to programming (yet ) but I am a man of ideas. And ideas are the ignition to the greatest feats :p. Anyways, enough with the ranting. If this were possible, let's bring in fabled Yoshis from other games. Like a black one and a white one (ebony... ivory... living in perfect harmony...). The black one could have the property of spitting out a shelled enemy as a Bullet Bill (I know, it'd be like the Red Yoshi who spits out 3 fireballs, but Bullet Bills can take out a slew of enemies that fire can't kill). The white one, can become invincible (as if you had a star activated) while you're holding a shelled enemy in your mouth. I know this ability seems broken, but maybe this Yoshi can be placed in a super secret level that's very hard to reach or get to. Anyways, that's an idea I thought I'd toss up in the air to see if it's possible to bring to fruition. Any other ideas? ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 66/1815 EXP: 6127373 Next: 14734 Since: 02-19-07 From: Oregon Last post: 1816 days Last view: 1815 days |
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GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 1034/2851 EXP: 11923989 Next: 338271 Since: 07-13-07 Last post: 4500 days Last view: 4470 days |
Probably referring not to the fact that there are "unused" Yoshis, but that a couple of valid (yet not supported) values for the color of Yoshi that Mario's riding slipped in.
More Yoshis? Possible. Easy? No. Someone will do it for you? Sir and or madam, you would have better luck winning the Tibetan lottery without ever buying a ticket. ____________________ we're currently experiencing some technical difficulties |
DiscoPeach |
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Octoballoon Level: 31 Posts: 22/175 EXP: 177194 Next: 8169 Since: 04-15-08 From: Puerto Rico Last post: 4557 days Last view: 4538 days |
Well, it is was possible, obviously it wouldn't be easy. And if I were to win the Tibetan lottery, the prize would probably be a dr (a dr is not doctor, but a kind of llama that lives in the Himalayas, and is pronounced like grrr, only with a 'd' )
Edit: I'll see if I remember where I saw this information. Sorry that I didn't type it in, so I edited my message. I'll see if I can find it for ya. But yeah, it was most likely a color change reference that I misunderstood. Still would've been cool to add more Yoshis to SMW ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 82/442 EXP: 736230 Next: 29973 Since: 02-21-07 From: Equestria Last post: 3707 days Last view: 2070 days |
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DiscoPeach |
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Octoballoon Level: 31 Posts: 27/175 EXP: 177194 Next: 8169 Since: 04-15-08 From: Puerto Rico Last post: 4557 days Last view: 4538 days |
Interesting... ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 497/505 EXP: 899012 Next: 48305 Since: 02-23-07 Last post: 5523 days Last view: 5506 days |
Looks like I'm needed here.
Well, I tried changing Yoshi's standard palette to Pallete E using Tweaker. That way I could use one of the lesser used palettes to have multiple Yoshi colors and not interfere with other sprite palettes. However, it seems that doing so makes Yoshi act a little strange in some cases, so I returned him to his normal palette (A) and instead opened up his graphics in YY-CHR and recolored him to use the empty black palettes on the right half of the sprite palettes instead. Whenever I needed a set of Yoshi colors, all I had to do was change the black palettes to whatever colors I needed, I never had to interfere with the standard sprite palettes and no coding/hex changes were ever needed. Of course, Yoshi's abilities are all the same as Green Yoshi's abilities, seeing as all the recolored Yoshis are are recolored Green Yoshis. As a bonus, this also allows you to change the color of Yoshi's shoes! ____________________ |
DiscoPeach |
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Octoballoon Level: 31 Posts: 30/175 EXP: 177194 Next: 8169 Since: 04-15-08 From: Puerto Rico Last post: 4557 days Last view: 4538 days |
Yeah, Nintendo has a way of doing random things like giving dinosaurs brown cobbler shoes. Thanks for the insight, now! Now I know you can only change his colors and not the abilities he has. That would've been kickass, though ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 226/1815 EXP: 6127373 Next: 14734 Since: 02-19-07 From: Oregon Last post: 1816 days Last view: 1815 days |
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DiscoPeach |
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Octoballoon Level: 31 Posts: 31/175 EXP: 177194 Next: 8169 Since: 04-15-08 From: Puerto Rico Last post: 4557 days Last view: 4538 days |
Posted by XerussPosted by DiscoPeach Give him bunny slippers ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 498/505 EXP: 899012 Next: 48305 Since: 02-23-07 Last post: 5523 days Last view: 5506 days |
I actually ran some tests with changing Yoshi's palette with Tweaker and seeing what happens to his abilities a while back, with some interesting results. Take a look:
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GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 1130/2851 EXP: 11923989 Next: 338271 Since: 07-13-07 Last post: 4500 days Last view: 4470 days |
Wasn't there some sort of table some guy found that determines which color of Yoshi gives what kind of abilities for which shells?
Granted it's been a long time since I've even touched the most basic of ASM, but that might be a good place to start. ____________________ we're currently experiencing some technical difficulties |
Daaa77 |
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Level: 13 Posts: 17/24 EXP: 9069 Next: 1198 Since: 01-14-08 Last post: 5756 days Last view: 5751 days |
Hmmm... This seems very interesting. That's an interesting discovery there FirePhoenix. I would've never known... |
DiscoPeach |
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Octoballoon Level: 31 Posts: 32/175 EXP: 177194 Next: 8169 Since: 04-15-08 From: Puerto Rico Last post: 4557 days Last view: 4538 days |
Maybe the ability coding is mixed together with the pallet coding. ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 499/505 EXP: 899012 Next: 48305 Since: 02-23-07 Last post: 5523 days Last view: 5506 days |
Posted by Grey Mario I don't know if there's necessarily a table, but what I posted would seem to be the same thing. ____________________ |
carsr4carpeople1 |
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Red Goomba Level: 16 Posts: 2/40 EXP: 19600 Next: 656 Since: 11-22-07 From: Illinois, USA Last post: 5347 days Last view: 4827 days |
This looks interesting. Maybe if we find the abilities in hex (or ASM) we could give him a few different combonations of ablities.
One thing though. What about the flashing shell? What is it considered? I'll play with it, see what i come out with. ____________________ Come join #NekoCentral on IRC! |
Xeruss |
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Sledge Brother Compromised account. Level: 86 Posts: 273/1815 EXP: 6127373 Next: 14734 Since: 02-19-07 From: Oregon Last post: 1816 days Last view: 1815 days |
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DiscoPeach |
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Octoballoon Level: 31 Posts: 41/175 EXP: 177194 Next: 8169 Since: 04-15-08 From: Puerto Rico Last post: 4557 days Last view: 4538 days |
Posted by carsr4carpeople1 That's a good idea, but I don't know what altering the abilities of Yoshi might f*ck up in the rest of the game's data. I mean, if you alter it directly via its ASM location. ____________________ MathOnNapkins' Zelda 3 (ALttP) Hacking Forum on Arc-Nova: http://arc-nova.org/forum/index.php?board=7.0 |
~2~ |
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Goomba Level: 13 Posts: 18/24 EXP: 8843 Next: 1424 Since: 11-01-08 From: OR Jacksonville Last post: 5577 days Last view: 5568 days |
what is the other yoshis sprite number |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 592/1292 EXP: 3634689 Next: 18855 Since: 07-23-07 From: Michicola Last post: 4845 days Last view: 4808 days |
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Main - SMW Hacking - Additional Yoshis | New thread | New reply |
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