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Main - SMW Hacking - Super Mario Bros ZERO | New thread | New reply |
cosmo1215 |
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Red Goomba Level: 16 Posts: 9/40 EXP: 19484 Next: 772 Since: 02-01-08 From: Evergreen Terrace 180, Springfield USA Last post: 5615 days Last view: 4849 days |
Finally , after 8 months working in my first hack, I have almost finished my demo of my hack, I'm working in a not finished levels and in short time you can play it.
My hack includes: -custom blocks -a lot of custom sprites -ExGfx drawed by me!!!!!! -ASM hacks -ultra-hard levels Here is a screenshots. (sorry for my bad english because I'm excited!!!) The classic level 1-1 "PEACH'S GARDEN" A Yoshi Island's themed level Iggy's strange palace The 1st Ghost House " BIG BOO'S HOUSE" "KOOPAHARI DESERT" A some desert level Beware of Lakitus... The Pyramid challenge "Water Area 2" "Water fortress" "Beach of terror" Lemmy's castle in the sewer Another levels... "Mountain Zone" 5-1 Iced Valley Comming soon!!!! ____________________ This is a layout that only I can see |
iQue |
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Newcomer Level: 4 Posts: 2/2 EXP: 217 Next: 62 Since: 01-27-08 Last post: 5904 days Last view: 5932 days |
BOOOO!! Nah im kiding.. The last picture, aren't does ghetto's Ice GFX?
PS. nice hack, it looks great! |
cosmo1215 |
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Red Goomba Level: 16 Posts: 10/40 EXP: 19484 Next: 772 Since: 02-01-08 From: Evergreen Terrace 180, Springfield USA Last post: 5615 days Last view: 4849 days |
Well, the screenshots doesn't say much about my game, you can't judge even you play it.
I have decided release a demo of my hack the soon possible , because some levels need some fixes and in this time I'm busy in other things, I hope that you're patient. Here are more screnshots. Carry a shyguy in the cave world l to kill the Grunt. The cave of bandits Huh, it's look dangerous, you re in "Lethal Lava Land" You must to be patient to cross... "The Underground lake" Beware of the spikes an Torpedo Ted Larry's Temple in cave world Keep your head of the ceiling Grab the Birdo's Egg and kill she After the forest you will raise to sky In the Roy's castle you're smashed what do you think?, I want to hear your opinion. "The last picture, aren't does ghetto's Ice GFX? "Posted by iQue. Yes and not, the background is of a Ghetto's hack ,THANK YOU GHETTOYOUTH. the foreground is similar, it posses identic colors but I drawn in 5 minutes. ____________________ This is a layout that only I can see |
andy_k_250 |
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Shyguy Level: 24 Posts: 77/93 EXP: 69199 Next: 8926 Since: 01-10-08 From: St. Louis Metro East Last post: 5851 days Last view: 5528 days |
Wow - I wish I could go into details, but this looks amazing. I am just floored by how awesome this looks. I can't wait to play this. How many of your graphics are homemade? That Torpedo Ted level is so original. Nice "Whomps" too! I can't wait to see more, and I can't believe this hasn't gotten more responses. Keep up the good work! |
ironpyrus43 |
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Newcomer Level: 6 Posts: 1/4 EXP: 614 Next: 293 Since: 02-29-08 From: mexico Last post: 5653 days Last view: 5653 days |
!amazingĀ”, i can't believe that is hack have incredible homemade graphics
good job, i can't wait to play. in the screenshot seven and eight isn't graphics of stone tower temple of zelda majora's mask . |
Buu-Huu |
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Level: 26 Posts: 78/113 EXP: 93227 Next: 9048 Since: 11-01-07 Last post: 5413 days Last view: 5339 days |
Those screenshots are looking very nice, your graphics are very good, especially the last screenshot with the Thwomps, it really caught my eye.
However, there are many problems with your status bar. Try to fix it, it looks ugly. From the screenshots, some of your levels are looking very hard, however, it would be a big adventure for me to discover all those levels and enjoy all the nice graphics. Keep up the good work, I hope that there will be a demo. |
cosmo1215 |
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Red Goomba Level: 16 Posts: 11/40 EXP: 19484 Next: 772 Since: 02-01-08 From: Evergreen Terrace 180, Springfield USA Last post: 5615 days Last view: 4849 days |
Thanks for his commentaries.
