| |||
Views: 88,558,451 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 05-08-24 01:53 AM |
|
Guest: Register | Login |
0 users currently in Super Mario RPG Hacking | 1 guest |
Main - Super Mario RPG Hacking - Lazy Shell - Super Mario RPG Editor | New thread | Thread closed |
Buu-Huu |
| ||
Level: 26 Posts: 73/113 EXP: 93296 Next: 8979 Since: 11-01-07 Last post: 5422 days Last view: 5348 days |
If this is going to be really working, then you're both the best programmers I know here. |
troopa pride |
| ||
Koopa Level: 26 Posts: 82/117 EXP: 99667 Next: 2608 Since: 05-15-07 Last post: 5742 days Last view: 5579 days |
Posted by Buu-Huu Yes, I totally agree. This may be equal, if not, better than lunar magic.And people have wanted to hack SMRPG for years.Maybe his will let us people who don't know how to code programs design our own hack of SMRPG. |
Kawa |
| ||
CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 748/5344 EXP: 30973520 Next: 689461 Since: 02-20-07 From: The Netherlands Last post: 4510 days Last view: 2645 days |
Troopa, you forgot a part there. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
troopa pride |
| ||
Koopa Level: 26 Posts: 83/117 EXP: 99667 Next: 2608 Since: 05-15-07 Last post: 5742 days Last view: 5579 days |
Posted by Kawa Posted by troopa pridePosted by Buu-Huu Fixed it,Kawa. |
Omega45889 |
| ||
Red Paratroopa Level: 31 Posts: 44/178 EXP: 183260 Next: 2103 Since: 01-18-08 Last post: 5494 days Last view: 4801 days |
Thanks guys. Its feedback like this that keeps us motivated. |
Koolboyman |
| ||
Shyguy Level: 22 Posts: 77/81 EXP: 57320 Next: 1030 Since: 06-04-07 Last post: 5915 days Last view: 2492 days |
Posted by Omega45889 Hell man, I know you've heard this before, but this is awesome. Keep it up! ____________________ Pokemon Prism |
blackhole89 |
| ||
The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1433/4196 EXP: 21552873 Next: 283728 Since: 02-19-07 From: Ithaca, NY, US Last post: 483 days Last view: 95 days |
|
Legomen |
| ||
Red Koopa Level: 28 Posts: 57/139 EXP: 129020 Next: 2318 Since: 05-19-07 Last post: 5612 days Last view: 5561 days |
Posted by blackhole89 Like making back-up thing like game maker? (every time you save, it makes back-up). I think that are usefull ____________________ Sorry for my bad english |
mdm7923 |
| ||
Newcomer Level: 3 Posts: 1/1 EXP: 76 Next: 52 Since: 02-19-08 Last post: 5922 days Last view: 5922 days |
WOW!!! This looks amazing, I've always wanted to hack SMRPG to make an unofficial "sequel" of sorts, but quick question will graphics import/export be supported for Lazy Shell (in a similar way FFHackster employed the feature) because I've always liked the freedom to edit my graphics in photoshop, and an
import/export feature would make graphics editing a heck of a lot easier for a lot of people, as well as offer great opportunities for great graphics in hacks. |
Omega45889 |
| ||
Red Paratroopa Level: 31 Posts: 46/178 EXP: 183260 Next: 2103 Since: 01-18-08 Last post: 5494 days Last view: 4801 days |
I dont know how FFHackster employed the feature, but yup, graphic set importing/exporting is supported. All the level graphics are compressed, and as such a pain in the ass to edit. So Lazy Shell exports and imports them decompressed and handles all that for you. As such its really easy to just open up the exported .bin file in YYCHR for instance and edit the area graphics. All the other graphics arent editable yet, but thats being decided on. Their not compressed though, so you can just edit them with YYCHR straight up. |
smkdan |
| ||
Ninji Level: 36 Posts: 116/238 EXP: 288920 Next: 19190 Since: 05-26-07 Last post: 4074 days Last view: 4023 days |
You mention that graphics are compressed, but what would happen in the case that the graphics can't fit in their original space? Or any other variable length data? SMRPG is already 32MBit so I don't think it's easy to just tack on extra ROM with the SA-1. Are you making use of the bankswitching for extra space, or are there large voids of free space avaliable for you? |
Sukasa |
| ||
Red Birdo Level: 92 Posts: 661/2112 EXP: 7696483 Next: 60454 Since: 02-19-07 Last post: 4459 days Last view: 3231 days |
SA-1 supports ROMs of up to 64MBit using bankswitching, but as to whether SMRPG was coded to support it I don't know. |
Omega45889 |
| ||
Red Paratroopa Level: 31 Posts: 47/178 EXP: 183260 Next: 2103 Since: 01-18-08 Last post: 5494 days Last view: 4801 days |
Today I finished the Rom Signature feature which includes the Author Stamp and everything associated with that. Every Rom that has been edited with Lazy Shell has a signature, although it contains no relevant information until the user enters some.
