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Main - SMW Hacking - Generic SMW screenshot thread | New thread | New reply |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 2073/2851 EXP: 11921395 Next: 340865 Since: 07-13-07 Last post: 4498 days Last view: 4467 days |
____________________ we're currently experiencing some technical difficulties |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4284/5344 EXP: 30946354 Next: 716627 Since: 02-20-07 From: The Netherlands Last post: 4499 days Last view: 2634 days |
Haha, look at those attempts
Nice vanilla hack, GM. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Mineyl |
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Ninji Level: 35 Posts: 220/243 EXP: 276883 Next: 3053 Since: 09-10-09 From: World 5 Last post: 4279 days Last view: 463 days |
@GreyMario: Looks decent! You may want to change the way the slope junctions with the wall around 0:59, though. Otherwise, the player can stand on the edge of the slope and walk in front of it in its current arrangement (therefore falling to death needlessly here; or, if it occurs later in the level, they may be able to get somewhere they're not supposed to).
The other level of my vanilla hack that I failed to show off earlier. The project is canceled now, so I figured there was no more reason to maintain the element of surprise. And no, the music isn't part of the actual game (much to my dismay). I'm thinking of starting a new project... ____________________ Back from the beyond. |
Maxwell |
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Level: 13 Posts: 25/26 EXP: 9336 Next: 931 Since: 09-28-10 From: California Last post: 4914 days Last view: 4893 days |
Oh god Mineyl, all of your levels are amazing. It's a shame that you're cancelling the project (for all I know it could have been cancelled awhile ago and I would have missed that) but I guess that gives you a fresh start.
Also, I'd like to compliment on your gameplay style. I could look away xD It was mesmerizing Also, you could insert the music with MSU1... but then I guess it wouldn't be vanilla anymore :/ ____________________ CAKE - DEMO 1.00 |
Mineyl |
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Ninji Level: 35 Posts: 221/243 EXP: 276883 Next: 3053 Since: 09-10-09 From: World 5 Last post: 4279 days Last view: 463 days |
Posted by MaxwellYeah...unfortunately, it was canceled a while ago. I didn't come forward with an obvious announcement, though, so most people probably didn't realize it back then. Thing is, my level design has been influenced a lot by what many other vanilla hackers have churned out lately, and I've come to realize that that's just not me. I've tried to step back and take a nice, long look at what made my original stages so good (the ones from my SMB3 hack, that is) in order to once again get back into my own style of things rather than using the godly powers of Lunar Magic to add far more decoration to a stage than could ever be necessary in the first place (I actually owe it to GreyMario's "drunken earth god" comment for making me realize this in the first place). Posted by MaxwellWhy thank you. xD It's just the byproduct of testing each stage 9001 times. Posted by MaxwellI'm actually extremely opposed to this new MSU1 thing. I think that if ROM hacking is going to evolve to the point that it regularly incorporates obvious new-age technology that would not be possible on the original hardware, then it defeats the spirit of the ROM editing practice. You might as well code your own (potentially superior) gameplay engine and spare yourself all the bugs and limitations of antiquated technology. That being said, it would be nice to have this music in there for real. Maybe one day, I'll teach myself how to port music and convert all these tunes properly. ____________________ Back from the beyond. |
Maxwell |
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Level: 13 Posts: 26/26 EXP: 9336 Next: 931 Since: 09-28-10 From: California Last post: 4914 days Last view: 4893 days |
Posted by Mineyl But... that's what makes vanilla hacks good... Posted by MineylPosted by MaxwellI'm actually extremely opposed to this new MSU1 thing. I think that if ROM hacking is going to evolve to the point that it regularly incorporates obvious new-age technology that would not be possible on the original hardware, then it defeats the spirit of the ROM editing practice. You might as well code your own (potentially superior) gameplay engine and spare yourself all the bugs and limitations of antiquated technology. Wait, what? MSU1 can be done on the real SNES... ____________________ CAKE - DEMO 1.00 |
Mineyl |
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Ninji Level: 35 Posts: 222/243 EXP: 276883 Next: 3053 Since: 09-10-09 From: World 5 Last post: 4279 days Last view: 463 days |
