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supertails61
Posted on 09-19-07 05:45 AM Link | Quote | ID: 65757


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I would have to agree on Partners in Time as well. It was extremely linear (no sidequests except for ONE minigame) graphics improved very little, music was okay, and it was way too short.

BounderTower
Posted on 09-25-07 06:33 PM (rev. 2 of 09-25-07 06:33 PM) Link | Quote | ID: 66353


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Final Fantasy Legend III

-No more limited attacks, no more thinking.
-They turned the monster-meat system (my favorite aspect of the first two) into crap.
-Dialogue usually seems rushed, even compared to the first two.
-Robots were stupidly powerful if you bought enough pills.


World of Warcraft: The Burning Crusade

-Lacks the personality of the old world. The entire outlands is just pieces of different environment types smushed together and tossed into space.
-The 5-man dungeon design is garbage. Instead of a few deeply involved crawls, they just give you lots of little (mostly "s" shaped) runs, and with dungeon loot spread out over so many of them, it's hard to find 4 other people that want to do the one you need to do.
-Only one new battleground. Laziness.
-Lack of solo content at 70 is "remedied" with lots of different factions for boring reputation grinds.


Asheron's Call 2

The first one wasn't great, but the second one was garbage. It's only appeal was the wasp-nest wielding Hive Master class that could impregnate the enemy.

knuck
Posted on 09-25-07 07:19 PM Link | Quote | ID: 66355


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Chrono Cross

Dr_Death16
Posted on 09-25-07 08:29 PM Link | Quote | ID: 66359


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Posted by knuck
Chrono Cross
Any creative reasons why?

Or is it the same old "I wanted Chrono Trigger 2"

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BounderTower
Posted on 09-29-07 04:55 AM Link | Quote | ID: 66647


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Chrono Cross was good idea shot to shit by poor implementation.

It was either super-easy or.. well i don't want to say "hard" because i don't think that hitting the same enemy 1000 times to kill it is "hard" unless you're talking about tried patience. Just like every Zelda II romhack out there..

YD
Posted on 10-07-07 02:15 AM Link | Quote | ID: 67232


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hey I was looking through some old posts I made on my journal and I found this thing I wrote a year and half ago. it still applies

I can't get myself to finish Mario & Luigi 2. After a long break, I decided to check it out again, and was instantly bored. It's just a stupid game, I can't stand it. I was amused by the first M&L until the very end. I'm not going to go back to compare.. but what made the sequel so bad? Is it the emphasis on the different ways you can push four buttons? Is it the ridiculously long and unsatisfying boss battles? Is it the fact that I have no incentive to level up or pay attention to anything except to make boss battles shorter (but then I'd just be losing that time leveling up, so it wouldn't matter either way)? How did Nintendo make this game so dull?
I'd like to see them hook up with Square for another Mario RPG. That'd be sweet.. well, probably not. Not if they tried to incorporate the stupid characters found in Mario games nowadays.

yoshi's island 2 was also an embarrassment. what the fuck were they thinking with the music

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Legion
Posted on 10-07-07 09:46 AM Link | Quote | ID: 67243


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Posted by knuck
Chrono Cross



Fucking kill yourself already.

Like I said before, it doesn't make sense. Let's look at the facts.



Facts
-------
knuck loves Chrono Trigger. One of his favorite games.
Chrono Cross is the best console RPG of all time.


With this is mind, we can CLEARLY see that Chrono Cross is better than Chrono Trigger. Using this data, we can confidently say beyond any margin of error that knuck should like Chrono Cross, especially more than Trigger.

But he says no?

It's obvious to me that he's a liar or mentally ill.

knuck
Posted on 10-07-07 10:09 AM Link | Quote | ID: 67244


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Posted by 61htaeD_rD
Posted by knuck
Chrono Cross
Any creative reasons why?

