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Main - The Landfill - Ultimate SMB3 Editor (Coming soon...) | New thread | Thread closed |
Legomen |
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Red Koopa Level: 28 Posts: 101/139 EXP: 128906 Next: 2432 Since: 05-19-07 Last post: 5601 days Last view: 5550 days |
.NET Framework 2.0 ? then it should be work under Linux, but last time I tryed to install .NET Framework 2.0 under wine (ubuntu 8.04) it didnt work because I didn't had ie on my computer :\ but that was around year ago, if I remember correcly. ____________________ Sorry for my bad english |
CKY-9K |
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Pokey Level: 57 Posts: 408/693 EXP: 1430543 Next: 55385 Since: 06-27-07 From: cKy Last post: 211 days Last view: 119 days |
NightKev |
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Cape Luigi Level: 131 Posts: 2878/4792 EXP: 26231370 Next: 193250 Since: 03-15-07 Last post: 3735 days Last view: 3647 days |
Posted by CKY-2KNo spam "pls".Posted by DahrkDaiz DD: So it'll work on Win/Linux, but what about Mac? ____________________ |
Trax |
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Yellow Stalfos Level: 71 Posts: 389/1145 EXP: 3035954 Next: 131160 Since: 07-06-07 From: Québec Last post: 3627 days Last view: 2879 days |
I'm here, but I'm not sure if it's worth the trouble. Writting NES Hacking related software for Mac is indeed interesting for personal accomplishment and coding experience, but the clientele is ridiculously limited. So is the feedback with it, obviously...
If I have all the necessary raw data, I can do marvels in a short amount of time, assuming I have both the spare time and the motivation... In all honesty, I envy DahrkDaiz a lot for all the attention and feedback he can get with his editor. Nevertheless, seeing all the good work he's doing, he deserves it... |
Mariofan0 |
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Koopa Level: 25 Posts: 20/104 EXP: 83140 Next: 6480 Since: 07-01-07 From: Around And Back Last post: 5404 days Last view: 5193 days |
Nice work.
im looking forward to this. id like to see this thing do some serious ASM hacks with just a push of a button and some time... but maybe thats impossible and who am I kidding i mean with just a push of a button we could add a new power-up such as Magic Mario (Mario adventure) or a edit where luigi and mario use two seperate GFX and have different abilitys (Mario vs. Luigi)... But who am i Kidding... Anyway Good Work. ____________________ Currently Working On A Website Project Called Club Chaotic Looking For Supporters For My Website Project Club Chaotic. Currently Looking For Coders For Club Chaotic. I'm Thinking PHP myself. |
DahrkDaiz |
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Nipper Plant Sandwich Artist Level: 46 Posts: 155/417 EXP: 674486 Next: 37288 Since: 02-22-07 Last post: 3487 days Last view: 3407 days |
I finally have the drawing coding working at a good speed. All I need to do now is implement sprite editing and then implement handling of the rest of the object sets and it'll be ready for beta testing. Of course, I have a lot left to still add (project manager, map editor, sprite assembly editor, etc), but I'm sure a lot of SMB3 hackers are clamering for this editor.
This is what the general layout will be so far. The left and right panels are dockable and can be moved anywhere. |
KP9000 |
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Boomboom Level: 90 Posts: 321/1975 EXP: 6953705 Next: 234904 Since: 02-19-07 Last post: 3580 days Last view: 3204 days |
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DahrkDaiz |
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Nipper Plant Sandwich Artist Level: 46 Posts: 156/417 EXP: 674486 Next: 37288 Since: 02-22-07 Last post: 3487 days Last view: 3407 days |
Ah good question! I will include:
Title Editor Cut Scene Editing (King's Castle, Princess's Dungeon etc) End Credits Editing Full Text Editing. |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 299/1407 EXP: 4181310 Next: 9819 Since: 02-19-07 From: Brooklyn, NY Last post: 9 days Last view: 9 days |
Wow, nice to see those options in your editor DahrkDaiz. I might as well put my three Mario 3 hacks on hold until the editor is released. It's good to see this editor in progress cause it's inspiring me to work on my Mario 3 hacks... ____________________ My Linktree |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 425/1292 EXP: 3633908 Next: 19636 Since: 07-23-07 From: Michicola Last post: 4842 days Last view: 4805 days |
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DahrkDaiz |
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Nipper Plant Sandwich Artist Level: 46 Posts: 157/417 EXP: 674486 Next: 37288 Since: 02-22-07 Last post: 3487 days Last view: 3407 days |
Yep, I already have that data located |
EggplantPimp |
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Buzzy Beetle Level: 44 Posts: 77/378 EXP: 579003 Next: 32282 Since: 04-30-07 From: Boo York, Home Of The Big Pumpkin Last post: 1253 days Last view: 1253 days |
I have a hard time editing the airship levels, I'm pretty confident that with your editor, if I want to go down a pipe, a Koopa Kid will be there at whatever level I set the pointer to.
