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Main - Gaming - Now this is exactly what the videogames of the future need. | New thread | New reply |
Stark |
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Puella Magi
Last post: 4667 days Last view: 3885 days |
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89metallicA |
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Koopa Level: 26 Posts: 56/113 EXP: 95151 Next: 7124 Since: 02-22-07 From: Ohio Last post: 5994 days Last view: 5920 days |
Damn, it's about time they made one of these. I always dreamed of something like this to get created. Eh, I'm just wondering how much it could cost, but thinking about the possibilities of the games that could get created with this sounds pretty nice. |
Lord Myre |
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Cheep-cheep Level: 33 Posts: 25/199 EXP: 219891 Next: 9288 Since: 07-12-07 From: Orlando Last post: 5286 days Last view: 4926 days |
I've heard of walking on treadmills while playing video games, but this is far superior. ____________________ "This Island Earth can be yours, if The Price is Right!" -Tom Servo |
RT-55J |
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Armor Guardian Level: 81 Posts: 71/1562 EXP: 4890068 Next: 102781 Since: 02-23-07 From: Wild Side Arcade Last post: 316 days Last view: 57 days |
One step closer to the holodeck... |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 1426/3965 EXP: 19782622 Next: 274074 Since: 02-19-07 From: Sweden, Skåne Last post: 3303 days Last view: 2054 days |
Wow talk about virtual reality, the guy look like a realistic version of Mario.
...more seriously speaking, I can see the appliances for this. My only concern is if the human balance would be confused from it. I'm also trying to figure how the treadmill knows where to go. Funny imaging people playing MMO's while being literally on a treadmill, heh. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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89metallicA |
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Koopa Level: 26 Posts: 57/113 EXP: 95151 Next: 7124 Since: 02-22-07 From: Ohio Last post: 5994 days Last view: 5920 days |
The one thing I thought of was imagine having an extremely addicting game, and the extremely addicted gamer that gets little exercise. I mean, I know sometimes I can get into a game where I'd play for most of a day but something like this could really help people get their exercize. |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 411/4196 EXP: 21536762 Next: 299839 Since: 02-19-07 From: Ithaca, NY, US Last post: 473 days Last view: 86 days |
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Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 65/442 EXP: 736168 Next: 30035 Since: 02-21-07 From: Equestria Last post: 3706 days Last view: 2069 days |
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Lord Myre |
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Cheep-cheep Level: 33 Posts: 26/199 EXP: 219891 Next: 9288 Since: 07-12-07 From: Orlando Last post: 5286 days Last view: 4926 days |
50 million points to anyone who can guess the price correctly. ____________________ "This Island Earth can be yours, if The Price is Right!" -Tom Servo |
blackhole89 |
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The Guardian Moloch whose eyes are a thousand blind windows! Level: 124 Posts: 414/4196 EXP: 21536762 Next: 299839 Since: 02-19-07 From: Ithaca, NY, US Last post: 473 days Last view: 86 days |
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Lord Myre |
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Cheep-cheep Level: 33 Posts: 27/199 EXP: 219891 Next: 9288 Since: 07-12-07 From: Orlando Last post: 5286 days Last view: 4926 days |
Posted by blackhole89 Probably. ____________________ "This Island Earth can be yours, if The Price is Right!" -Tom Servo |
Kejardon |
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Red Koopa Level: 28 Posts: 131/139 EXP: 129830 Next: 1508 Since: 02-21-07 Last post: 6089 days Last view: 5997 days |
Weight would be an easy way of calculating a person's position, and is easily measured/detected with piezoelectric sensors. I'd guess for best results, they'd do a weighted sum at every position and make the target for the average to be directly over the center with a simple PID controller optimized to minimize jerk.
What makes *me* curious is how they managed to get it to scroll in *both* directions, and if it can scroll indefinitely in both directions or has boundaries. |
Stark |
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Puella Magi
Last post: 4667 days Last view: 3885 days |
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Sgraff87 |
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Panser Level: 42 Posts: 298/345 EXP: 507725 Next: 13637 Since: 02-19-07 Last post: 5991 days Last view: 5666 days |
In the future, crippled people cannot even play video games anymore.
Sorry for going there, but that is very true. |
Stark |
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Puella Magi
Last post: 4667 days Last view: 3885 days |
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 1431/3965 EXP: 19782622 Next: 274074 Since: 02-19-07 From: Sweden, Skåne Last post: 3303 days Last view: 2054 days |
Posted by Sgraff87Eh, this is already true for Wii now. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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TheGreatGuy |
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Beezo Level: 49 Posts: 458/480 EXP: 831630 Next: 52253 Since: 03-15-07 Last post: 5770 days Last view: 5635 days |
I am surprised that someone actually made this. I had also pictured this when I thought of virtual reality, and also saw the inherent flaw of jumping, though from the article it seems they've taken that into account, I look forward to seeing applications of this, and more importantly, affordfable ones. But honestly, I see no way that this could become a home thing, it's just too big. I think VR games using this would be limited to arcades, maybe they'll come back after this thing comes into use. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
Kejardon |
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Red Koopa Level: 28 Posts: 133/139 EXP: 129830 Next: 1508 Since: 02-21-07 Last post: 6089 days Last view: 5997 days |
Haha, just realized the pic was a link to the website. All I was coming up with was a spherical treadmill, which would take up way too much space to get the curvature small enough to be unnoticable.
Oh, and "VSD teamed with MTS Systems Corporation of Eden Prairie, MN, to secure an $8M US Army contract for second generation ODT development." It doesn't look like there's even any particularly high-tech equipment, just a really good design. |
Main - Gaming - Now this is exactly what the videogames of the future need. | New thread | New reply |
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