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Main - Gaming - KP9000's SNES Casemod Project Log | New thread | New reply |
KP9000 |
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Boomboom Level: 90 Posts: 216/1975 EXP: 6953911 Next: 234698 Since: 02-19-07 Last post: 3581 days Last view: 3205 days |
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blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1035/4196 EXP: 21534677 Next: 301924 Since: 02-19-07 From: Ithaca, NY, US Last post: 472 days Last view: 85 days |
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 1890/3965 EXP: 19780706 Next: 275990 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
I saw people overclocking a NES.
To solve the problem with few games messing up with the overclocking, they just attached a switch to switch between the original frequency and the overclocked one. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Raccoon Sam |
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Cobrat Level: 56 Posts: 362/672 EXP: 1380137 Next: 18039 Since: 02-19-07 From: Hi Last post: 3468 days Last view: 2700 days |
That looks super awesome..! Do you have any concept images of the final product? I really want to see the design :>
Fantastic nonetheless. ____________________ |
Sukasa |
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Red Birdo Level: 92 Posts: 587/2112 EXP: 7689985 Next: 66952 Since: 02-19-07 Last post: 4449 days Last view: 3220 days |
That's looking pretty cool so far, KP. How do you plan to handle the extra power the case lights are going to need? The stock SNES Power system doesn't really put out much power at all |
KP9000 |
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Boomboom Level: 90 Posts: 218/1975 EXP: 6953911 Next: 234698 Since: 02-19-07 Last post: 3581 days Last view: 3205 days |
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NightKev |
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Cape Luigi Level: 131 Posts: 2125/4792 EXP: 26232151 Next: 192469 Since: 03-15-07 Last post: 3735 days Last view: 3647 days |
So wait, all you're doing is making the power light brighter? Why? ____________________ |
Sukasa |
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Red Birdo Level: 92 Posts: 594/2112 EXP: 7689985 Next: 66952 Since: 02-19-07 Last post: 4449 days Last view: 3220 days |
Just be careful that if you draw too much power KP, that you don't play with a multitap or SuperFX
SFX basically sucks up every last drop of power that adaptor can put out as it is AFAIK *sweatdrop* |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2044/3965 EXP: 19780706 Next: 275990 Since: 02-19-07 From: Sweden, Skåne Last post: 3302 days Last view: 2053 days |
Actually, I would suggest to play with a SuperFX to check if the system still runs alright.
If it starts restarting, or acts glitchy due to the internal brownout... then you better cut it's power. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Main - Gaming - KP9000's SNES Casemod Project Log | New thread | New reply |
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