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Main - SMW Hacking - Translated version of AddMusic New thread | New reply


mikeyk
Posted on 08-11-07 06:38 PM Link | Quote | ID: 61860


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Since the source was included with the AddMusic program, I made a quick attempt at translating everything to English. First, this should help people inserting music, as they'll now get an understandable SUCCESS or FAILURE message. Second, it should help those making music, as the error messages should now be more useful.

Seeing as I know no Japanese and relied 100% on online tools, there are probably some things that could be improved. Please help me improve the translation by letting me know what should be changed.

http://mikeyk730.googlepages.com/addmusic.rar

Ice Man
Posted on 08-11-07 07:33 PM Link | Quote | ID: 61865


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Very nice. Now I can finally ready what errors it gives me when a song is wrong or something. Thanks alot.

Luigi-San
Posted on 08-12-07 07:28 AM Link | Quote | ID: 61950


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Nice work! This'll certainly make things easier!

lespna1
Posted on 08-12-07 10:06 AM Link | Quote | ID: 61958


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I l/loaded it and tried it, but the manual just had weird characters and writing in it. The text documents had musics in them, but I couldnt tell what most of them were. well,i tried it, and it said it was a success, but when I run the game in Snes9x 1.51, the music never changes. what am i supposed to do?

Ribo Zurai
Posted on 08-12-07 04:15 PM Link | Quote | ID: 61974


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That is greaqt, but, there´s any way to make an GUI version of the OW Music Inserter?

andres
Posted on 08-12-07 06:50 PM Link | Quote | ID: 61993


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Excellent work Mikeyk . This will help me a lot when trying to find errors in my songs. Thanks .

____________________
Too lazy to copy and paste a layout .

Luigi-San
Posted on 08-13-07 02:38 AM Link | Quote | ID: 62050


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Posted by lespna1
I l/loaded it and tried it, but the manual just had weird characters and writing in it. The text documents had musics in them, but I couldnt tell what most of them were. well,i tried it, and it said it was a success, but when I run the game in Snes9x 1.51, the music never changes. what am i supposed to do?


You have to change what level/map uses what music in LM.

lespna1
Posted on 08-13-07 09:28 AM (rev. 3 of 08-13-07 11:15 AM) Link | Quote | ID: 62123


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oh, in Lunar Magic? after I initialize the ROM,it says it's a success, but when I try to open the ROM, it says, "The ROM does not have a 0 x 200 byte header. also, the manual that came has weird characters and writing so I can't read it. can you tell me what I'm doing wrong?


Edit 1: I figured it out,and I tried editing a track, but I don't really know how to write the music I want,and I dont understand what some of the symbols mean like the Greek text at the beginning or something


Other than that,it seems like a really good program.


MiniCompute
Posted on 08-14-07 08:57 PM Link | Quote | ID: 62422


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Thanks mikeyk for the translated tool now I can sort of figure out what went wrong. my only error that I have is it says the music interval is to low. I'm guessing the other song's are like that as well does someone know how I need to correct this ?

thanks,
MadMikeXP

Ice Man
Posted on 08-14-07 11:15 PM Link | Quote | ID: 62439


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lespna, he only translated the program, not the manual. The weird characters are actually japanese signs but I guess you don't have the language pack installed on your comp.

Main - SMW Hacking - Translated version of AddMusic New thread | New reply

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