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Main - SMW Hacking - Mario's Keytastrophe | New thread | New reply |
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Beezo Level: 49 Posts: 453/485 EXP: 846198 Next: 37685 Since: 02-19-07 From: Ontario, Canada Last post: 5458 days Last view: 5458 days |
I just realized I only really posted this on SMWC, and never really here (except maybe once in July, but yeah) So yeah, I might as well show off everything I have here.
First of all, a few of you may have heard of this hack. Here is some fun facts about it to start: -It is the first hack to feature completely custom music, all hand created -It is currently the top rated on SMWC -It introduces many never-before-seen contents, along with interactive characters and shit. Here is the story, copied from the old hack thread: The Princess has been kidnapped yet again by Bowser - however, this time, he has put a magic lock on each area to prevent Mario from continuing. It's up to him to find the key and get it to the keyhole in each level to proceed. However, the challenges quickly change when the leader of an ancient clan of musicians - The Lost Composers - awakens. For distrubing his slumber and thrashing his lands, he is bent on completely obliterating Mario. Shocking twists and a new cast of characters await you, from old explorers in caves, tothe wraiths of ruined cities. I'm currently about 3/4 of the way through world 3, but I have been trying a certain something that has delayed my level progress for a good week or two. The newest demo is a 2-world demo with 20 exits - I am currently up to about 27 .. so yeah, it's moving along nicely. Anyway, here are some screenshots: Legato Shrine Legato Caverns The Lamentable Sea Andante Freezecave The Pianist's Rest Chateau Mozart Here is a couple of world 3 screenshots. Due to their larger size, they are in links: Staccato Westwood Grove of Lost Clefs Muddy Staccato Caverns Muddy Staccato Caverns (Interior) Staccato Swamp Some random info about world 3: In the second screen, the melody blocks each play a note. You will need to play a song at one point in order to proceed. In the fourth screen, the light green ropes are Tightropes. If you walk too fast, you fall through them. Next, I will link every track I have made so far for this game. I'll list the level tracks first, and then the overworld tracks. "Legato Homeland" "Shrines of the Lost" "Dissonance March" "Castles of the Lost" "The Mad Composers" "Boothoven's Symphony" "Double Jeopardy" "Discord Bells Toll" "Staccato Lands" "Scourge Swamp" And here are the 7 submap tracks: "The Mainland" "Andante Snowfield" "Staccato Jungle" "Largo Desert" "The Musical Underwhere" "Kingdom of Dissonance" "Composer's Skyway" My best of those is probably the jungle and the desert. Finally, here are a few videos of the hack: Title Intro + Storyline Staccato Westwood Secret Exit Staccato Swamp: A Quick Glance I guess that's everything - it should be enough to warrant quite a bit of feedback from you guys. If you are regulars at SMWC, only a bit of this will be new to you - if you don't go there, then the vast majority of this will be new to you. Hope you guys like it ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1076/4196 EXP: 21534663 Next: 301938 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 85 days |
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Beezo Level: 49 Posts: 454/485 EXP: 846198 Next: 37685 Since: 02-19-07 From: Ontario, Canada Last post: 5458 days Last view: 5458 days |
The interactive characters is actually the part that is delaying me right now. Basically, I'm having specific NPCs that follow you throughout the game and give you certain task. The one I am making right now involves a man's some falling into the swamp. After you talk to him, you return to an earlier level to recover an item you couldn't get before, and thenbring it to him - in return, he'll give you a key, which you can use to pass the level and reveal more of the story - stuff like that.
Which songs in particular could use some work? I have a feeling I know which one/ones you might be talking about, but I want to be sure - if anyone would know anything about music, it would be you. Oh, and I guess I forgot to post the world 2 demo for those who haven't played it. It's a tad outdated - some of the songs I posted aren't in it, and some things have been changed, but most stuff is there. Link ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 1950/3965 EXP: 19780694 Next: 276002 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
I don't think the orginal backgrounds looks ugly, but I think you should replace them anyway as they clash a bit with the foreground graphics in terms of style.
Looks good otherwise. Nice videos. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1077/4196 EXP: 21534663 Next: 301938 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 85 days |
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Beezo Level: 49 Posts: 455/485 EXP: 846198 Next: 37685 Since: 02-19-07 From: Ontario, Canada Last post: 5458 days Last view: 5458 days |
That's the track I figured would be affected - it was one of my first, therefore it was more experimental. I left it in, which I shouldn't have done.
