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0 users currently in Super Mario RPG Hacking | 1 guest | 1 bot |
Main - Super Mario RPG Hacking - Lazy Shell - Super Mario RPG Editor | New thread | Thread closed |
KP9000 |
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Boomboom Level: 90 Posts: 394/1975 EXP: 6959696 Next: 228913 Since: 02-19-07 Last post: 3591 days Last view: 3215 days |
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GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 1253/2851 EXP: 11931943 Next: 330317 Since: 07-13-07 Last post: 4509 days Last view: 4478 days |
Fine, I'm lost, then. Where is it? (the easter egg) :V ____________________ we're currently experiencing some technical difficulties |
Yakibomb |
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Level: 28 Posts: 10/137 EXP: 123077 Next: 8261 Since: 03-21-08 Last post: 783 days Last view: 783 days |
The guide is extremely helpful, you made an enemy look so easy and basic to create. ____________________ Layout by Erik557 & LDA.
Thank you! |
Number77 |
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Micro-Goomba Level: 9 Posts: 10/11 EXP: 2775 Next: 387 Since: 07-01-08 Last post: 5724 days Last view: 5667 days |
If you can't take the heat>>>Fire Goomba. |
Levesque |
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Red Cheep-cheep Account taken over, please contact admins to reclaim Level: 34 Posts: 45/217 EXP: 242944 Next: 10707 Since: 07-14-08 Last post: 3041 days Last view: 3041 days |
Posted by boingboingsplat I never said I didn't like it. |
KP9000 |
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Boomboom Level: 90 Posts: 398/1975 EXP: 6959696 Next: 228913 Since: 02-19-07 Last post: 3591 days Last view: 3215 days |
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Metal Knuckles |
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Red Tektite Level: 22 Posts: 70/76 EXP: 52535 Next: 5815 Since: 02-19-07 From: Champlain College, VT Last post: 4757 days Last view: 5433 days |
If I may, perhaps you can create a tutorial on implementing custom art into animation frames for a sprite? Seems simple once you have knowledge of TLP and whatnot, but the implementation process for animation seems a bit foggy.
Also, are you going to be against other people contributing tutorials as well, and maybe amassing them all into one collective document? Given that they pass for helpfulness and overall quality, of course. ____________________ |
Celice |
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Buzz Blob Level: 39 Posts: 188/285 EXP: 380104 Next: 24667 Since: 04-06-07 From: Oroville, CA Last post: 3698 days Last view: 3659 days |
If what you're saying is what I think you're saying, making crap like that box maze in the ghost ship should be a lot easier with more than a single viewpoint ~_~ |
Metal Knuckles |
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Red Tektite Level: 22 Posts: 71/76 EXP: 52535 Next: 5815 Since: 02-19-07 From: Champlain College, VT Last post: 4757 days Last view: 5433 days |
Well, you'll be able to build it from the bottom up, so one would presume that it would be pretty doable. ____________________ |
KP9000 |
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Boomboom Level: 90 Posts: 399/1975 EXP: 6959696 Next: 228913 Since: 02-19-07 Last post: 3591 days Last view: 3215 days |
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MLVile |
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Newcomer Level: 3 Posts: 1/1 EXP: 75 Next: 53 Since: 09-03-08 Last post: 5725 days Last view: 5725 days |
Hey is the editor or a demo of it out yet?
( Huge Mario RPG Fan here! Can't wait till the editor is out =] ) |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 1274/2851 EXP: 11931943 Next: 330317 Since: 07-13-07 Last post: 4509 days Last view: 4478 days |
You would see SMRPG hacks the quality of the Atari E.T. if the editor were out, so no. ____________________ we're currently experiencing some technical difficulties |
Omega45889 |
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Red Paratroopa Level: 31 Posts: 116/178 EXP: 183257 Next: 2106 Since: 01-18-08 Last post: 5494 days Last view: 4801 days |
The editor is basically complete (99.9%). Were just working on a couple finishing touches. I thought I would have had more time this summer to work on it, but instead I did a lot of important work for my career. Hopefully we can release it soon.
Here is an incomplete level that im working on. For those wondering about the productivity of the editor, this took about an hour, and with experience, that could probably be done in about 20 min. Using the editor to create levels really shows you just how much all the extra features boost productivity. |
Levesque |
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Red Cheep-cheep Account taken over, please contact admins to reclaim Level: 34 Posts: 51/217 EXP: 242944 Next: 10707 Since: 07-14-08 Last post: 3041 days Last view: 3041 days |
Nice job Omega. This editor has come so far.
I can't wait for the release. |
Number77 |
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Micro-Goomba Level: 9 Posts: 11/11 EXP: 2775 Next: 387 Since: 07-01-08 Last post: 5724 days Last view: 5667 days |
Lookin pretty good. |
KP9000 |
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Boomboom Level: 90 Posts: 408/1975 EXP: 6959696 Next: 228913 Since: 02-19-07 Last post: 3591 days Last view: 3215 days |
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feeldawrath |
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Micro-Goomba Level: 10 Posts: 4/13 EXP: 3551 Next: 863 Since: 08-18-08 Last post: 5633 days Last view: 5631 days |
is this gonna work for all operating systems? not just XP and all those other ones out there? ____________________ why keep your browser? upgrade to firefox, no spam, pop-ups, 100% better than internet explorer. |
Omega45889 |
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Red Paratroopa Level: 31 Posts: 117/178 EXP: 183257 Next: 2106 Since: 01-18-08 Last post: 5494 days Last view: 4801 days |
Guaranteed to work on any OS that Microsoft .Net 2.0 supports, so it will work on Windows 98SE and up.
There is also Mono, a framework that supports most of .NET for Linux, Solaris, and Mac OS X. Its supposed to be pretty good, and we will probably create a build for Mono. The source code is going to be public too, so anyone who is familiar with Mono could manage that port. |
Levesque |
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Red Cheep-cheep Account taken over, please contact admins to reclaim Level: 34 Posts: 53/217 EXP: 242944 Next: 10707 Since: 07-14-08 Last post: 3041 days Last view: 3041 days |
Looking great Omega.
As the saying goes.... 'This is the next best thing since sliced bread.' |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 471/1292 EXP: 3637118 Next: 16426 Since: 07-23-07 From: Michicola Last post: 4853 days Last view: 4816 days |
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Main - Super Mario RPG Hacking - Lazy Shell - Super Mario RPG Editor | New thread | Thread closed |
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