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Main - ROM Hacking Archives - Tower of spatula~ New thread | New reply

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lespna1
Posted on 12-04-07 06:37 AM Link | Quote | ID: 71155


Goomba
Level: 13

Posts: 23/23
EXP: 8588
Next: 1679

Since: 02-24-07

Last post: 5779 days
Last view: 4974 days
Posted by smwedit
Posted by Ailure
I prefer original artwork where possible.
I can also make original BGs for levels, I recently did this one for another team hack:

I swear it's not a rip, I made it from this photograph: Link




... also I can do sprites for the hack if you want, here's an example:

(I hope the video loads for you; if it doesn't, look at this screen: Link)



Those plants from SMW2 look really good. I saw a video on Youtube w/ones that spit those green cactus things. Did you make that? b/c that would be good in the game too, but not until farther in the game. oh,I made 2 levels so far,but I still have to upload the 2nd one when I have time.

blackhole89
Posted on 12-04-07 09:05 AM Link | Quote | ID: 71158


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 123

Posts: 996/4196
EXP: 21171720
Next: 59546

Since: 02-19-07
From: Ithaca, NY, US

Last post: 262 days
Last view: 19 days



So I went straight ahead and added a tower of spatula section to the board uploader. Once I get home, I'll also consider adding a function so that access to it can be limited to the group of people who expressed their will to participy; for now, it's public.

Go ahead and use it to upload ToS-related stuff; that's better than using things like sendspace or personal dyndnsed servers only up half the time.

____________________



Buu-Huu
Posted on 12-04-07 02:28 PM (rev. 2 of 12-04-07 02:29 PM) Link | Quote | ID: 71164


Level: 26

Posts: 2/113
EXP: 91575
Next: 10700

Since: 11-01-07

Last post: 5201 days
Last view: 5128 days
Well, this BG's looks very good. I hope to see more progress soon.
Good luck. BTW, if you need a level designer or beta tester, I would be glad to offer me.

knuck
Posted on 12-04-07 04:44 PM Link | Quote | ID: 71167


Spiny
Level: 53

Posts: 158/586
EXP: 1090957
Next: 66162

Since: 07-22-07
From: BR

Last post: 4427 days
Last view: 4276 days
Posted by smwedit
I can also make original BGs for levels, I recently did this one for another team hack:

I swear it's not a rip, I made it from this photograph: Link




... also I can do sprites for the hack if you want, here's an example:

(I hope the video loads for you; if it doesn't, look at this screen: Link)

I noticed those plants turn around as mario moves. And the animation is too smooth for it to be simply changing tiles. I believe the rotation is being calculated on runtime?

Ailure
Posted on 12-04-07 05:17 PM (rev. 2 of 12-04-07 05:17 PM) Link | Quote | ID: 71168

Hats
Steam Board2 group
Level: 120

Posts: 1850/3965
EXP: 19447300
Next: 39871

Since: 02-19-07
From: Sweden, Skåne

Last post: 3092 days
Last view: 1843 days
A IPS with those sprites would be more intresting too.



____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


smwedit
Posted on 12-04-07 05:48 PM (rev. 2 of 12-09-07 07:29 PM) Link | Quote | ID: 71172


Goomba
Level: 14

Posts: 6/27
EXP: 10806
Next: 2265

Since: 07-03-07

Last post: 5612 days
Last view: 4823 days
Posted by knuck
I noticed those plants turn around as mario moves. And the animation is too smooth for it to be simply changing tiles. I believe the rotation is being calculated on runtime?
There are 16 frames inserted in the ROM at a specified location. It has a routine that reserves 8 32x32 slots in the last sprite GFX file (SP4), then it selects one for each sprite on the screen that calls the routine (every frame), and then it copies the GFX tiles it needs to use into that slot and uses it to display the GFX. YI does a similar thing, except it uses the SuperFX to rotate it instead of loading the GFX from the ROM.

knuck
Posted on 12-04-07 06:25 PM Link | Quote | ID: 71173


Spiny
Level: 53

Posts: 159/586
EXP: 1090957
Next: 66162

Since: 07-22-07
From: BR

Last post: 4427 days
Last view: 4276 days
Ah so you end up wasting as much space as YI did? That's awesome.

boingboingsplat
Posted on 12-05-07 12:42 AM Link | Quote | ID: 71204


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

Posts: 84/1292
EXP: 3571215
Next: 82329

Since: 07-23-07
From: Michicola

Last post: 4633 days
Last view: 4595 days

I saw a video on Youtube w/ones that spit those green cactus things.

BTW, Smkdan made that one. Of course, it doesn't use ant fancy ROM-loading techniques.

It still works fabulously though.

