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The Kins
Posted on 03-13-07 08:12 AM Link | Quote | ID: 14655


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Posted by noha420
I don't know much about how this all works. Does anyone know if there's a chip inside the Wii that runs all the VC games, or is it a game built into a Nintendo made emulator? Either way I could foresee a program that would allow your average ROM to be playable with the built in Wii hardware through a homemade program. Or if the VC systems aren't built into a chip in the Wii, once you could seperate any game from it's possible emulator (or even use a homebrew emu), you could have a program that would take any ROM, and form a "new" VC title with no encryption. But then again, I don't know how any of this works, so this is all strictly theoretical.
Each game is packaged "inside" an appropriate emulator. However, playing your own ROMs through the VC is impossible, for various reasons touched upon (like the hilariously over the top encryption). Your only real bet is to use an exploit to run a emulator coded for the Gamecube.

Laplace's Demon
Posted on 03-13-07 03:52 PM Link | Quote | ID: 14743


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Posted by Ailure
Worst case we just have to wait for quantum computing becoming a thing that the commmon man have, and can afford.


But if quantum computers become widely available to consumers, won't companies simply start devising stronger and more obscure encryption algorithms, to the point that God himself couldn't crack them?

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HyperHacker
Posted on 03-25-07 05:32 AM Link | Quote | ID: 18941

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k.

Running our own VC games on the Wii is going to mean running homebrew on the Wii. Running homebrew is going to mean finding a hole, because we are NOT cracking an RSA key any time soon. This does NOT mean it's impossible: The PSP and DS used RSA and other encryption. Always remember: The Dreamcast was "unhackable". (And Nintendo's idea of security is changing the case of a password to a backdoor in the drive's firmware.)

Mod chips already exist but they only allow backups and Gamecube homebrew (as GCN uses no signing), not Wii homebrew.

This forum seems to be the most active Wii hacking forum (which isn't saying much); most of the posts are spambots (don't click, it's a trap!) , but there is intelligent discussion in there. Some interesting findings were made in this thread; mainly that the Photo Channel dislikes corrupt filesystems. Wiili is also a good Wii news source (or more accurately, Gamecube homebrew news source, because all the Wii news is "new version of some emulator for Gamecube").

Tanks
Posted on 06-06-07 06:37 AM (rev. 3 of 06-06-07 06:42 AM) Link | Quote | ID: 42875


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WISE FWOM YOUR GWAVE!

Ok... now that this thread is revived, I'd like to show you guys a few discoveries I've made here. First off, Exhibit A. This thread has a guide to how to rip VC games or anything hosted on Wii Shops server (it's the biggest post in the thread ). (just as a tid bit, it's an Apache server ) Now you have to register to get the PS3 proxy... Fuck that, I'll just host it for you

You see. The wii doesn't download one big .bin file, like we've seen when we place VC games on our SD cards and view them on our computers. Instead it downloads smaller files and puts them together on the wii.

Now that you have set yourself up, I'd like to show you some of my findings.

I have Super Mario Bros.'s Files. This should be interesting to see if you can get the rom out of it.

I have Internet Channel's Files. (warning, this is kinda' big AKA a slight server clogger for me) I'm not sure if you'll get far with this but it'll be neat if you can.

I also have some .bin files I found through the proxy.

They're updates for the news channel and weather channel. There is also a wii message there too. I had already received this message months ago from Nintendo but for some reason, it kept popping up in the proxy. To view these, I suggest you use note pad. The news files are fairly garbled but it's possible to make out an article here or there. The Message should be easily read by all. And as for the weather updates, it's garbled all the way through.

Hope you have fun with this!

Edit: Since some people can't getinto GBAtemp, I'll post the guide here.