My boyfriend is drooling over this editor, he's a SMB3 fiend lol! ^_~ ____________________ - Nikki |
DahrkDaiz |
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Nipper Plant Sandwich Artist Level: 46 Posts: 158/417 EXP: 674486 Next: 37288 Since: 02-22-07 Last post: 3487 days Last view: 3407 days |
Erm, no stufid, Airship levels are no different from other levels, they obey pointers. If you want a Koopa kid on the other side, youbetter make sure the enemy pointer it leads to has a koopa kid in it! |
silas |
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Level: 13 Posts: 6/24 EXP: 8938 Next: 1329 Since: 06-30-08 Last post: 5074 days Last view: 3374 days |
I have a question:
Will Ultimate Smb3 editor have a buit in save feature patch? |
DahrkDaiz |
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Nipper Plant Sandwich Artist Level: 46 Posts: 159/417 EXP: 674486 Next: 37288 Since: 02-22-07 Last post: 3487 days Last view: 3407 days |
Ok so I've started to build the sprite engine. For once, an SMB3 editor that reflects graphics changes on the sprite! Im about a fifth of the way through all the sprite displays (loaded from the rom, as always). Here's a quick screen to show. Those who have hacked SMB3 will no doubt noticed the true ugliness of Bowser in a level without a dark background color. So it goes for trying to be accurate lol
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Googie |
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Giant Red Paratroopa Level: 77 Posts: 302/1407 EXP: 4181310 Next: 9819 Since: 02-19-07 From: Brooklyn, NY Last post: 9 days Last view: 9 days |
Real smooth DahrkDaiz, yeah seeing Bowser like that always makes me laugh... ____________________ My Linktree |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 1031/5344 EXP: 30946443 Next: 716538 Since: 02-20-07 From: The Netherlands Last post: 4499 days Last view: 2634 days |
It's easier than overlaying two seperate sprites, at any rate.
I'm looking at you, Mega Man series and SMB2. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
DahrkDaiz |
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Nipper Plant Sandwich Artist Level: 46 Posts: 160/417 EXP: 674486 Next: 37288 Since: 02-22-07 Last post: 3487 days Last view: 3407 days |
Ok, Im going to need beta testers soon. If you're interested please PM and tell me why you'd like to beta test. Requirements for beta tester are:
Must have been hacking for at least 1 year Must have done some SMB3 hacking, even if it's simple tinkering I should have the initial beta released within a couple of weeks. |
Hamtaro126 |
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Cheep-cheep Level: 33 Posts: 79/194 EXP: 212849 Next: 16330 Since: 05-02-07 From: Shelton, WA Last post: 2473 days Last view: 2316 days |
Posted by DahrkDaiz I have been hacking. But did not release most of my projects (due to lost work during 2004-2007 and Harddrive Crashes that also contains some notes and unretrivable info.) I have lost, But can remake these (and possibly some other) Succesful SMB3 hacks: *SMB1 style Player Patch (Accurate Standing Frame Implented, Just like SMB1), * SMB1 styled Koopa patch * and the 16x16 Coin from the Question/Brick Block (Replaces Regular Question/Brick Block Coin) All of those were made possible by using FCEUXD(SP) tracer And About the BetaTesting: The reason why is just to be helpful for once. I can try to learn a little more with your ''WIP'' Sprite editing stuff once it happens to be implented. I already know a little bit, if not some of the knowlage on how a few-to-most SMB3 sprites work. And for the sake of this project. I have known some sprite graphic/palette addresses and stuff. ____________________ Mah boi, romhacking is what all true warriors strive for! I wonder what's for dinner? |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 1034/5344 EXP: 30946443 Next: 716538 Since: 02-20-07 From: The Netherlands Last post: 4499 days Last view: 2634 days |
Umm, did you miss the part where he said "PM"? Here, let me show you how.
Oh right, you can't see my PMs. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Main - The Landfill - Ultimate SMB3 Editor (Coming soon...) | New thread | Thread closed |
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