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Main - ROM Hacking - About vsnes and hacking rom via through the ram map. New thread | New reply


MiniCompute
Posted on 07-19-07 05:33 AM Link | Quote | ID: 56165


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Is it possible to do this at all by having vsnes open and changing X's palette in MMX2 in there and sending the changes to the ram map in zsnes debugger ? I prefer not to use snes9x at all I hate that blasted thing.....

NightKev
Posted on 07-19-07 06:56 AM Link | Quote | ID: 56173


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By VSNES do you mean ZSNES?

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Celice
Posted on 07-19-07 07:16 AM Link | Quote | ID: 56174


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I think VSNES is actually a savestate viewer :o

MiniCompute
Posted on 07-19-07 07:21 AM Link | Quote | ID: 56175


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yeah celice thats what I'm yalking abouy would that do the job or should I look into another utility ?

smkdan
Posted on 07-19-07 07:59 AM Link | Quote | ID: 56184


Ninji
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ZSNES has a debugger? I don't know what you mean by changing the 'RAM map' in order to change the ROM contents.

Megaman's palette is at 2B300-2B31F for a headered ROM if that's what you're after.

Raccoon Sam
Posted on 07-19-07 11:23 AM Link | Quote | ID: 56218


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I thought BSNES had a debugger.
Well, nonetheless, if this VSNES you speak of has a debugger, look for values that might change when X changes his palette (get hit, for example).


Now that I read this post, I just noticed that smkdan posted the address in the post above. Consider this post obsolete.

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smkdan
Posted on 07-19-07 12:43 PM Link | Quote | ID: 56227


Ninji
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I haven't played as much as X2 as I did with X3. Can you get powerups and stuff that change your suit?

Also, I didn't take into account the powering up palette.

2B300-2B31F: Palette of plain mega man.
2C480-2C49F: Palette of mega man powering up. It's alternated between frames. It just has more blue added to his suit.

Again, those are headered.


MiniCompute
Posted on 07-22-07 05:39 AM Link | Quote | ID: 56701


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ok I'm looking at this address in BSNES debugger, I used your calculator smk, I'm changing the last 2 bytes but I'm trying to go for a light black color any idea what color byte that might be ?

smkdan
Posted on 07-22-07 07:29 AM Link | Quote | ID: 56729


Ninji
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Try messing around with something like color picker (from MSPaint) to get the colors you want. Convert the RGB you get from it to hex and put it in that color converter.



That calculator is glitchcog's though, not mine.

MiniCompute
Posted on 07-22-07 09:41 PM Link | Quote | ID: 56862


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Ok this is mega man x's palette: 2B300-2B31F this is the color black for mega man's body I will be using Standard Hex
SNES Hex (Rev) 000160 0030 Is this the correct address for mega man x's body color change from blue to black ? 2B330


Main - ROM Hacking - About vsnes and hacking rom via through the ram map. New thread | New reply

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