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Main - ROM Hacking Archives - Tower of spatula~ | New thread | New reply |
~2~ |
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Goomba Level: 13 Posts: 8/24 EXP: 8836 Next: 1431 Since: 11-01-08 From: OR Jacksonville Last post: 5567 days Last view: 5558 days |
I would do level or custom block tiles(if thats an option) |
Sukasa |
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Red Birdo Level: 92 Posts: 1062/2112 EXP: 7685464 Next: 71473 Since: 02-19-07 Last post: 4441 days Last view: 3213 days |
not sure how helpful this would be, but I've got another graphics set I could make available for anyone who wants to use it for this project
http://img.photobucket.com/albums/v714/darkflight_devil/Level114-1.png http://img.photobucket.com/albums/v714/darkflight_devil/Level131-2.png http://img.photobucket.com/albums/v714/darkflight_devil/Level113.png |
Sukasa |
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Red Birdo Level: 92 Posts: 1071/2112 EXP: 7685464 Next: 71473 Since: 02-19-07 Last post: 4441 days Last view: 3213 days |
If anyone wants an autoscroller, I can code them ^^ |
Cat Justice |
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Mole Level: 43 Posts: 361/365 EXP: 552077 Next: 12969 Since: 02-21-07 Last post: 5333 days Last view: 5333 days |
That was just... beast. Have you any programs or documentation of this? |
Sukasa |
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Red Birdo Level: 92 Posts: 1088/2112 EXP: 7685464 Next: 71473 Since: 02-19-07 Last post: 4441 days Last view: 3213 days |
I think I have the code and notes somewhere...
I've been sitting on this for a few months, just never had the chance to get an avi of it. Might as well note that the ASM for it isn't compatible with sprite tool, i.e. it has to be inserted manually :/ This is because autoscrollers are handled completely differently from normal sprites. |
Yoshiro |
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blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2121/4196 EXP: 21522016 Next: 314585 Since: 02-19-07 From: Ithaca, NY, US Last post: 465 days Last view: 77 days |
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Ice Man |
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Cheep-cheep Level: 33 Posts: 141/197 EXP: 218915 Next: 10264 Since: 02-20-07 From: Germany Last post: 2376 days Last view: 926 days |
This is just an unused sprite from SMW which changes the level header from horizontal to vertical, afaik.
Also, there is another unused scrolling sprite in SMW which scrolls first from the right to the left, after some screens goes smoothly up and then from right to the left again. It's really not hard doing a simple auto scroll from right to left though. EDIT: From top to bottom shouldn't be hard either. Though, combining them will be tricky, imo. EDIT2: A video of the scrolling: |
Sukasa |
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Red Birdo Level: 92 Posts: 1292/2112 EXP: 7685464 Next: 71473 Since: 02-19-07 Last post: 4441 days Last view: 3213 days |
The harder part was just debugging it and documenting all the RAM that was used. They'd be easier to make now that I know what the various RAM addresses actually do.
Also, I could probably do a full-square autoscroller fairly easily. |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 654/1292 EXP: 3631828 Next: 21716 Since: 07-23-07 From: Michicola Last post: 4835 days Last view: 4798 days |
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Sukasa |
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Red Birdo Level: 92 Posts: 1530/2112 EXP: 7685464 Next: 71473 Since: 02-19-07 Last post: 4441 days Last view: 3213 days |
So, uh, has anyone done anything with this recently? |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2233/4196 EXP: 21522016 Next: 314585 Since: 02-19-07 From: Ithaca, NY, US Last post: 465 days Last view: 77 days |
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Tuyukosi |
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Shyguy Level: 22 Posts: 4/81 EXP: 54368 Next: 3982 Since: 01-27-09 From: #tuy Last post: 4803 days Last view: 803 days |
Too late for joining? ____________________ |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 3256/3965 EXP: 19769077 Next: 287619 Since: 02-19-07 From: Sweden, Skåne Last post: 3295 days Last view: 2046 days |
It's never too late, admittedly this project been kinda on ice for the last few months but... I might pick it up again.
Need to talk about Sukasa before I do that though, so I get a up to date base ROM and all. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 2343/4196 EXP: 21522016 Next: 314585 Since: 02-19-07 From: Ithaca, NY, US Last post: 465 days Last view: 77 days |
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Sukasa |
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Red Birdo Level: 92 Posts: 1734/2112 EXP: 7685464 Next: 71473 Since: 02-19-07 Last post: 4441 days Last view: 3213 days |
For the record guys, the Baserom isn't needed to do anything. Although it has a bunch of little hacks to make it easier to design levels, there's nothing saying you need to have them to make any levels or such. |
Sukasa |
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Red Birdo Level: 92 Posts: 1744/2112 EXP: 7685464 Next: 71473 Since: 02-19-07 Last post: 4441 days Last view: 3213 days |
..Can we get a sound-off of everyone who's still interested in working on this? There's been good progress behind the scenes, but one thing we still don't have is level contributions that have gotten through |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 876/1292 EXP: 3631828 Next: 21716 Since: 07-23-07 From: Michicola Last post: 4835 days Last view: 4798 days |
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Sukasa |
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Red Birdo Level: 92 Posts: 1745/2112 EXP: 7685464 Next: 71473 Since: 02-19-07 Last post: 4441 days Last view: 3213 days |
http://sukasa.kicks-ass.org/baserom.ips |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 877/1292 EXP: 3631828 Next: 21716 Since: 07-23-07 From: Michicola Last post: 4835 days Last view: 4798 days |
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