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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - SMW Hacking - A few question concerning Spritetool New thread | New reply


Keyblade Master
Posted on 04-18-08 12:27 AM Link | Quote | ID: 82005


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Since: 04-16-08
From: Mannford,OK.

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I went to Install the Mouser sprite in my ROM Hack and I did everything
right and I had mouser as Sprite 13 on my sprite list and I place it in an underground level but it did'nt work, I don't know why It did'nt work but I
think the problems lies in these area.

1.I know Mouser is a SP3 sprite,but I don't know what is Mouser's Extra Info
is Mouser 1,2 or 3? (Extra Info Data)

2.how do you go about setting Mouser as a Custom Boss?

3.do I need to install another sprite with Mouser?

blackhole89
Posted on 04-18-08 12:33 AM Link | Quote | ID: 82006


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Since: 02-19-07
From: Ithaca, NY, US

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In what manner didn't it work? Crash? Wrong graphics? Wrong behaviour?

Either way, (3) is a possibility if it is supposed, like SMB2's Mouser, to throw bombs. Read the documentation that came with a sprite.

Regarding (2), what exactly would distinguish a custom boss from a regular enemy sprite in your eyes?

Concerning (1), there's typically comments on the extra info configuration, if any, in the assembly source comments.

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Main - SMW Hacking - A few question concerning Spritetool New thread | New reply

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