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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - SMW Hacking - gravity blocks New thread | New reply


Jesus01
Posted on 01-22-08 05:08 AM Link | Quote | ID: 74638


Micro-Goomba
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If the following post isnt a question or request, you should be worried.
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I have been having troubble inserting BMF54123's gravity blocks. if you follow the readme and put the 3 files in your blocktool folder, it gets rid of most of the blocks (block list goes from 350 to fifty-something), but adds the gravity blocks to the list. I tried adding the blocks in manually, but it doesnt work in the rom (the block does not do anything). Does anyone know how to fix this?

Just to be clear, yes i applied the ips patch to the rom that was included in the file, as well as use a hex editor to change the gravity values.

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...this totally wasnt copy-pasted from the other forum due to seeing this one is better.

____________________
...I dont get it! d () b

Sukasa
Posted on 01-22-08 05:09 AM Link | Quote | ID: 74639


Red Birdo
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Best I can do is say that either oyu mixed up something when you manually added the blocks to blocktool, or they're broken. BMF doesn't go here anymoe AFAIK, you'd need to talk to him over at JUL.

Jesus01
Posted on 01-22-08 06:19 AM Link | Quote | ID: 74649


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they are definately not broken, i have seen them used in other games.

I really think that it has something to do with the 3 files i didnt add. if it helps, here are the file names; mabe the file types will mean something...

BLOCKS.DBF
BLOCKS.SMT
BLOCKS.NSX

also, i renamed the gravity blocks. i thought that may be the problem so i put them back to normal, but it didnt do anything.

____________________
...I dont get it! d () b

Main - SMW Hacking - gravity blocks New thread | New reply

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