Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,496,294
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-28-24 12:33 PM
Guest: Register | Login

0 users currently in SMW Hacking | 1 guest

Main - SMW Hacking - Mario's Keytastrophe (SS + stuff) New thread | New reply


S.N.N.
Posted on 08-16-07 02:33 AM Link | Quote | ID: 62797


Beezo
Level: 49

Posts: 445/485
EXP: 846270
Next: 37613

Since: 02-19-07
From: Ontario, Canada

Last post: 5459 days
Last view: 5459 days
I guess I had better post a progress thread here. Just a few screenshots of what I have going so far, along with a couple other goodies:



First overworld



Level in first world



Boothoven's Speech



Andante Fortress



Second overworld (actually named Andante, not Allegro)



Andante Causeway



The Lamentable Sea



Staccato Forest. The cut-off mist in the top right has already been fixed

And a video of the Boo-thoven fight. The song you hear was created by me, and it took a hell of a long time to get it right.



I know about the blue blocks, thanks

Finally, here are the three songs I have created for this hack so far. They are in SPC format, so google AudioOverload or SNESAmp or something, load them in, and let me know what you think.

Boothoven's Theme (boss)
Andante Snowfield (sad, slow moving OW song)
Staccato Forest (upbeat OW song)

I'm really taking the storyline into consideration with this hack too - it's going to be a fairly dark one, with a few interesting tweaks to it.

Comments would be lovely

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

blackhole89
Posted on 08-16-07 02:50 AM Link | Quote | ID: 62798


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 124

Posts: 465/4196
EXP: 21536490
Next: 300111

Since: 02-19-07
From: Ithaca, NY, US

Last post: 473 days
Last view: 86 days



Everything starting with the sixth note of your "For Elise" intro part in the Boothoven song is one half tone too high-pitched. The notes should go like E, D#, E, D# E, H, D, C, A.
Other than that, everything, especially the overworld, in this looks rather impressive. Keep up the good work.

____________________



FirePhoenix0
Posted on 08-16-07 03:27 AM Link | Quote | ID: 62803


Bullet Bill
Level: 50

Posts: 425/505
EXP: 898926
Next: 48391

Since: 02-23-07

Last post: 5522 days
Last view: 5505 days
Posted by blackhole89
Everything starting with the sixth note of your "For Elise" intro part in the Boothoven song is one half tone too high-pitched. The notes should go like E, D#, E, D# E, H, D, C, A.
Other than that, everything, especially the overworld, in this looks rather impressive. Keep up the good work.

Woah, where are you pulling the "H" note from? That hasn't been used for centuries. Don't you mean B? (actually H was Bb but that's just music trivia for you.)

____________________

Skreeny
Posted on 08-16-07 03:56 AM Link | Quote | ID: 62815


Cobrat
Level: 56

Posts: 480/653
EXP: 1321966
Next: 76210

Since: 02-21-07

Last post: 5343 days
Last view: 4844 days
Yeah, but the flat symbol is a lot harder to use on a keyboard than # is.

(Then again, he could've said A# )

Best Video Gamer
Posted on 08-16-07 04:58 AM Link | Quote | ID: 62828


Micro-Goomba
Level: 11

Posts: 17/17
EXP: 5483
Next: 502

Since: 07-27-07
From: Where my games are

Last post: 6100 days
Last view: 4762 days
These screenshots are great, the thought of Boothoven was pretty creative, as well as the custom music.

How did you edit his HP? I don't think Lemetaal allows you to edit it.

Posted by S.N.N.
I



Isn't Verdant Valley the name of the first world in Reading's currently unreleased hack Super Mario Infinity 2?

____________________
Yeah, I coincidentally noticed that one day it was 1337 days since my last post here. On that day, I celebrated by finally logging on so that the time between my last post and my last login would be (approximately) 1337 days. That said, this board is a bit too inactive for my tastes, to be honest. I can still be found, however, on SMWCentral.

S.N.N.
Posted on 08-16-07 05:06 AM Link | Quote | ID: 62831


Beezo
Level: 49

Posts: 446/485
EXP: 846270
Next: 37613

Since: 02-19-07
From: Ontario, Canada

Last post: 5459 days
Last view: 5459 days
I'm assuming blackhole meant G, but typoed .. or some flat or sharp. I know what he's saying though, so I'll fix it up.

@BVG: I forget which offset it's at, but there is one that controls the Boss Boo's HP. I just changed that. Oh, and yeah .. Reading and I already discussed that, heh

I come bearing two updates, already. One is a screenshot, one is a song:



Blue Melody Palace. Custom boss at the end of it, along with puzzling corridors

New Song

I don't really know where to use the new song I just made though, so I'm open to suggestions on that.

Thanks

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

blackhole89
Posted on 08-16-07 05:35 PM (rev. 2 of 08-16-07 05:38 PM) Link | Quote | ID: 62932


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 124

Posts: 468/4196
EXP: 21536490
Next: 300111

Since: 02-19-07
From: Ithaca, NY, US

Last post: 473 days
Last view: 86 days



Posted by S.N.N.
I'm assuming blackhole meant G, but typoed .. or some flat or sharp. I know what he's saying though, so I'll fix it up.

Er... no, the notes I typed up are correct. I don't see how a G should fit in there.

edit: I forgot the note names over here differed slightly from the ones used in the US. Replace the H with a B, or just look at the "German scheme" in here.

____________________



Main - SMW Hacking - Mario's Keytastrophe (SS + stuff) New thread | New reply

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.023 seconds. (339KB of memory used)
MySQL - queries: 57, rows: 83/84, time: 0.015 seconds.