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Main - SMW Hacking - Mario's Lost World | New thread | New reply |
ibz10g |
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Red Goomba Level: 16 Posts: 8/40 EXP: 19925 Next: 331 Since: 05-04-07 Last post: 4291 days Last view: 2595 days |
A release, eh? Your work has been a constant inspiration towards my own. I can't wait! |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 398/505 EXP: 898945 Next: 48372 Since: 02-23-07 Last post: 5522 days Last view: 5505 days |
Hey Icegoom, I mentioned this a looooooooong time ago but in your latest batch of screenshots your bushes still look strange. You just haven't finished them yet have you? ____________________ |
icegoom |
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Cheep-cheep Level: 33 Posts: 171/195 EXP: 215664 Next: 13515 Since: 02-25-07 From: United States Last post: 6049 days Last view: 6051 days |
Oh, you don't like the way there's no texture on the inside leaves? (I'm assuming you're talking about the big bushes) I actually rather like the way that looks, but you're not the first to complain about it. I suppose it'd be possible to spare a couple of tiles and fill those with a leafy pattern. But yeah, I'd considered the bushes finished and don't really want to do anything else to them unless there's just a huge outcry. |
Jenie |
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Goomba Level: 12 Posts: 18/20 EXP: 7031 Next: 890 Since: 05-27-07 Last post: 6086 days Last view: 6102 days |
Personaly, i like them how they are, very nice.
Why not keep it like that? They look great, i always liked them since they were made. Why change a good thing? |
boingboingsplat |
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Giant Koopa [PREFSTRING:wonderful bounciness] Level: 74 Posts: 2/1292 EXP: 3634413 Next: 19131 Since: 07-23-07 From: Michicola Last post: 4844 days Last view: 4807 days |
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Remnic The Hedgehog |
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Chasupa Level: 56 Posts: 177/675 EXP: 1379269 Next: 18907 Since: 05-23-07 From: Kickapoo, Missouri Last post: 5175 days Last view: 5183 days |
Posted by boingboingsplatIcegoom never played a Paper Mario game ever in his life. So he just thought about the Blue Spinies to stay on ledges by himself.Posted by asdfPosted by icegoom ____________________ Marry off the poptart, I was strutting my horse. Streisand died in Mordor, It's I, yes I, the cyclopse, lol. |
icegoom |
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Cheep-cheep Level: 33 Posts: 175/195 EXP: 215664 Next: 13515 Since: 02-25-07 From: United States Last post: 6049 days Last view: 6051 days |
My blue spinies actually used to be green, (I think you can spot one in a youtube video I posted) but I decided that I'd give them a Shy Guy coloring scheme (red walks off cliffs, blue stays on) to make things more intuitive.
So once I get caught up on everything I missed last week, I'll get to some final adjustments on this. |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 402/505 EXP: 898945 Next: 48372 Since: 02-23-07 Last post: 5522 days Last view: 5505 days |
Posted by icegoom Well, you could leave them the way they are but make the cut-off of the detail more gradual and less abrupt. You can see that the bushes are detailed on the edges but that instantly become blank. It looks sloppy to me compared to the rest of your work. ____________________ |
Sunset Toad |
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Newcomer Level: 8 Posts: 5/7 EXP: 1449 Next: 738 Since: 07-22-07 Last post: 6086 days Last view: 5925 days |
Click Here for demo! |
Remnic The Hedgehog |
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Chasupa Level: 56 Posts: 232/675 EXP: 1379269 Next: 18907 Since: 05-23-07 From: Kickapoo, Missouri Last post: 5175 days Last view: 5183 days |
Are you playing with us? Only icegoom can give us the demo, smart-ass. ____________________ Marry off the poptart, I was strutting my horse. Streisand died in Mordor, It's I, yes I, the cyclopse, lol. |
icegoom |
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Cheep-cheep Level: 33 Posts: 179/195 EXP: 215664 Next: 13515 Since: 02-25-07 From: United States Last post: 6049 days Last view: 6051 days |
Erm, yeah...