How to Install Wii VC Games From Your PC

PC INSTRUCTIONS PART 1
1. Download the "PS3 ProxyServer GUI English" at http://www.ps3news.com/forums/downlo...o=file&id=3673
2. Install (obviously)
3. Find your network connection, right click it, click status, then the support tab, and take note of your computers IP Address and the Default Gateway

WII INSTRUCTIONS
4. Go to Wii System Settings, then to internet, under wii system settings 2, and choose connection settings.
5. Select a new connection, or one you can change.
6. Using wireless, search for an access point.
7. Pick your default point, and let it auto connect.
8. Then go back to that connection you just made and select change settings.
9. Leave the SSID the same, leave security the same
10. On Auto-Obtain IP select no, and then advanced settings.
11. Change your Wii's IP address to 192.168.1.xxx (xxx=any number you will remember) The subnet mask is 255.255.255.0 and the default router is the same as the default gateway from step 3.
12. Then on Auto-Obtain DNS select no, and advanced settings. For Primary DNS insert your default gateway from step 3 and leave secondary DNS blank (all zeros)
13. For Proxy Server Select use and then advanced settings.
14. Insert your computers IP Address from step 3. and make the port 8080, and select no for user name & password.
15. On MTU Value insert 1500
16. Then save and DON'T TEST YET!

PC INSTRUCTIONS PART 2
17. Open up PS3 ProxyServer GUI english (should be located on your hard drive under program files, but not on the start menu)
18. Click the big start button before doing anything
19. For IP address insert your wii's IP address you set in step 11, and leave the port at 8080.
20. Check the Wii box.

WII INSTRUCTIONS PART 2
21. Start the connection test, if all goes well it should connect, decline/cancel the system update.
22. Go to the Wii Store
23. Go to the VC games, and then to games you've purchased.
24. Take note of one of them, then go to the wii home, then to wii storage, then channels, and delete that games channel.
25. Now go back to the VC games that you've downloaded, and pick redownload on the game you just deleted, and confirm until the game is downloaded.

PC INSTUCTIONS PART 3
26. In the PS3 ProxyServer program, click the Logs tab.
27. You will see many address pop up.
28. The addresses you will need will end in tmd, 00000000, 0000001, 0000005, 000006 (only tested with NES, other systems may vary)
29. Once these show up, click each one and save into a folder (ex: Super Mario Bros. VC folder)
30. Once these have downloaded, take the addresses you obtained in step 28 for the downloads and put all of them into the third tab of the proxyserver program. (Do this by clicking add for each address (five in all), then place the website address on the left. Then to the right click that little dot, and direct it to the file that you downloaded via the address on the left on your computer. Do this for all five files.

WII INSTRUCTION PART 3
31. Go and delete whichever game you had just redownloaded, and then go and download it again. Instead of downloading from the net it will download from your computer. This can be verified by looking at the logs on the proxyserver program, and by the speed of the download (almost instant)

I have only tested this with NES games.

I have also found out how to find download links for games you haven't purchased. To do this you must go to the description page of the game. Then in the proxyserver take note of the website that shows up. Then compare it to your other address and you should see a pattern, especially if you redownload two NES games.

I haven't been able to check the checksum from the one on my System to the one on my computer due to my memory card reader on my pc acting up.

Also haven't been able to get any unpaid games to install. I think the TMD file holds the information we need though.


Here are some links to games:

Solomon's Key
http://ccs.cdn.shop.wii.com/ccs/down...14F45/00000006
http://ccs.cdn.shop.wii.com/ccs/down...14F45/00000005
http://ccs.cdn.shop.wii.com/ccs/down...14F45/00000001
http://ccs.cdn.shop.wii.com/ccs/down...14F45/00000000
http://ccs.shop.wii.com/ccs/download...0100000001/crl
http://ccs.shop.wii.com/ccs/download...0146414F45/tmd

SUPER MARIO BROS.
http://ccs.cdn.shop.wii.com/ccs/down...14745/00000006
http://ccs.cdn.shop.wii.com/ccs/down...14745/00000005
http://ccs.cdn.shop.wii.com/ccs/down...14745/00000001
http://ccs.cdn.shop.wii.com/ccs/down...14745/00000000
http://ccs.shop.wii.com/ccs/download...0100000001/crl
http://ccs.shop.wii.com/ccs/download...0146414745/tmd

The Legend of Kage
http://ccs.cdn.shop.wii.com/ccs/down...15445/00000006
http://ccs.cdn.shop.wii.com/ccs/down...15445/00000005
http://ccs.cdn.shop.wii.com/ccs/down...15445/00000001
http://ccs.cdn.shop.wii.com/ccs/down...15445/00000000
http://ccs.shop.wii.com/ccs/download...0100000001/crl
http://ccs.shop.wii.com/ccs/download...0146415445/tmd

Also note the CRL file. it is 0kb and if downloaded is blank under notepad. Also note it is downloaded from the same place in each file.

