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Main - ROM Hacking - Question about Coin Quest... SMB3 Tileset Arrangement | New thread | New reply |
RetroRain |
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Fuzz Ball Level: 66 Posts: 92/994 EXP: 2438355 Next: 23496 Since: 09-30-07 Last post: 1936 days Last view: 958 days |
I just wanted to know, how that was done. I'm sure there must be a table somewhere that you have to edit. But I don't know where to find it. The reason I want to know is... I want to try something with my own tileset. More specifically, I want bigger rain clouds, and not be limited to what I have in the animation set. Now for some reason I think that if I did successfully changed it to the way I wanted, this would make SMB3 Workshop useless... If anybody sees DahrkDaiz, please direct him to this topic. ____________________ My YouTube Channel |
Celice |
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Buzz Blob Level: 39 Posts: 150/285 EXP: 379780 Next: 24991 Since: 04-06-07 From: Oroville, CA Last post: 3687 days Last view: 3648 days |
While I'm certainly not the most advanced hacker out there, that looks just like he plopped his own graphics in there how he wanted (like you have in YY-CHR) and then changed the TSA.
Since it usually doesn't matter how the graphics are placed in the ROM. Just that the game knows which tiles are used to comprise larger tiles. |
RetroRain |
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Fuzz Ball Level: 66 Posts: 95/994 EXP: 2438355 Next: 23496 Since: 09-30-07 Last post: 1936 days Last view: 958 days |
That sounds like what it might be. I've been playing around with DahrkDaiz' TSA Editor, so I think you're right about that. Thanks. ____________________ My YouTube Channel |
Main - ROM Hacking - Question about Coin Quest... SMB3 Tileset Arrangement | New thread | New reply |
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