I guess I did kind of imply that I'd have this released within a week or so from when I got back, and it's been a week now. Heh, I keep playing around with Sprite Tool instead of making the small fixes I need to. I could release this right now if you guys don't mind a couple of small areas that have the original SMW castle background. I keep looking at my backgrounds in general and thinking that they need major improvements before this will be fit for public consumption, but backgrounds take me so long to do that I could continue putting this off indefinitely. But really, it's only a demo, so I should probably just get on with it. |
Mario2008 |
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Red Paragoomba Level: 20 Posts: 28/61 EXP: 37646 Next: 4793 Since: 03-25-07 Last post: 5521 days Last view: 5521 days |
would like to play demo |
Mythbusterbro |
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Goomba Level: 14 Posts: 12/30 EXP: 12900 Next: 171 Since: 06-13-07 Last post: 5933 days Last view: 5933 days |
Posted by icegoom Please release a demo! |
Jenie |
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Goomba Level: 12 Posts: 19/20 EXP: 7031 Next: 890 Since: 05-27-07 Last post: 6086 days Last view: 6102 days |
Yes, a demo would be wonderful, what you have now would be great, but it is up to you.
I am itching to see how everything fits together. |
icegoom |
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Cheep-cheep Level: 33 Posts: 180/195 EXP: 215664 Next: 13515 Since: 02-25-07 From: United States Last post: 6049 days Last view: 6051 days |
All right, so I guess I'm releasing a demo. There's probably no way this can live up to the expectations some people have built up for it, so just try to enjoy it for what it is. I've probably put up enough screenshots so far that you guys know what you're getting into, so let's just go straight to the download links:
My crappy geocities site SMWCentral (Preferrable) Let me know if the patch doesn't work for some reason. I'm sure this sucker's chock full of glitches, some that I'm aware of, others that I'm not. I'm most interested in hearing how the levels play. Too easy, too hard, too unoriginal? I tried to come up with the best stuff I could, but I'm sure a lot of it's still pretty n00bish. |
darklink898 |
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Paratroopa Level: 30 Posts: 107/158 EXP: 155695 Next: 10174 Since: 07-01-07 From: Enhasa Last post: 5871 days Last view: 5662 days |
I must tell you, your GFX are awesome. I played it in a rush, but I can tell level design was very good. At first I thought the levels where kinda long (I'm used to short level) but I got the hang of it very fast. I really like your job.
The first boss was kinda weird, but it was fun. What was the shell bro? I really like the ideas on it, and the whole "Lost World" theme. My favorite level so far is the Dino Dino Canyon. Waait... Wasn't a track in MKDD named that way? I can't remember quite well... Right now I'm stuck in the Whirlpool level... I really hate water levels ____________________ |
icegoom |
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Cheep-cheep Level: 33 Posts: 182/195 EXP: 215664 Next: 13515 Since: 02-25-07 From: United States Last post: 6049 days Last view: 6051 days |
Posted by darklink898 The first boss is supposed to be a tall mole. It used to be a normal-looking Hammer Bro. with a spikey helmet, but I changed it to reflect the control the moles have over that portion of the lost world. Or something.
That was Dino Dino Jungle. In my attempt to come up with "Mario-esque" level names, I'll sunk so low as to pillage Double Dash.
Yeah, that whirlpool's a pretty terrible place to end up. The alternate exit to the previous level leads to a slightly more accommodating environment. |
chris10125 |
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Micro-Goomba Level: 10 Posts: 13/13 EXP: 3667 Next: 747 Since: 07-24-07 From: In Your Mom's boby....U.S.A Last post: 6102 days Last view: 5162 days |
WoooooW! your GFX & Hack are awesome! My favorite Hack! |
Ristar |
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Goomba Level: 13 Posts: 17/24 EXP: 9244 Next: 1023 Since: 05-26-07 From: Marseille-France Last post: 6000 days Last view: 3005 days |
It's very very good! the star world with "Bowser vs Wario" (it's my favorite SMB hack) is funny, this hack is very cool in my Game Park 32! |
Sunset Toad |
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Newcomer Level: 8 Posts: 6/7 EXP: 1449 Next: 738 Since: 07-22-07 Last post: 6086 days Last view: 5925 days |
That is there where the progress of the game ? |
Main - SMW Hacking - Mario's Lost World | New thread | New reply |
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