Happy Hacking!

P.S. Sorry if this is crappy, it's late, and I'm tired.

btw, if you post this guide someplace else, at least give me credit and link back to PS3news.com thanks.


PS. The links given in this guide don't work...

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Celice
Posted on 06-06-07 07:12 AM Link | Quote | ID: 42889


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:o

Maybe my Wii will get some life now if this thing comes through finally

Craig341
Posted on 06-06-07 03:12 PM Link | Quote | ID: 42960


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Doubt no one knows of this but I'm passing it along anyway.

Shadic
Posted on 06-06-07 04:12 PM Link | Quote | ID: 42967


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Tanks
Posted on 06-06-07 04:45 PM Link | Quote | ID: 42979


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Posted by Shadic
Tanks, that's really cool...

Just wondering.. Does it only work if you download the same game from your PC to the Wii? Or could I "try" and download Zelda 2, and actually download an SMB romhack?


Well... Basically all I've done so far is download the files which are compiled into a VC game onto my PC. If we can find a way to put those things together, we could possibly extract the rom and insert another. The only problem here is, we have no way of getting this to work on the wii yet. The two ways I can think of are these.

A) Finding a way to put these files together and finalize the file. What I mean by finalize is that the wii somehow encodes the file so it can only be played on a specific console. If we can find out how a file is "finalized" we'll be on the right track. By comparing the full file downloaded from the VC to the wii along with the seperate "pre-finalized files" downloaded to the PC, we could possibly be able to figure out. If we can pull that off, I'm pretty sure all one would need to do is place the new "finalized" file onto an SD card and it should work.

B) We find someone who hasn't upgraded the firmware on there console and have them use the wii shop browser trick. We'll have someone host the files for any VC game we choose. The person with the Wii will then attempt to download them to his Wii. If this works, we will have made our first step in this big process. Now if it does work, we should continue by looking into the files and finding the rom, replacing it, and have the guy try again. In theory, this should allow the guy to play a whole different rom via the VC emu.

Now these are only theories and I'm currently siding with "option A" since it will be much more practical since we won't have to all go out and get new wiis. I would like to see option B attempted sometime though.

The reason I have given out these files though is because I have no idea how to look into them. I have gone through with a hex editor but there's nothing special I've seen inside.

Also, Craig, I'm enjoying this Wii shop via Firefox. I'm not sure yet, but I might be able to use this to my advantage at one point.


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Panzer88
Posted on 06-06-07 05:11 PM Link | Quote | ID: 42985


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I might be getting a Wii in the near future, if I do I'll let you know and not update it till we get to play around a bit, you'll have to let me know what to do WHEN I do get it.

Anyways, so I'll let you know when that happens.

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Tanks
Posted on 06-06-07 05:13 PM (rev. 2 of 06-06-07 06:01 PM) Link | Quote | ID: 42986


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Posted by Panzer88
I might be getting a Wii in the near future, if I do I'll let you know and not update it till we get to play around a bit, you'll have to let me know what to do WHEN I do get it.

Anyways, so I'll let you know when that happens.


That's great! But I think the one thing you will need is the Nintendo Wifi USB dongle thing... then we should be set.

EDIT:

I'm currently comparing the files between SMB and and the pieces on my PC in a hex editor. I'd like to ask anyone in the US who has any NES VC files on their wii to please upload them for me. (I need SMB the most...) I've found something interesting and I might need these files.

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Celice
Posted on 06-06-07 08:59 PM Link | Quote | ID: 43026


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I have about six NES games from a torrent.

-Legend of Zelda
-Donkey Kong
-Mario Bros. (I think it's the arcade version though...)
-Pinball
-Solomon's Key
-Wario's Woods

They all come up to 69.2MB though .____.;;

The torrent was names "WII GAMES" or something like that, if I remember.

KawaiiImoto-e
Posted on 06-07-07 10:56 PM Link | Quote | ID: 43363


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____
I don't know where I posted this, but I think the encryption for the VC-Games and oder Channels is done like it is if you download software directly to your cell phone.

