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Main - SMW Hacking - please help me with mml files! | New thread | New reply |
GamerXX |
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Newcomer Level: 6 Posts: 3/5 EXP: 874 Next: 33 Since: 07-24-07 Last post: 5877 days Last view: 5825 days |
I just want to know what I need to do to get an mml file to work in the music inserter. this is what I normaly do: #1 I find an midi I like, #2 I use tinymm to convert it to an mml file, #3 I rename it to 11-18, 20-29, or 30-39
with a txt extention, #4 I insert it to super mario world but in an emulator there is no music on the track it was inserted on. Please help! |
3.14+ |
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Goomba Level: 13 Posts: 2/22 EXP: 8071 Next: 2196 Since: 07-29-07 From: China Last post: 5658 days Last view: 5658 days |
Nope, dude. You CAN'T just rename the mml file.
That is because: #1 The MML file usually have 10+ channels, but as you may have known in ZSNES, you can only have 8 channels on SNES. #2 You must have a "header" in the file, it consists of the title, volume, tempo, channel pointer, instrument, blah blah... XD #3 The MML file isn't ready to insert. You should replace the ===CH 0X=== with #x(where X is the channel number) Actually, it is really tough to do. I repeat, REALLY TOUGH TO DO. It may take 5+ hours to insert the music successfully. I hope you can understand. If you don't, please go to SMW Central - Hack discussion section, where there's a music request thread. ____________________ Busy with chem and osu! |
Main - SMW Hacking - please help me with mml files! | New thread | New reply |
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