Or is it the same old "I wanted Chrono Trigger 2"
Both.
Chrono Cross, no matter how you look at it, feels like is simply vaguely using terms and places from Trigger just to get the whole Trigger fanbase to play it. No matter how you look at it. They completely removed the "Chrono" from Cross. There's nothing about time travel in that game, only various vague references to its predecessor. I think most people who disliked Cross do so because they waited 4 years for something like Chrono Trigger 2, and they got Jibber jabber: A (bad) remake of radical dreamers. By Chrono Trigger 2, it could be just like the FF or SD series; another world, another story, another characters, but keep what makes Chrono Chrono.

Legion
Posted on 10-07-07 10:22 AM (rev. 2 of 10-07-07 10:23 AM) Link | Quote | ID: 67245


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Posted by knuck
I wanted a rehased version of CT, waaaah!



Sorry if you hate innovation and growth so much.


And oh man, a bad remake of RD? RD was nothing but a text adventure. The only way to badly remkae it would be to get rid of the pictures and music. It's not even remotely close to a remake.

CC took all the good and decent elements of CT and just expanded and augmented them in such a way that it goes beyond perfection. It took a pretty decent rpg of the early 90s and made it so much more. It is superior in every aspect. Characters, storyline, combat system, music, graphics, etc.

And before you say it, by "graphics" I'm comparing them for their time and not against each other.

CT was basically Flint the Time Detective while CC should literally be in the Louvre as a modern example of timeless art.

knuck
Posted on 10-07-07 07:33 PM Link | Quote | ID: 67257


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Posted by Legion
Sorry if you hate innovation and growth so much.

Super Mario World -> Super Mario 64 = Innovation

I'm not even commenting on CC's gameplay. It had the most dynamic and fun battle system ever! Not.


Posted by Legion
And oh man, a bad remake of RD? RD was nothing but a text adventure.

So was most of Xenogears. People still love it.

Posted by Legion
It's not even remotely close to a remake.
That's not what Kato thought when he made it.

Posted by Legion
CC took all the good and decent elements of CT and just expanded and augmented them in such a way that it goes beyond perfection.
Really, it's just a matter of a opinion.

Posted by Legion
It took a pretty decent rpg of the early 90s and made it so much more. It is superior in every aspect. Characters, storyline, combat system, music, graphics, etc.
Read up. Also, you can't technically compare graphics. Characters? LOL I'll just not say anything about that. Storyline is, again, a matter of opinion, but still hadn't anything to do with Trigger.

Posted by Legion
And before you say it, by "graphics" I'm comparing them for their time and not against each other.

Resident Evil 1 used pre-rendered graphics, and that game was from 1995. Awesome.

Posted by Legion
CT was basically Flint the Time Detective while CC should literally be in the Louvre as a modern example of timeless art.
k

Dr_Death16
Posted on 10-10-07 11:09 PM Link | Quote | ID: 67420


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I didn't think Chrono Cross was by any means perfect (nor would I go so far as to say it was better than Chrono Trigger-- no way) but I thought it was a very fun game nonetheless. I actually rather enjoyed the battle system, and the environments (music, graphic style) were absolutely breathtaking in my opinion. A few characters were interesting, but let's not kid around, the cast is hardly deep. I would never bring myself to use most of them, even on subsequent playthroughs.

The story was creative on some levels but lacking in other ways (horrible plot pacing, for one thing); but by the end, I understood what was going on and it was quite good. I think the game lacked in epic battles, and even those were too easy most of the time; Miguel was extremely cool, Garai was not too bad. FATE was too damn easy, and so was the TimeDevourer (Dragon God form). The final battle is rather cheesy and annoying, which I didn't like (recency effect ftw).

Basically, it has some great things, but in other respects it just needed more work. All that considered, I rather liked it, but I myself do not necessarily take it as a "sequel" per se; I prefer to think of it as a unique game considering the characters and story differ so much from CT.

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Panzer88
Posted on 10-11-07 06:29 PM (rev. 4 of 10-11-07 06:33 PM) Link | Quote | ID: 67499


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Posted by Anya

Final Fantasy XII - Now, its not that bad of a game, but it was so over hyped, that I think it killed the game a little inside. I normally finish any RPG that I started (save for a few that I didn't like), but after a while, I just didn't play it anymore and went on to something else.


yeah, it was lack luster

Posted by 61htaeD_rD
I realize it isn't a sequel of any kind, but Final Fantasy VII is a disappointment to me.


me too, at this point they should have made it be it's own series rather than trying to call it a final fantasy game, Cyber Finale would have worked.