____________________
 

DMM
Posted on 12-05-07 08:03 AM Link | Quote | ID: 71222


Micro-Goomba
Level: 11

Posts: 13/18
EXP: 5805
Next: 180

Since: 12-04-07
From: America

Last post: 5766 days
Last view: 5754 days
Count me in I would love to join this hack

____________________
Projects:



Buu-Huu's teamhack
Tower Of Spatula


Ailure
Posted on 12-06-07 10:52 AM Link | Quote | ID: 71278

Hats
Steam Board2 group
Level: 120

Posts: 1858/3965
EXP: 19447300
Next: 39871

Since: 02-19-07
From: Sweden, Skåne

Last post: 3092 days
Last view: 1843 days
Well, don't vandalize the Wiki. It's quite noticeable if you didn't know.

Removing names from lists is unacceptable, nor will change anything about the project.

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


Ailure
Posted on 12-07-07 10:57 AM Link | Quote | ID: 71326

Hats
Steam Board2 group
Level: 120

Posts: 1863/3965
EXP: 19447300
Next: 39871

Since: 02-19-07
From: Sweden, Skåne

Last post: 3092 days
Last view: 1843 days
Smallhacker put up suggestions for stories from a moonedit session. Personally I'm not too happy with the current story suggestions, but maybe others want to take a look at it.

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


blackhole89
Posted on 12-07-07 10:17 PM Link | Quote | ID: 71343


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 123

Posts: 1013/4196
EXP: 21171720
Next: 59546

Since: 02-19-07
From: Ithaca, NY, US

Last post: 262 days
Last view: 19 days



Since I co-authored the currently placed on the Wiki storyline, I naturally fully endorse the major outline.

____________________



Ailure
Posted on 12-07-07 10:26 PM Link | Quote | ID: 71344

Hats
Steam Board2 group
Level: 120

Posts: 1871/3965
EXP: 19447300
Next: 39871

Since: 02-19-07
From: Sweden, Skåne

Last post: 3092 days
Last view: 1843 days
Well, the storyline isn't really that important for now. Although it does make me think what kind of bosses we should have and stuff. >>

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


blackhole89
Posted on 12-07-07 10:32 PM Link | Quote | ID: 71345


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 123

Posts: 1014/4196
EXP: 21171720
Next: 59546

Since: 02-19-07
From: Ithaca, NY, US

Last post: 262 days
Last view: 19 days



I'm going to continue pushing Drama Llama as the final antagonist.

Other than that, I'm thinking of various characters from the board's history. Into my mind come...

Ghost of Emuz (uses Data Drain as an attack )
orynider
orynider's SPC editor
Jesper (so needs an own level named Swedemafia Bar)
Ninja AE
Xkeeper (could always use his old RM2k character avatar)
Xkeeper(banned) (buffed up version/second form/whatever)
The SPATULATOR


____________________



Ailure
Posted on 12-07-07 10:40 PM Link | Quote | ID: 71346

Hats
Steam Board2 group
Level: 120

Posts: 1872/3965
EXP: 19447300
Next: 39871

Since: 02-19-07
From: Sweden, Skåne

Last post: 3092 days
Last view: 1843 days
Does anyone even remember Jesper? Oh boy, it's been awhile. I wouldn't even mind if some of the bosses are also the same people contributing to the project.

Of course, I dunno to what extent boss battles are done in SMW anyway.

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


blackhole89
Posted on 12-07-07 10:41 PM Link | Quote | ID: 71348


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 123

Posts: 1015/4196
EXP: 21171720
Next: 59546

Since: 02-19-07
From: Ithaca, NY, US

Last post: 262 days
Last view: 19 days



If you look at hacks like Kichikuou Mario, you'll figure everything can be done.

____________________



Sukasa
Posted on 12-08-07 01:41 AM Link | Quote | ID: 71356


Red Birdo
Level: 92

Posts: 580/2112
EXP: 7560373
Next: 196564

Since: 02-19-07

Last post: 4239 days
Last view: 3010 days
We could probably get something done re: the boss battles.

Also, I remember Jesper

Smallhacker
Posted on 12-08-07 03:04 AM Link | Quote | ID: 71361


Panser
Swedish weirdo times eleven

Level: 42

Posts: 272/339
EXP: 486180
Next: 35182

Since: 02-19-07
From: Stockholm, Sweden

Last post: 4976 days
Last view: 4975 days
Jesper? Whö is this Jesper yöü speäk öf? I dö nöt knöw whö yöü äre tälking äböüt.

Why dö I süddenly tälk with ä fäke Swedish äccent?

____________________
SMW Central

Ailure
Posted on 12-08-07 07:05 PM Link | Quote | ID: 71385

Hats
Steam Board2 group
Level: 120

Posts: 1877/3965
EXP: 19447300
Next: 39871

Since: 02-19-07
From: Sweden, Skåne

Last post: 3092 days
Last view: 1843 days
For anyone not knowing better, that would look like Finnish Smallhacker with all those umlauts.

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


Sukasa
Posted on 12-09-07 01:53 AM Link | Quote | ID: 71409


Red Birdo
Level: 92

Posts: 582/2112
EXP: 7560373
Next: 196564

Since: 02-19-07

Last post: 4239 days
Last view: 3010 days
Version 2 of the Base ROM:

http://sukasa.kicks-ass.org/ToS.ips
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Main - ROM Hacking Archives - Tower of spatula~ New thread | New reply

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