Thanks for the info on the spikes, I'll have that fixed for the third demo. Also, the underwater track is the only track I didn't make. It's from Rudora no Hihou - the Underwater City. I recently replaced it with a different track. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1093/4196 EXP: 21534663 Next: 301938 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 85 days |
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Beezo Level: 49 Posts: 456/485 EXP: 846198 Next: 37685 Since: 02-19-07 From: Ontario, Canada Last post: 5458 days Last view: 5458 days |
Hm. I don't know if you've seen some of my other works that I had planned on putting in some secret areas of this hack (you might have already though), but I'll post a couple from RPGs that I did here.
If anyone has feedback on them, that would be nice: "Into the Thick of It" - Secret of Mana "Edgar and Sabin's Theme" - Final Fantasy 6 "Lost in Forest" - Romancing SaGa Yeah, those are three that I made a while back from RPGs, ordered from my personal best to worst. They were originally planned for Keytastrophe, but then I decided custom music might be a tad better. I've done nearly 200 songs in total, but these are some of my better ones. They're in the form of a ZIP file, but the only real important part is the SPC. The TXT is the data itself. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1098/4196 EXP: 21534663 Next: 301938 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 85 days |
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OoBurns |
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Boo Level: 68 Posts: 964/1036 EXP: 2641779 Next: 87021 Since: 02-19-07 From: It is a mystery. Last post: 5723 days Last view: 5723 days |
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blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1101/4196 EXP: 21534663 Next: 301938 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 85 days |
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Beezo Level: 49 Posts: 457/485 EXP: 846198 Next: 37685 Since: 02-19-07 From: Ontario, Canada Last post: 5458 days Last view: 5458 days |
I've got one more demo planned, but that's it. I usually do 3 for my hacks, and then wait for the release.
Also, I have a decently sized update today. Let me cover what's up there. LIVES: Mario's lives, obviously. EXITS: Keeps track of your progress on the status bar now, as opposed to on the stupid title screen. QUEST: Any quest items/collectables you get in each level will be stored here. COINS: Coins SCORE: Yeah, I'm completely overhauling this. After some talk and thought in IRC, I decided to set up a "shop" where you can purchase things for the game (I.E. secret levels, longer P-Switch times, different palettes, etc.) Basically like "easter eggs" It's going great so far - I've already learned how to save the score to SRAM, so reloading isn't a problem. Now I just need to make the goodies themselves. Yep. That's all for now. Any comments/thoughts/ideas on any of this would be great ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2001/3965 EXP: 19780694 Next: 276002 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
Posted by Santa-ojisanSounds you could as well do like Valve, and release it in episodes then~ ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1120/4196 EXP: 21534663 Next: 301938 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 85 days |
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2003/3965 EXP: 19780694 Next: 276002 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
Posted by Santa-ojisanThat's debatable. It's been somewhat cheap compared to like, expansion packs but... heh. One of the goals with episodic content was that they were going to release stuff more often. xD However, they kinda failed with that point. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Beezo Level: 49 Posts: 458/485 EXP: 846198 Next: 37685 Since: 02-19-07 From: Ontario, Canada Last post: 5458 days Last view: 5458 days |
blackhole: To your previous question about exits in the status bar, it actually gives me an excuse to use quests involving the exits now (i.e. hey if you have the power of 25 exits you can pass this gate) .. or something like that.
Oh, I also updated it once more, and FINALLY got level names working with custom music. I think it looks better and less cramped then before. It's also my final version of the status bar. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1130/4196 EXP: 21534663 Next: 301938 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 85 days |
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Beezo Level: 49 Posts: 459/485 EXP: 846198 Next: 37685 Since: 02-19-07 From: Ontario, Canada Last post: 5458 days Last view: 5458 days |
Meh. I just put that up there for reference
The ledge extending from the right is a tightrope. Basically, if you walk too fast, you'll lose your balance and fall. Here's a video of it, along with some more of that level in action. Note that it is a tad outdated (ex. made before I tweaked the status bar) ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1133/4196 EXP: 21534663 Next: 301938 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 85 days |
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Beezo Level: 49 Posts: 463/485 EXP: 846198 Next: 37685 Since: 02-19-07 From: Ontario, Canada Last post: 5458 days Last view: 5458 days |
Right. I already cleared that up with you, so I'll move on the real reason I'm posting again.
For those who haven't seen it, Keytastrophe's main overworld. Took me quite a few hours to make, but I'm very pleased with how it turned out, and so are others apparently, heh. Ignore the blue 4 sign board, it's a placeholder for something I have planned. Feedback would be appreciated ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
Main - SMW Hacking - Mario's Keytastrophe | New thread | New reply |
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