Second; I downloaded many VC-Games, if someone want's my Channels, no prob, but beware, my Private Folder is 256 MB.

I also witnessed, if I purchase or download a Channel not in my Wii Memory, it states that an X amount of Blocks will be free after Download. But after the Download, my Wii reports a Y amount of Blocks free, where Y > X.

I think each game has it's own emulator, but those may be shared between games which need the same emulator.

Also, let's not forget that each title comes with it's own instruction manual.

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interdpth
Posted on 06-08-07 04:19 AM (rev. 2 of 06-08-07 04:23 AM) Link | Quote | ID: 43521


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Wait, is it possible to download a channel game from a site, then put it on the SD card and it'll play?

Sorry if it sounds like a lame question.

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http://interdpths.blogspot.com/

Tanks
Posted on 06-08-07 04:24 AM Link | Quote | ID: 43524


Dry Bones
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Posted by interdpth
Wait, is it possible to download a channel game from a site, then put it on the SD card and it'll play?

Sorry if it sounds like a lame question.


not yet ... that's about all I can say...

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1337_Ac3
Posted on 06-08-07 08:12 PM Link | Quote | ID: 43639


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Posted by Cirvante
Posted by Ailure
Worst case we just have to wait for quantum computing becoming a thing that the commmon man have, and can afford.


But if quantum computers become widely available to consumers, won't companies simply start devising stronger and more obscure encryption algorithms, to the point that God himself couldn't crack them?

Ye, but the Wii would still have RSA encryptions of today.

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HyperHacker
Posted on 06-09-07 09:33 AM (rev. 2 of 06-09-07 09:33 AM) Link | Quote | ID: 43888

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Posted by Celice
NES games from a torrent.
Posted by KawaiiImoto-e
my Private Folder
Both useless. Those are after the Wii has encrypted/combined them into one file. We need the files before that, captured from a download.

Posted by Tanks
Also note the CRL file. it is 0kb and if downloaded is blank under notepad. Also note it is downloaded from the same place in each file.
Content/Console Revocation List?

KP9000
Posted on 06-10-07 01:08 AM Link | Quote | ID: 44058


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The VC data saved to an SD card is SAVE DATA only. Namely, a save state is stored onto it. Someone with a mod chip could probably figure out how to browse the on-board flash memory on the Wii iteself. It seems to take forever to transfer to the SD card, which implies that it's trying to encrypt the data. If it's trying to encrypt the data, then that means it sits in the flash memory unencrypted. Either that, or it uses some simpler form of encryption before it stores the Savestate to the Wii, then encrypts it even more. Cadohacan says it uses a 1024-bit AES(?) encryption method.

If you want to test my theory at a very basic level, copy a VC game to an SD card and take it to another Wii that doesnt have that VC game and try to copy it to that Wii. The message that it gives you implies that the data on the card isn't the actual game. It says something like "Cannot copy save data until the game has been played" or something to that effect.

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KawaiiImoto-e
Posted on 06-11-07 08:20 AM Link | Quote | ID: 44488


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____
Posted by KP9000
The VC data saved to an SD card is SAVE DATA only. Namely, a save state is stored onto it. (...)


I think you missunderstood something there.

The VC-Data is the data, you copied to it, it's not always the save data, if yoou copy the channels, you only copy the channel, and not the save data.

The save data can be copied, but not the save states.

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KP9000
Posted on 06-11-07 08:38 AM Link | Quote | ID: 44489


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Posted by KawaiiImoto-e
Posted by KP9000
The VC data saved to an SD card is SAVE DATA only. Namely, a save state is stored onto it. (...)


I think you missunderstood something there.

The VC-Data is the data, you copied to it, it's not always the save data, if yoou copy the channels, you only copy the channel, and not the save data.

The save data can be copied, but not the save states.


Makes sense to me. My mistake. But, I was on the right track. Still, all those "games" floating around out there on the internet are only game saves and nothing else. Useless data, until someone (never) cracks Nintendo's encryption.

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Posted on 06-11-07 05:18 PM (rev. 2 of 06-11-07 05:21 PM) Link | Quote | ID: 44546


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