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Main - SMW Hacking - Holy shit, how is this possible? [VIDEO] [56K] | New thread | Thread closed |
troopa pride |
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Koopa Level: 26 Posts: 62/117 EXP: 99583 Next: 2692 Since: 05-15-07 Last post: 5732 days Last view: 5568 days |
How the hell is it possible to clone mario like that without lagging up the game o-O Looks fake, but if it isn't, please let me know. It probably took a lot of level asm to that edit: Was it really just a bunch of failed tas' with sprite's layered on top everything?It really does seem a bit fake and not possible with smw's |
Eymerich |
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Goomba Level: 13 Posts: 23/24 EXP: 9058 Next: 1209 Since: 01-26-08 From: Milan Last post: 5923 days Last view: 5920 days |
don't know, but it's one of the best things I've seen in the last five minutes!
... No, it's actually awesome... looks more an emulator-related thing to me, though. ____________________ °O° The Refresh button won't change your life. °O° |
Smallhacker |
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Panser Swedish weirdo times eleven Level: 42 Posts: 314/339 EXP: 494522 Next: 26840 Since: 02-19-07 From: Stockholm, Sweden Last post: 5186 days Last view: 5185 days |
Of course it's not an effect in the game.
Judging from stuff I'm too lazy to list, it's most likely a TAS (except it's not a speedrun) where the "failed" runs were kept, recorded (with only the sprite layer on) and somehow pasted together. (One could modify an emulator to output how far the level has scrolled for each frame and use that info to piece it together properly.) ____________________ |
troopa pride |
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Koopa Level: 26 Posts: 63/117 EXP: 99583 Next: 2692 Since: 05-15-07 Last post: 5732 days Last view: 5568 days |
Posted by Smallhacker Ah, guess I was right. This can be locked now.I just needed an answer from an advanced hacker. |
darklink898 |
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Paratroopa Level: 30 Posts: 149/158 EXP: 155681 Next: 10188 Since: 07-01-07 From: Enhasa Last post: 5870 days Last view: 5661 days |
troopa pride |
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Koopa Level: 26 Posts: 64/117 EXP: 99583 Next: 2692 Since: 05-15-07 Last post: 5732 days Last view: 5568 days |
Posted by darklink898 I didn't know what that ment, but yes I did read it. (Waits for mod to lock) |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2283/3965 EXP: 19780988 Next: 275708 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
I wouldn't lock it, cause it looks cool.
Maybe move it, maybe. Reminds me about that video, where someone took a racing game and took lots of lots of time trial runs. It no longer looked like a car racing game, but more like a liquid that was flowing down a slope. Imagine if someone did the same with SMW, though it would be way more tricky considering how SMW works... ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Raccoon Sam |
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Cobrat Level: 56 Posts: 402/672 EXP: 1380157 Next: 18019 Since: 02-19-07 From: Hi Last post: 3469 days Last view: 2700 days |
It looks really cool, but I don't think it's an implemented feature to SMW.
Some crazy emulator feature or a video edit. ____________________ |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 906/2851 EXP: 11921966 Next: 340294 Since: 07-13-07 Last post: 4498 days Last view: 4468 days |
Posted by Ailure Trackmania Nations, right? ____________________ we're currently experiencing some technical difficulties |
NightKev |
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Cape Luigi Level: 131 Posts: 2361/4792 EXP: 26232527 Next: 192093 Since: 03-15-07 Last post: 3735 days Last view: 3647 days |
Posted by Raccoon SamIt helps to read the other posts in the thread before posting. @tp: Why lock the thread? There's no reason to. --- Now the quesion is, how did they combine all the playthroughs? ____________________ |
troopa pride |
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Koopa Level: 26 Posts: 70/117 EXP: 99583 Next: 2692 Since: 05-15-07 Last post: 5732 days Last view: 5568 days |
Yeah.
If it was a just plain layer effect then the screen wouldn't follow the main mario while other ones died. |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2307/3965 EXP: 19780988 Next: 275708 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
Look here.
It was linked from the video's description... ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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troopa pride |
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Koopa Level: 26 Posts: 73/117 EXP: 99583 Next: 2692 Since: 05-15-07 Last post: 5732 days Last view: 5568 days |
Posted by Ailure I never knew about snes9x's multi record function o-o |
NightKev |
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Cape Luigi Level: 131 Posts: 2389/4792 EXP: 26232527 Next: 192093 Since: 03-15-07 Last post: 3735 days Last view: 3647 days |
Posted by troopa prideHe hacked snes9x to implement it; it's a custom version of snes9x he made himself.Posted by Ailure ____________________ |
Heian |
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Red Koopa Level: 27 Posts: 97/126 EXP: 111900 Next: 4259 Since: 03-08-07 Last post: 5848 days Last view: 5847 days |
Anybody who hasn't clicked on Ailure's link to read the explanation, do it. At first I thought this was just some goofy thing with excess sprites , but no -- this is the best hack-related video I've ever seen, and the guy's reason for doing it only makes it that much better. Awesome. |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2380/3965 EXP: 19780988 Next: 275708 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
Now if the video creating part was implemented to be more platform independent, it would be good.
You can record sessions, failed and succeful ones on all platforms but for some reason the recording part is Dependant on Mac OS X and quicktime. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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frantik |
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Red Koopa Level: 28 Posts: 57/139 EXP: 127418 Next: 3920 Since: 10-09-07 Last post: 4490 days Last view: 4484 days |
i found this video on related.. millions of marios controlled with hand movements!
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Raccoon Sam |
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Cobrat Level: 56 Posts: 421/672 EXP: 1380157 Next: 18019 Since: 02-19-07 From: Hi Last post: 3469 days Last view: 2700 days |
Posted by frantik Congratulations on post #5000 in the SMW hacking board. ____________________ |
frantik |
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Red Koopa Level: 28 Posts: 58/139 EXP: 127418 Next: 3920 Since: 10-09-07 Last post: 4490 days Last view: 4484 days |
where's my balloons? |
Heian |
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Red Koopa Level: 27 Posts: 106/126 EXP: 111900 Next: 4259 Since: 03-08-07 Last post: 5848 days Last view: 5847 days |
Here's post #5006; do I at least get six fireworks as I jump onto the flagpole?
And that 100-Mario attack would make for an extremely fun game if someone could develop it. |
Main - SMW Hacking - Holy shit, how is this possible? [VIDEO] [56K] | New thread | Thread closed |
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