Posted by setz

I consider Secret of Evermore a sequel engine-wise to secret of mana, and that was one of the most dissapointing games I've bought.


yeah, funny thing is that the developers were making their own thing when Square of Japan told them to put parts of Mana in there, it wasn't even called secret of evermore at first, but just "evermore" and didn't contain the same battle and menu system as Mana originally. On top of that I actually played evermore first so I got to enjoy it for just being it. I think it's a great game but everyone just had false expectations of it being a mana storyline but the alchemy system was great.

Posted by KawaiiImoto-e
Super Mario World

I played Super Mario Bros. 3 back then a lot, and I mean a lot. Had nice physics, complicated scrolling levels, interesting enemies, the koopalings and of course the suits.
Super Mario World had Yoshi. No Suits, not so nice koopalings, for me stupid boss fights, no 'reserve' and the music was inferior, just the same tune differently mixed up.

Nowadays I like Super Mario World, learned to love it. But Super Mario Bros. 3 is my personal gem of 2D Jump 'n Runs!


totally agreed, World was maybe half as good as SMB3 and it's still awesome!

Posted by cory21391
Donkey Kong Country 3

Well, DKC is one of my favorite games ever. I remember we had it back in the day (I was only like 6 ) Anyways, then i played DKC 2 and it was awesome as well, the same greatness of DKC, but more of a 'spooky/dark' theme, which was great. Then when i found emulation , i played them in order, and the 3rd one sucks so horribly compared to it's predecessors. Baby what's his face is fuckin gay, and it seemed too childish and was just plain retarded imo. It was a huge letdown to me.


yeah, that's because it was made by the B-Team, no joke, the rare A team went on to work on N64 so DKC3 was a new team and ended up being a kind of rehash and lost the style and substance. They were working with better prerendered technology though so some of the visuals were more realistic.

Posted by supertails61
Yoshi's Story
What would be a great sequel to Yoshi's Island was ruined by the too-easy gameplay and final boss. Collecting fruit instead of actually completing levels is bad.

Donkey Konga/2
A poor man's DDR with cheap plastic bongos. Yipee.

Wario Ware Touched!
Weakest installment of the series. It had the least amount of micros and they were too similar from within a specific genre.


Yeah, Yoshi's Island totally killed Story.

Konga 1 and 2 are crap but you should seriously check ouf DK3 that was japan only, I actually played it first on a tour in japan and I enjoyed it so much, it has more nintendo game tunes, more visualizations and is much closer to Taiko Drum Master which is essentially what it is a rip off of. When I came back to the states I bought DK1 and was like "This is a pile of steaming crap!" you should seriously check out DK3 though

Yeah, Wario Ware Twisted is still the best IMO, touched certainly isn't near as good.

Posted by knuck
I think most people who disliked Cross do so because they waited 4 years for something like Chrono Trigger 2, and they got Jibber jabber: A (bad) remake of radical dreamers.


1) you were actually expecting a sequal? I was totally surprised when I heard about Cross

2) what the fuck does everyone have against Radical Dreamers? I wish the game was longer I actually like the character art better than in Cross.

So why does everyone hate RD so much?

Also Chrono Cross isn't a bad game, but while it rips a bunch of stuff off of Radical Dreamers, it is NOT the same thing, they change a LOT from character look, character personality, and overall plot of the game. I'd call it more of a reimagining than a remake, especially considering that more of the original chrono team was involved with RD than with Cross.

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Ailure
Posted on 10-11-07 06:42 PM Link | Quote | ID: 67500

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Posted by supertails61
Yoshi's Story
What would be a great sequel to Yoshi's Island was ruined by the too-easy gameplay and final boss. Collecting fruit instead of actually completing levels is bad.

Hardly that easy if you go for score like I did, and try to collect every melon in some levels. A rather frustrating experience as some levels have parts where you can messup badly... but yes, the game lacked the depth Yoshi Island had.

