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Main - ROM Hacking - SMB3 Map Editor BETA Release No. 2 (v1.0)--Thoughts New thread | New reply


What was your general opinion of the editor?
Very good
Good
No opinion either way
Bad
Very bad
Never used
Multiple voting is not allowed. Changing your vote is allowed. 6 users have voted so far.

beneficii
Posted on 05-30-08 09:39 AM Link | Quote | ID: 84433


Shyguy
Level: 23

Posts: 27/85
EXP: 62132
Next: 5591

Since: 02-19-07

Last post: 3145 days
Last view: 3122 days
On this editor, what are the opinions of people who have used it? Because I am preparing to release SMB3 Map Editor GAMMA (v1.0), I would like to do a short survey on the opinions of those who have used it. Please, in addition to the question on the poll, post here to answer the questions in the survey.

1. How easy to understand was the readme file?
Very easy
Easy
Medium
Hard
Very Hard
No opinion

2. How easy to use was the draw tiles mode?
Very easy
Easy
Medium
Hard
Very Hard
No opinion

3. How easy to use was the pointers mode?
Very easy
Easy
Medium
Hard
Very Hard
No opinion

4. How easy to use was the sprites mode?
Very easy
Easy
Medium
Hard
Very Hard
No opinion

5a. How easy to use was the start spaces mode?
Very easy
Easy
Medium
Hard
Very Hard
No opinion

5b. In addition to the above, how reliable did you find the start spaces hack (the IPS file included with the editor) in producing predictable effects in the game?
Did not use it
Reliable
No problems, but little testing
Unreliable (Please explain what was unreliable)

6. How easy to use was the airship retreat points mode?
Very easy
Easy
Medium
Hard
Very Hard
No opinion

7. How easy to use was the locks mode?
Very easy
Easy
Medium
Hard
Very Hard
No opinion

8. How easy to use was the pipes mode?
Very easy
Easy
Medium
Hard
Very Hard
No opinion

9. Please describe how and for what purposes you used this editor.

10. Please describe your general ROM Hacking experience.

11. Please describe any problems you have with the editor or the files distributed therewith.

12. Please describe what you would look forward to in this editor's future releases.

Thank you for your time and I look forward to your responses.

____________________
「しっかり統制された民兵は自由な国の安全保証にとって必要なので、国民が武器を所有し携帯する権利は侵されてはならない」アメリカ合衆国憲法修正第2条

blackhole89
Posted on 05-30-08 01:50 PM Link | Quote | ID: 84436


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 124

Posts: 1693/4196
EXP: 21550082
Next: 286519

Since: 02-19-07
From: Ithaca, NY, US

Last post: 481 days
Last view: 94 days



It would help if you, you know, provided a download for the editor.

____________________



Insectduel
Posted on 05-30-08 08:03 PM (rev. 2 of 05-30-08 08:06 PM) Link | Quote | ID: 84446


Hammer Brother
Level: 68

Posts: 71/1069
EXP: 2690038
Next: 38762

Since: 02-16-08
From: Insectduel's office

Last post: 1267 days
Last view: 1266 days
I haven't hack SMB3 in a while. But I don't barely do it for some fucking reason. Even for Mario-All Stars. I guess I got a few ideas in my head.

1. How easy to understand was the readme file?

Medium


2. How easy to use was the draw tiles mode?

Medium

3. How easy to use was the pointers mode?

Easy

4. How easy to use was the sprites mode?

Very easy

5a. How easy to use was the start spaces mode?

Easy


5b. In addition to the above, how reliable did you find the start spaces hack (the IPS file included with the editor) in producing predictable effects in the game?

Reliable


6. How easy to use was the airship retreat points mode?

Hard


7. How easy to use was the locks mode?

Easy


8. How easy to use was the pipes mode?

Medium


9. Please describe how and for what purposes you used this editor.

No reason.

10. Please describe your general ROM Hacking experience.

No comment.

11. Please describe any problems you have with the editor or the files distributed therewith.

No problems using the editor. What so ever.

12. Please describe what you would look forward to in this editor's future releases.

Don't know. But don't ask me about it. I don't know what features it would have.


beneficii
Posted on 05-30-08 09:43 PM (rev. 2 of 05-30-08 09:44 PM) Link | Quote | ID: 84453


Shyguy
Level: 23

Posts: 28/85
EXP: 62132
Next: 5591

Since: 02-19-07

Last post: 3145 days
Last view: 3122 days
Thank you Insectduel for your comment.

blackhole,

My apologies, here is a link:

http://www.geocities.com/beneficii/smb3mapb.zip

With my GAMMA release I plan on making it so that one could modify the locations of the various things that the editor uses. Of course, it won't change the actual location in the game, but this is so that if someone does extensive ASM hacking and moves a lot of stuff around, or just wants some greater flexibility, they can have it. It's a weakness in the editor that I plan to finally fix.

As a new question, 13. Should the files for the locations of things and other parameters be INI files or BIN files?

____________________
「しっかり統制された民兵は自由な国の安全保証にとって必要なので、国民が武器を所有し携帯する権利は侵されてはならない」アメリカ合衆国憲法修正第2条

Legomen
Posted on 05-31-08 06:51 AM (rev. 2 of 05-31-08 06:56 AM) Link | Quote | ID: 84483


Red Koopa
Level: 28

Posts: 93/139
EXP: 129003
Next: 2335

Since: 05-19-07

Last post: 5610 days
Last view: 5559 days
1. How easy to understand was the readme file?

Medium


2. How easy to use was the draw tiles mode?

betveen Easy and Medium


3. How easy to use was the pointers mode?
Easy, but annoying somtimes


4. How easy to use was the sprites mode?
Very easy


5a. How easy to use was the start spaces mode?
Very easy


5b. In addition to the above, how reliable did you find the start spaces hack (the IPS file included with the editor) in producing predictable effects in the game?

Did not use it


6. How easy to use was the airship retreat points mode?

Easy


7. How easy to use was the locks mode?

Medium


8. How easy to use was the pipes mode?

Very Hard (never got clue how the hell they work, but I only once tryed)


9. Please describe how and for what purposes you used this editor.

hacking rom?

10. Please describe your general ROM Hacking experience.

illegal, but who cares... :\

11. Please describe any problems you have with the editor or the files distributed therewith.

None problems

12. Please describe what you would look forward to in this editor's future releases.

Editing what world mario go when selecting 1player or two player game

____________________
Sorry for my bad english

The Ubuntu Counter Project - user number # 21914

Main - ROM Hacking - SMB3 Map Editor BETA Release No. 2 (v1.0)--Thoughts New thread | New reply

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