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Main - ROM Hacking Archives - Tower of spatula~ | New thread | New reply |
Remnic The Hedgehog |
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![]() ![]() Chasupa Level: 56 Posts: 526/675 EXP: 1389251 Next: 8925 Since: 05-23-07 From: Kickapoo, Missouri Last post: 5265 days Last view: 5273 days |
It's about time I uploaded something for this project. I've been busy lately with junk and stuff. I should have the custom GFX of the digitized background ready this evening (If I can get around my homework as fast as possible ![]() ____________________ ![]() Marry off the poptart, I was strutting my horse. Streisand died in Mordor, It's I, yes I, the cyclopse, lol. |
Raccoon Sam |
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![]() ![]() Cobrat Level: 56 Posts: 399/672 EXP: 1390126 Next: 8050 Since: 02-19-07 From: Hi Last post: 3560 days Last view: 2791 days |
The very final boss battle must have the SSBB Final Destination theme somehow in it. ____________________ |
Ailure |
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![]() Hats Steam Board2 group Level: 121 Posts: 2256/3965 EXP: 19923867 Next: 132829 Since: 02-19-07 From: Sweden, Skåne Last post: 3393 days Last view: 2144 days |
But I refuse to listen to any SSBB theme until I gotten the game myself. ![]() Hey, I like that level. Or at least the style on it. Needs to be longer defiantly. There's not too many layer 2 scroll related levels... and we need more castle/inside tower levels too. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Remnic The Hedgehog |
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![]() ![]() Chasupa Level: 56 Posts: 527/675 EXP: 1389251 Next: 8925 Since: 05-23-07 From: Kickapoo, Missouri Last post: 5265 days Last view: 5273 days |
I'm looking through the thread and I've noticed there isn't anything about water levels. Is it okay if I can also work on level design too? ____________________ ![]() Marry off the poptart, I was strutting my horse. Streisand died in Mordor, It's I, yes I, the cyclopse, lol. |
tt87 |
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![]() ![]() Leever Level: 33 Posts: 159/194 EXP: 215603 Next: 13576 Since: 02-21-07 Last post: 5343 days Last view: 5141 days |
![]() Snazzy ASCII Fish for that CGI level. So whaddaya think? |
blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1381/4196 EXP: 21690525 Next: 146076 Since: 02-19-07 From: Ithaca, NY, US Last post: 563 days Last view: 176 days |
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Ailure |
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![]() Hats Steam Board2 group Level: 121 Posts: 2273/3965 EXP: 19923867 Next: 132829 Since: 02-19-07 From: Sweden, Skåne Last post: 3393 days Last view: 2144 days |
Here's a list of various fishes in Dwarf Fortress.
But yeah, most of the time monsters and animals in roguelike is represented by a single character. Dwarf fortress is no expection. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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tt87 |
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![]() ![]() Leever Level: 33 Posts: 160/194 EXP: 215603 Next: 13576 Since: 02-21-07 Last post: 5343 days Last view: 5141 days |
OK, umm... I'll just stick to levels then ^.^
EDIT: Here is a sample level, I extended the castle level I had previously made. It's transparent so you can see Layer 2. What do you think? ^.^ EDIT2: Boo-ya tablestretch! |
FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 50 Posts: 473/505 EXP: 905359 Next: 41958 Since: 02-23-07 Last post: 5612 days Last view: 5595 days |
Posted by Raccoon Sam I totally agree. It has to be the most epic Smash Bros music I've heard ever. Update from my end: <_> I haven't been working much of this at all. I've been hooked to playing Fire Emblem 7, La-Mulana, and IWBTG for a while now instead of hacking. I haven't even worked on my SM hack recently. ____________________ |
tt87 |
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![]() ![]() Leever Level: 33 Posts: 163/194 EXP: 215603 Next: 13576 Since: 02-21-07 Last post: 5343 days Last view: 5141 days |
Here ya go, the .MWL of the above level, complete with goal point bony beetles lol. give it a shot, its level 106. |
Reini |
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![]() ![]() Koopa Level: 25 Posts: 66/104 EXP: 84041 Next: 5579 Since: 05-19-07 Last post: 5345 days Last view: 5331 days |
Looking cool the transparent lava. Perhaps you might add a small BG, that uses layer 1. |
blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1388/4196 EXP: 21690525 Next: 146076 Since: 02-19-07 From: Ithaca, NY, US Last post: 563 days Last view: 176 days |
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Ailure |
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![]() Hats Steam Board2 group Level: 121 Posts: 2282/3965 EXP: 19923867 Next: 132829 Since: 02-19-07 From: Sweden, Skåne Last post: 3393 days Last view: 2144 days |
Hehe, I like the transparent lava. Even if Lava isn't really transparent as far I know... it should make such lava levels less annoying to play. ![]() ...and while I want challanging levels, I don't like them too frustating. ![]() ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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tt87 |
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![]() ![]() Leever Level: 33 Posts: 165/194 EXP: 215603 Next: 13576 Since: 02-21-07 Last post: 5343 days Last view: 5141 days |
I only made it transparent so that you could see the whole level in the screenshot, the MWL shouldnt be transparent. |
Ailure |
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![]() Hats Steam Board2 group Level: 121 Posts: 2303/3965 EXP: 19923867 Next: 132829 Since: 02-19-07 From: Sweden, Skåne Last post: 3393 days Last view: 2144 days |
Ah, it should still work nevertheless.
...I should go through the linked levels on the level pages and put them into the baserom. That aren't already. Granted that their quality is good enough. ![]() ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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blackhole89 |
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![]() ![]() The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 1394/4196 EXP: 21690525 Next: 146076 Since: 02-19-07 From: Ithaca, NY, US Last post: 563 days Last view: 176 days |
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tt87 |
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![]() ![]() Leever Level: 33 Posts: 177/194 EXP: 215603 Next: 13576 Since: 02-21-07 Last post: 5343 days Last view: 5141 days |
I did, its underneath the little table, I don't know html that good so I just put it in the bottom, its called trips first level |
xpCynic |
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![]() ![]() Panser Smooth. Level: 42 Posts: 196/344 EXP: 509157 Next: 12205 Since: 02-19-07 Last post: 5078 days Last view: 5078 days |
I might sign up to do a couple of levels, maybe even some overworld. I've got a level in the works right now, actually. It's a very vertical in-tower level, fairly lengthy and somewhat difficult. There are a few oddities and it'll need a little bit of exGFX work to fix a few sprites, but when I finish it I'll throw it in here for your consideration ![]() edit: Ok, uploaded ![]() edit2: Crap, disregard the several glitches ![]() edit3: ![]() ![]() ![]() ![]() Note that I'm not exactly happy with the lame palette I tried ![]() |
Arbe |
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![]() go away Level: 86 Posts: 334/1788 EXP: 6031191 Next: 110916 Since: 02-23-07 Last post: 5061 days Last view: 1630 days |
So, why exactly isn't this thread stickied? Since it's like, a collaborative effort from the whole board. |
GreyMaria |
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![]() >implying even the Japanese understand the Japanese Level: 105 Posts: 911/2851 EXP: 12010090 Next: 252170 Since: 07-13-07 Last post: 4589 days Last view: 4559 days |
Looks like we've got a ninja on our hands. ____________________ we're currently experiencing some technical difficulties |
Main - ROM Hacking Archives - Tower of spatula~ | New thread | New reply |
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