Posted by MaxwellWhat makes any hack good to me is how fun it is to play. I've noticed over time that people (especially the ones in the SMW hacking scene) seem to care far more about graphics and assembly gimmicks rather than raw, enjoyable gameplay. I'm not saying people shouldn't use the power given to them by the incredibly generous FuSoYa, but I'd rather not spend literally 10 extra hours on a single level adding visual flair that people won't even be paying attention to outside of screenshots. Posted by MaxwellWell, I'm not completely savvy on the technical details of MSU1, but I do believe that the very mention of 4GB of extra storage space would have been laughable and ridiculous back then...so you can imagine my skepticism. I don't know...maybe it's possible. Are there any examples of commercial games utilizing this technology? I'm genuinely curious now. (also, I hope you won't think I'm trying to be negative here. I'm really not! There are just certain things I get passionate about. xD) ____________________ Back from the beyond. |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4305/5344 EXP: 30946354 Next: 716627 Since: 02-20-07 From: The Netherlands Last post: 4499 days Last view: 2634 days |
Mineyl, if you want the low-down on the MSU1, I can PM it to you. Let's not risk ruining this thread with yet another MSU1-fueled flame war. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 2076/2851 EXP: 11921395 Next: 340865 Since: 07-13-07 Last post: 4498 days Last view: 4467 days |
Posted by Mineyl I am failing to see how this is possible. Wouldn't that kind of accuracy at least beg for TAS? ____________________ we're currently experiencing some technical difficulties |
Mineyl |
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Ninji Level: 35 Posts: 223/243 EXP: 276883 Next: 3053 Since: 09-10-09 From: World 5 Last post: 4279 days Last view: 463 days |
Yes, please do that, Kawa. I'm genuinely interested in this MSU1 thing now... I had no idea you guys had an argument about it elsewhere, though. Sure shows much I lurk around here. :x
Posted by GreyMario *video removed from Youtube* No tool-assistance required for this. ____________________ Back from the beyond. |
Haz |
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Fuzz Ball Level: 64 Posts: 591/956 EXP: 2125158 Next: 88939 Since: 03-02-10 From: Michigan, USA Last post: 4009 days Last view: 1939 days |
Something looks a bit wrong with that
Also, Kawa, would you mind sending me that PM, I'm curious about the MSU1. |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 3801/3965 EXP: 19780062 Next: 276634 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
The only problem I see with MSU1 is that you have to use bsnes to emulate a game using it. But it works on the real SNES if you build it together for it, infact it's probably inspired by the fact that the SNES would almost get video offically and all from that cancalled SNES CD addon. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4395/5344 EXP: 30946354 Next: 716627 Since: 02-20-07 From: The Netherlands Last post: 4499 days Last view: 2634 days |
Ailure?
http://www.youtube.com/watch?v=EqXYPvhHMCo http://www.youtube.com/watch?v=yULkopwR8oA It works alright ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 3520/4196 EXP: 21533975 Next: 302626 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 84 days |
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GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 2119/2851 EXP: 11921395 Next: 340865 Since: 07-13-07 Last post: 4498 days Last view: 4467 days |
I had the same question.
I should have asked Xkeeper about it the last time he talked to me. ____________________ we're currently experiencing some technical difficulties |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4396/5344 EXP: 30946354 Next: 716627 Since: 02-20-07 From: The Netherlands Last post: 4499 days Last view: 2634 days |
It's a totally new hack made to demonstrate the MSU1 audio streams. It has little to nothing to do with the lod SMO. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 3810/3965 EXP: 19780062 Next: 276634 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
How hard do you think it would be for traditional emulators to implement MMSU1?
It's certainly interesting, even if it feels less "SNES" due to the high sound quality. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 4403/5344 EXP: 30946354 Next: 716627 Since: 02-20-07 From: The Netherlands Last post: 4499 days Last view: 2634 days |
Well, from what I remember, the biggest problem is mixing the streams. The actual MSU1 itself is kept deliberately simple.
bsnes has the SPC-700 (audio rendering) and the audio output system as separate parts, to better match the hardware and let the Super GameBoy subsystem stream out just like the real thing: through two otherwise unused cart pins. So what you hear on a SNES is SPC output + those two pins (usually silent) = speaker signal . The MSU1, as you might know, uses those same pins, which is why it's possible in hardware without modifying the SNES itself.
So if a given SNES emulator supports SGB streams, just use that. If not, you'll have to be more creative. I heard ZSNES is mostly ASM, so there's little hope there. Snes9x on the other hand... And let's not get into that again kthxbai. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Tyty |
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Vire Jizz Danmaku Level: 77 Posts: 1378/1381 EXP: 4046213 Next: 144916 Since: 04-20-07 From: Canada Last post: 4448 days Last view: 3720 days |
I can't imagine it to be too hard to port to snes9x, especially with bsnes being open source nowadays. Isn't snes9x's source on a SVN or something too? ____________________ |
Tyty |
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Vire Jizz Danmaku Level: 77 Posts: 1379/1381 EXP: 4046213 Next: 144916 Since: 04-20-07 From: Canada Last post: 4448 days Last view: 3720 days |
Herpjiderp ____________________ |
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