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Main - SMW Hacking - Color fix New thread | New reply


Reini
Posted on 01-17-08 09:36 PM Link | Quote | ID: 73863


Koopa
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How do I fix the two colors of the menu?
It's a screen of my hack.

blackhole89
Posted on 01-17-08 09:41 PM Link | Quote | ID: 73864


The Guardian
Moloch whose eyes are a thousand blind windows!
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The layer 3 graphics use some four consecutive entries of the lower two palette rows (edit level palette in LM, they should be the top two rows there). From looking at the colours you get, it should be easy to figure out which four colours are affected; reset them to their original values and potentially make graphics that use the same palette entries on layer 1/2 use another.

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Pac
Posted on 01-18-08 02:13 PM Link | Quote | ID: 73942


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1,2 = white
1,3 = black

Reini
Posted on 01-18-08 05:00 PM Link | Quote | ID: 73953


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Posted by Pac
1,2 = white
1,3 = black



I don't get it.

Pac
Posted on 01-18-08 05:18 PM (rev. 2 of 01-18-08 05:20 PM) Link | Quote | ID: 73954


Flurry
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facepalm.jpg

I'd upload an image to show you but my server's down.

1,2 is supposed to be white and 1,3 is supposed to be black.

darklink898
Posted on 01-18-08 06:33 PM Link | Quote | ID: 73959


Paratroopa
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Posted by Pac
facepalm.jpg

I'd upload an image to show you but my server's down.

1,2 is supposed to be white and 1,3 is supposed to be black.


@Reini: Just in case you don't understand, 1st number is palette row and the 2nd number is the color...

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koala_knight
Posted on 01-18-08 06:37 PM Link | Quote | ID: 73961


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These colors are used by the HUD:

9-B & D-F on palette 0 & 1.

Open Lunar magic's Help file and look up 'palette' in the contents and read the "Change Palettes And Edit Colors" topic for a detailed explanation.

pieguy1732
Posted on 01-18-08 07:22 PM Link | Quote | ID: 73965


Ptooie
Note: I wasn't here because I wasn't here, not because someone switched the 7 and the 3.
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Open a different level and set the BG palette in it to Palette 7. Copy the first eight colors of Palette 1 and put them in your title screen level.

If the FG/BG uses Palette 1, you'll need to change the palette it uses to a different one.

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Pac
Posted on 01-18-08 11:58 PM (rev. 3 of 01-19-08 12:03 AM) Link | Quote | ID: 73990


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Posted by pieguy1372
Copy the first eight colors of Palette 1 and put them in your title screen level.
I just said only two need to be changed...

koala_knight
Posted on 01-19-08 06:41 AM Link | Quote | ID: 74026


Buzzy Beetle
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Actually, I'm looking at the original palette for the title screen editor and I can't see how the hell the changes you made to the palette would cause the text to look the way it does.

Does that same thing happen in your levels or just on the title screen?

Sukasa
Posted on 01-19-08 07:03 AM Link | Quote | ID: 74028


Red Birdo
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okay, first off. LM only allows you to view/edit the special layer 3 palette for the title screen when on Level C5 (C7? can't remember the exact number) and cusotm palette is OFF.

YOu can then edit/save the palette. To the best of my knowledge, that's the only way to edit the title screen palette, and AFAIK it overwrites even a custom palette in SMW

Main - SMW Hacking - Color fix New thread | New reply

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