Well here is a video of my hack, bob-omb battlefield enjoy it. (Ehm sorry but this video no have sound) ____________________ This is a layout that only I can see |
Buu-Huu |
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Level: 26 Posts: 80/113 EXP: 93227 Next: 9048 Since: 11-01-07 Last post: 5413 days Last view: 5339 days |
This level is really a battlefield. It looks really good, I guess that graphics are drawn by you? It looks very good. That big ball, I guess that was made by you? It looks interesting, would it mind you sharing it with me? And about your status bar: How I mentioned, fix it. It looks ugly, otherwise your hack looks great. Keep up the good work. ^^ |
cosmo1215 |
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Red Goomba Level: 16 Posts: 12/40 EXP: 19484 Next: 772 Since: 02-01-08 From: Evergreen Terrace 180, Springfield USA Last post: 5615 days Last view: 4849 days |
I drawed the tree . the background is of a snes gamecalled Plok, the foreground graphics are of the New Super Mario Bros remake of Icegoom. Well the status bar is a great problem by me because all my backgrounds are in Palette 0 and 1 , the same palette of the status bar, I can't change for big reasons. If you tolerate these glitches you can enjoy my game. ____________________ This is a layout that only I can see |
Buu-Huu |
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Level: 26 Posts: 81/113 EXP: 93227 Next: 9048 Since: 11-01-07 Last post: 5413 days Last view: 5339 days |
Well, I never really cared about that glitch because you can still see what the status bar says. I hope to see a demo soon. |
andy_k_250 |
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Shyguy Level: 24 Posts: 82/93 EXP: 69199 Next: 8926 Since: 01-10-08 From: St. Louis Metro East Last post: 5851 days Last view: 5528 days |
That video looks great! Very nice level design! Two questions:
- How do you have two different types of Bob-Ombs, and what is the difference between them? - Is that giant bouncing cannon ball an original sprite? It works great! It reminds me so much of Bob-Omb Battlefield from SM64. I can't wait to see more of this project! |
cosmo1215 |
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Red Goomba Level: 16 Posts: 13/40 EXP: 19484 Next: 772 Since: 02-01-08 From: Evergreen Terrace 180, Springfield USA Last post: 5615 days Last view: 4849 days |
-Really the blue bob-omb is a bomb koopa with bob-omb graphics because i wanted a Bob-omb that explodes whem mario stomping it. The black bob-omb is the original.
- It's a 32x32 cannonball only wich this is more faster ____________________ This is a layout that only I can see |
cosmo1215 |
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Red Goomba Level: 16 Posts: 14/40 EXP: 19484 Next: 772 Since: 02-01-08 From: Evergreen Terrace 180, Springfield USA Last post: 5615 days Last view: 4849 days |
Here is another video of my hack, the first castle "Iggy's palace", Do not take into consideration the savestates, and the stupid mistakes, give me a constructive criticsism.
____________________ This is a layout that only I can see |
Raccoon Sam |
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Cobrat Level: 56 Posts: 437/672 EXP: 1380322 Next: 17854 Since: 02-19-07 From: Hi Last post: 3470 days Last view: 2701 days |
Looks a bit too difficult for a First Castle.. ____________________ |
Legomen |
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Red Koopa Level: 28 Posts: 71/139 EXP: 128927 Next: 2411 Since: 05-19-07 Last post: 5603 days Last view: 5552 days |
Posted by cosmo1215 Two things: 1. Reg. your hypercam 2 and use better settings, or use camstudio 2. Don't use save states when playing level and when recording it, looks annoying (or if you want use save states, then make movie whit snes9x (what I quess you using) and THEN reg. it.) 3. Wheres sound? ____________________ Sorry for my bad english |
andy_k_250 |
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Shyguy Level: 24 Posts: 85/93 EXP: 69199 Next: 8926 Since: 01-10-08 From: St. Louis Metro East Last post: 5851 days Last view: 5528 days |
Hypercam (normally) doesn't record sound...
The ExGFX for this level are gorgeous. I also like your use of deadly gas instead of lava. However, this level seems way too hard for World 1. If you can't even make it through here without dying 30+ times, what are the chances the player will? I think the main thing you could do is to reduce some of the difficult jumps and remove some of the cheaply-placed enemies. If you want specific examples, I can help, but I would hazard to say that you should adjust almost every part of your level where you die in your video. That being said, I am still very excited to play your game! EDIT: You might also want to check out SMWCentral and consider joining if you would like to get more feedback from a wider group of people. |
cosmo1215 |
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Red Goomba Level: 16 Posts: 16/40 EXP: 19484 Next: 772 Since: 02-01-08 From: Evergreen Terrace 180, Springfield USA Last post: 5615 days Last view: 4849 days |
..........April 2008, It's nearest of that you think..........
...............The first demo coming soon.................... ____________________ This is a layout that only I can see |
Pac |
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Flurry Level: 37 Posts: 250/262 EXP: 336034 Next: 2219 Since: 02-19-07 From: Japan Last post: 4477 days Last view: 2878 days |
Well you videos suck because there's no sound and you keep saving state, and your screenshots fail for using imageshack, but the hack itself looks really good. I look forward to playing it. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1509/4196 EXP: 21537553 Next: 299048 Since: 02-19-07 From: Ithaca, NY, US Last post: 474 days Last view: 86 days |
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cosmo1215 |
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Red Goomba Level: 16 Posts: 17/40 EXP: 19484 Next: 772 Since: 02-01-08 From: Evergreen Terrace 180, Springfield USA Last post: 5615 days Last view: 4849 days |
I understand that the photos and the videos spoil the image of my following game, exist several reasons that would explain, but I will keep it .
Thanks for his commentaries, and I hope release any demo sooner than that I can. ____________________ This is a layout that only I can see |
Main - SMW Hacking - Super Mario Bros ZERO | New thread | New reply |
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