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knuck
Posted on 10-11-07 07:57 PM Link | Quote | ID: 67502


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Posted by Panzer88
1) you were actually expecting a sequal? I was totally surprised when I heard about Cross
Yes

Posted by Panzer88
2) what the fuck does everyone have against Radical Dreamers? I wish the game was longer I actually like the character art better than in Cross.
Yeah I don't get why people dislike RD. At first it was a letdown for me, but that's because it wasn't translated back then. I wouldn't say the character art is better than Cross, but I'd say that RD is the best game of the Chrono series.

Posted by Panzer88
Also Chrono Cross isn't a bad game, but while it rips a bunch of stuff off of Radical Dreamers, it is NOT the same thing, they change a LOT from character look, character personality, and overall plot of the game.
Specially character personality. Serge went from being a kickass guy to retarded I-can't-talk faggot. Shame.

Panzer88
Posted on 10-12-07 02:14 AM Link | Quote | ID: 67517


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Posted by AilureruliA
Posted by supertails61
Yoshi's Story
What would be a great sequel to Yoshi's Island was ruined by the too-easy gameplay and final boss. Collecting fruit instead of actually completing levels is bad.

Hardly that easy if you go for score like I did, and try to collect every melon in some levels. A rather frustrating experience as some levels have parts where you can messup badly... but yes, the game lacked the depth Yoshi Island had.


yeah, if you get all the right fruit and beat every level it requires patience but it doesn't give you anything for all your work, it's just not that fun.

Posted by knuck
Posted by Panzer88
1) you were actually expecting a sequal? I was totally surprised when I heard about Cross
Yes

Posted by Panzer88
2) what the fuck does everyone have against Radical Dreamers? I wish the game was longer I actually like the character art better than in Cross.
Yeah I don't get why people dislike RD. At first it was a letdown for me, but that's because it wasn't translated back then. I wouldn't say the character art is better than Cross, but I'd say that RD is the best game of the Chrono series.

Posted by Panzer88
Also Chrono Cross isn't a bad game, but while it rips a bunch of stuff off of Radical Dreamers, it is NOT the same thing, they change a LOT from character look, character personality, and overall plot of the game.
Specially character personality. Serge went from being a kickass guy to retarded I-can't-talk faggot. Shame.


I didn't say the character art was better, only that I liked the look better, especially how serge looked COMPLETELY different.

yeah, Serge was more compelling because you got to make all the choices so he was still your character but you were inside his head and he felt a lot more real. I liked Kid better too. there was just more personality it felt.

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BriGuy92
Posted on 10-12-07 09:47 PM Link | Quote | ID: 67561


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Yoshi's Island DS.

The earlier levels were way too easy. The later levels were so freaking annoying, in that you miss a millimeter-thick platform and you're dead. Again. Again. And what were those people on when they wrote the music? Seriously! First of all, it's the same tune repeated in different ways. That's not always a bad thing, though; look at Super Mario 64. The problem is that the basic tune sucks. Horribly. Add in some completely useless characters (I'm looking at you, Wario) and you have yourself a failure.

GreyMaria
Posted on 10-18-07 12:49 AM Link | Quote | ID: 67911

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Replace Wario with Bowser and you have my opinion on YIDS.

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BriGuy92
Posted on 10-18-07 03:38 AM Link | Quote | ID: 67953


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Yeah, Bowser was pretty useless too.

Mystery Gourmet
Posted on 10-18-07 11:20 AM Link | Quote | ID: 67978


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Doki Doki Waku Waku Touch the Fucking Withches was pretty dissapointing.

then again i don't understand moonspeak

Legion
Posted on 10-18-07 12:36 PM Link | Quote | ID: 67981


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Well, since I technically contributed nothing...


I will go ahead and say Katamari Damacy. Talk about your all time letdowns. The concept was awesome and the hype was huge. When it came out, people pretty much loved it.

I found it to have one of the worst control schemes the world has ever seen. That, and it got really repetitive and fast.

Plus...................................it's a lil' gay.
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