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Main - Modern Art - 3D Modeling, Animation, Music and a Game New thread | New reply


Jack-Al
Posted on 08-08-07 07:31 PM (rev. 2 of 08-08-07 07:32 PM) Link | Quote | ID: 61078


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Since: 03-19-07
From: Montreal, Quebec, Canada

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I made this a few months ago but didn't post it here. It's a game I made for a course last semester. I made the graphics and animations in 3dsMax, the music in GarageBand and I recorded the sound effects. Here's the link to it:

http://teko.ca/play.php?gid=1&w=790&h=550

It's a little big because of the animations so it might take a minute or two to load in some cases.

I'm just trying to get some opinions on the different aspects. The 3D models, the animation, the music and the game itself. I'm currently working on a sequel and want to improve on some of those parts.

Some things I've already decided for the sequel: animations will be external so they don't increase the size of the file, no sponsoring because I find it annoying on this one, controls directly on the screen.

____________________
05-04-01
Flare: How is such a dumb topic getting so many replies?
Acmlm: I guess we just enjoy posting in stupid topics.

Raccoon Sam
Posted on 08-08-07 10:53 PM Link | Quote | ID: 61176


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Since: 02-19-07
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Oh man that was great! The sound quality could be a bit better though, but otherwise it's super awesome. Super awesome.

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Jack-Al
Posted on 08-23-07 03:34 AM Link | Quote | ID: 63193


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Since: 03-19-07
From: Montreal, Quebec, Canada

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Yeah I recorded the sounds with a camera that only records in mono. I should get something better to record sounds.

Here's a character I'm working on for the sequel.





____________________
05-04-01
Flare: How is such a dumb topic getting so many replies?
Acmlm: I guess we just enjoy posting in stupid topics.

Main - Modern Art - 3D Modeling, Animation, Music and a Game New thread | New reply

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