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Main - SMW Hacking - Minor problem with enemy collision... | New thread | New reply |
koala_knight |
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Buzzy Beetle Level: 44 Posts: 68/384 EXP: 591792 Next: 19493 Since: 06-01-07 From: Miami Last post: 4137 days Last view: 4125 days |
... I have a recreation of level 1-1 from SMB2j, my last nit-pick is that the goombas turn when they hit a piranha plant (there are 2 at ground level). What I'd like to do is have it like the original where the goombas ignore the plants only. I tried making the plants mot interact with other sprites, but then they become immune to koopa shells. Does anyone have any idea how I can fix this?
I'm guessing that it might take some sort of ASM hack, but of course, I have no idea how to do something like that. |
Main - SMW Hacking - Minor problem with enemy collision... | New thread | New reply |
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