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Main - SMW Hacking - Custom Graphics on the DS New thread | New reply


SmashFreak
Posted on 01-28-08 06:47 AM (rev. 3 of 01-28-08 06:49 AM) Link | Quote | ID: 75320

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I've been getting a lot of problems with these sprites on Snemulds like the Hammer Bro appearing as garbage and doesn't move.. the venus's location is off.. the only custom sprites that seem to work are the generators.. I did everything right to insert them, and they appear right on the computer.. I don't think I'm supposed to put the thread here, but I just need help... I actually meant sprites, not graphics..

Sukasa
Posted on 01-28-08 06:48 AM (rev. 2 of 01-28-08 06:48 AM) Link | Quote | ID: 75322


Red Birdo
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Wait until SNES emulation is better on DS.

If it works on the computer and not the DS, it's not the ROM, nor the sprites.

SmashFreak
Posted on 01-28-08 06:51 AM (rev. 2 of 01-28-08 06:52 AM) Link | Quote | ID: 75323

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ok.... anyone with a ds and the emulator, does this happen to any of you guys too?

Sukasa
Posted on 01-28-08 06:56 AM Link | Quote | ID: 75324


Red Birdo
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There are very few people on this board with an M3/R4. Only ones that come to mind are apparently you, and myself. I don't have SnemulDS, either, nor do I have the time to test this out. As it stands, if it works in ZSNES/SNES9X, then the DS emulation is wrong and that's all there is to it.

SMGamer
Posted on 01-28-08 03:39 PM Link | Quote | ID: 75343

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I had the exact same problem too, but it was on an old version of SNES9X, not quite sure though... ie, birdo was a piece of stuck crap.

____________________
Working on a hack named Super Mario Bros Bowser's Stand. Don't go, "OMG it has SMB3 tunes and graphics." There will be a mix of SMB and SMB2 music as well. It's my hack. Take it or leave it.



Main - SMW Hacking - Custom Graphics on the DS New thread | New reply

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