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Main - ROM Hacking - How Do I Use ROM Corruptor to Find Music? | New thread | New reply |
GameGenie81 |
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Koopa Level: 24 Posts: 31/100 EXP: 78095 Next: 30 Since: 08-15-07 From: Milwaukie, OR Last post: 5433 days Last view: 5387 days |
How do I use ROM Corruptor to find area music in Super Mario Brothers for the NES?
Suppose I want it to change the game area music to have it play the between-level music all the time, here's what I would do with the ROM corruptor program: Start point: 0x00001116 ($9106) End point: 0x00001118 ($9108) Values: $00 to $05 (where 00 = underwater; 01 = overworld; 02 = underground; 03 = Koopa Stage; 04 = coin bonus/Starman; and 05 = between level music) And then what do I enter in the replacement field? Specific byte: 05 (to trigger between level music) Increase/decrease by: ?? Random byte: Random (obviously) ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
CKY-9K |
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Pokey Level: 57 Posts: 311/693 EXP: 1430456 Next: 55472 Since: 06-27-07 From: cKy Last post: 210 days Last view: 118 days |
dude it's around the 7000's in the ROM like before the graphics. ____________________ |
beneficii |
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Shyguy Level: 23 Posts: 7/85 EXP: 62082 Next: 5641 Since: 02-19-07 Last post: 3135 days Last view: 3112 days |
Like, dude, just get the new comprehensive disassembly from doppelganger:
http://nesdev.parodius.com/bbs/viewtopic.php?t=2987&postdays=0&postorder=asc&start=0 http://www.romhacking.net/docs/344/ ____________________ 「しっかり統制された民兵は自由な国の安全保証にとって必要なので、国民が武器を所有し携帯する権利は侵されてはならない」アメリカ合衆国憲法修正第2条 |
MathOnNapkins |
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Super Koopa Level: 62 Posts: 298/842 EXP: 1935492 Next: 49194 Since: 02-19-07 From: durff Last post: 4488 days Last view: 4011 days |
dude ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 866/2851 EXP: 11920704 Next: 341556 Since: 07-13-07 Last post: 4497 days Last view: 4467 days |
lol ____________________ we're currently experiencing some technical difficulties |
Arbe |
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go away Level: 86 Posts: 254/1788 EXP: 5987289 Next: 154818 Since: 02-23-07 Last post: 4969 days Last view: 1538 days |
Above two posts = example of why mods here are failures. |
Omega45889 |
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Red Paratroopa Level: 31 Posts: 16/178 EXP: 183079 Next: 2284 Since: 01-18-08 Last post: 5482 days Last view: 4789 days |
That picture is an example of why your annoying.
Couldnt help myself... |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2238/3965 EXP: 19778943 Next: 277753 Since: 02-19-07 From: Sweden, Skåne Last post: 3301 days Last view: 2052 days |
Stop derailing the thread.
And stop posting one-word posts as well. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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MathOnNapkins |
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Super Koopa Level: 62 Posts: 305/842 EXP: 1935492 Next: 49194 Since: 02-19-07 From: durff Last post: 4488 days Last view: 4011 days |
You clearly have not seen http://youtube.com/watch?v=WmFBOVZ6BLM ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
Gil-Galad |
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Goomba Level: 13 Posts: 13/26 EXP: 10255 Next: 12 Since: 12-08-07 Last post: 5034 days Last view: 5032 days |
A document about the SMB1 music format has been written by Necrosaro. The disassembly is a big help as well has having the NSF where the music engine has been isolated from the game code. Would be simple as tracing the pointers and locating the data in this way.
Use GNSF if you want to hack the NSF. You can turn off and on the sound channels. VirtuaNES has a very very useful NSF player with the keyboard showing the keys that are being pressed as the NSF plays. |
Main - ROM Hacking - How Do I Use ROM Corruptor to Find Music? | New thread | New reply |
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