It took longer to do than expected, mostly due to the complexity of handling state, but im very satisfied with how it turned out. Here are a few screenshots of how it works. This is the form where you enter the information to sign the rom with. The Signature Viewer which appears when the Rom is loaded if the "Publish" flag was set when signing the rom. Yes, Lazy Shell does support Rom Locking, although it is not an accessible feature in the editor. An example of what happens when a signature check fails. You are given the option to enter the Author Password to try and restore the signature, or just ignore it and continue. The signature check only fails when the Rom has been edited outside of Lazy Shell, or the signature has been tampered with. So if the author went and applied an ASM hack manually, they would just have to enter their password to restore the Rom Signature. Any comments/suggestions? |
troopa pride |
| ||
Koopa Level: 26 Posts: 84/117 EXP: 99667 Next: 2608 Since: 05-15-07 Last post: 5742 days Last view: 5579 days |
Now the russian mob cant steal our smrpg hacks and put it on a portable snes ^^
/sarcasm Looks nice though. |
Ailure |
| ||
Hats Steam Board2 group Level: 121 Posts: 2420/3965 EXP: 19797421 Next: 259275 Since: 02-19-07 From: Sweden, Skåne Last post: 3313 days Last view: 2064 days |
Well, Acmlm found out that his hack was on a NES pirate cart once. xD ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
|
Legomen |
| ||
Red Koopa Level: 28 Posts: 61/139 EXP: 129020 Next: 2318 Since: 05-19-07 Last post: 5612 days Last view: 5561 days |
Posted by Ailure Wtf? When? ____________________ Sorry for my bad english |
GRUNK |
| ||
Goomba Compromised account. Please contact staff for a password reset. Level: 15 Posts: 1/33 EXP: 14586 Next: 1798 Since: 02-21-08 From: New york Last post: 2799 days Last view: 2799 days |
Awesome work i must say. ____________________ not enough space for arguments |
Arbe |
| ||
go away Level: 86 Posts: 486/1788 EXP: 5992887 Next: 149220 Since: 02-23-07 Last post: 4981 days Last view: 1550 days |
Posted by GRUNK Hi Fuji. |
Ailure |
| ||
Hats Steam Board2 group Level: 121 Posts: 2423/3965 EXP: 19797421 Next: 259275 Since: 02-19-07 From: Sweden, Skåne Last post: 3313 days Last view: 2064 days |
Posted by LegomenQuite a few years now.Posted by Ailure There might been a thread about it, or was just mentioned in IRC. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
|
GRUNK |
| ||
Goomba Compromised account. Please contact staff for a password reset. Level: 15 Posts: 2/33 EXP: 14586 Next: 1798 Since: 02-21-08 From: New york Last post: 2799 days Last view: 2799 days |
Can Mario use Monsters spells and attacks. ____________________ not enough space for arguments |
Main - Super Mario RPG Hacking - Lazy Shell - Super Mario RPG Editor | New thread | Thread closed |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 102, rows: 141/142, time: 0.178 seconds. |