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Main - ROM Hacking - Super Mario world nes pirat full version founted | New thread | Thread closed |
BMF54123 |
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Buzzy Beetle Level: 44 Posts: 338/375 EXP: 575317 Next: 35968 Since: 02-19-07 From: [citation needed] Last post: 6086 days Last view: 6086 days |
Wow. How anyone could ever confuse something this terrible with a 1st-party prototype is beyond me...
Regardless, if you need more proof, the three-eyed "sun" in the ending sequence is the logo for whatever company made this atrocity, and appears in several other equally atrocious games (many of which contain a secret code that will display a full-screen version of it). ____________________ [citation needed] |
CKY-9K |
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Pokey Level: 57 Posts: 32/693 EXP: 1430510 Next: 55418 Since: 06-27-07 From: cKy Last post: 210 days Last view: 118 days |
I don't like this guy.... He's mean... ____________________ |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 1021/3965 EXP: 19779675 Next: 277021 Since: 02-19-07 From: Sweden, Skåne Last post: 3301 days Last view: 2052 days |
Posted by BloodstarMost NES pirate games lack coyright. And it dosen't say who it is copyrighted to... making it a kinda pointless copyright. xD ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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iamstillhiro1112 |
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Paragoomba Level: 20 Posts: 61/66 EXP: 42415 Next: 24 Since: 03-09-07 Last post: 6119 days Last view: 6111 days |
It looks like the ROM is finally gettind distrubuted. I seen it on emu-russia. I spose eventually all the other rom sites will have it. |
Smallhacker |
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Panser Swedish weirdo times eleven Level: 42 Posts: 145/339 EXP: 494489 Next: 26873 Since: 02-19-07 From: Stockholm, Sweden Last post: 5185 days Last view: 5184 days |
Posted by iamstillhiro1112 Uh... It has been distributed for over a year... Like I said, finding the full version is old news. ____________________ |
Bloodstar |
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Red Cheep-cheep Level: 33 Posts: 151/201 EXP: 225764 Next: 3415 Since: 02-19-07 From: Philadelphia, PA Last post: 4447 days Last view: 4445 days |
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drjayphd |
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Cheep-cheep Level: 32 Posts: 130/181 EXP: 192906 Next: 13536 Since: 02-20-07 Last post: 6097 days Last view: 2885 days |
Posted by NetSplit Yeah, you may want to see a doctor about that. |
DarkPhoenix |
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Micro-Goomba Level: 12 Posts: 11/19 EXP: 6511 Next: 1410 Since: 05-24-07 Last post: 5300 days Last view: 5287 days |
"Q. How do you decide when to make another Mario game?
A. After we finish a Mario game, the staff usually vows never to do another one! But once the game is released, we start thinking it may not be such a bad idea to add another title to the series. We usually have lots of ideas that we haven't been able to implement yet. A good example is Yoshi the dinosaur who just appeared in Super Mario World. We wanted to have Mario ride a dinosaur ever since we finished the original Super Mario Bros., but it was impossible technically. We were finally able to get Yoshi off the drawing boards with the Super NES." - Shigeru Miyamoto, in the interview in Mario Mania, the SMW strategy guide Given that, the pirate game is impressive if for nothing else but the fact that they accomplished adding Yoshi to the game. |
CKY-9K |
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Pokey Level: 57 Posts: 108/693 EXP: 1430510 Next: 55418 Since: 06-27-07 From: cKy Last post: 210 days Last view: 118 days |
I never knew about that. ____________________ |
Someguy |
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Red Paragoomba Level: 19 Posts: 47/53 EXP: 30561 Next: 5216 Since: 02-22-07 Last post: 6072 days Last view: 4644 days |
They couldn't of had Yoshi with the power of the mappers back then, but later I guess they were good enough... that or this game has Yoshi but doesn't work him too well. T_T |
smkdan |
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Ninji Level: 36 Posts: 55/238 EXP: 288657 Next: 19453 Since: 05-26-07 Last post: 4063 days Last view: 4012 days |
There's no way the cpu held back yoshi from being on the NES. I'd guess it would be the sprite limits that mappers can't work their way around. It's 8 on a line before the NES starting dropping them or the game used flickering to get around that. SNES has 34 (?) per line in comparison before they're dropped from display. Gradius 3 is the only game I can think of that pushed past that limit.
You only need an enemy or two to see the artifacts. |
CKY-9K |
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Pokey Level: 57 Posts: 114/693 EXP: 1430510 Next: 55418 Since: 06-27-07 From: cKy Last post: 210 days Last view: 118 days |
Because on Gradius you have shit flying everywhere. ____________________ |
NetSplit |
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Level: 32 Posts: 36/178 EXP: 188037 Next: 18405 Since: 02-26-07 Last post: 2217 days Last view: 2142 days |
One of the Ranma 1/2 fighting games for SNES goes over the number of tiles per scanline limit at times. As for Yoshi not being possible on the NES, I honestly think it wouldn't be that hard to add Yoshi. The only problem is obviously that it makes undesireable effects more likely happen, such as sprite flickering and too many sprites per scanline. That may have been seen as a problem by Nintendo, although it's really something I would simply expect from an NES game. *shrugs* |
CKY-9K |
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Pokey Level: 57 Posts: 116/693 EXP: 1430510 Next: 55418 Since: 06-27-07 From: cKy Last post: 210 days Last view: 118 days |
There's a glitch were you can keep duplicating crap in yoshi's mouth till the game overloads or something and freezes. ____________________ |
terabyte88 |
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Newcomer Level: 6 Posts: 1/4 EXP: 625 Next: 282 Since: 07-27-07 Last post: 6040 days Last view: 6040 days |
I was always impressed that pirates could do this... and in 1995 nonetheless. Guarantee you though that someone like DahrkDaiz could make a better port of SMW off of the SMB3 engine.... |
Stifu |
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Cobrat Level: 56 Posts: 204/666 EXP: 1361331 Next: 36845 Since: 02-22-07 Last post: 686 days Last view: 308 days |
Posted by terabyte88 Start one, maybe, finish one, unsure. |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 121/2851 EXP: 11921156 Next: 341104 Since: 07-13-07 Last post: 4497 days Last view: 4467 days |
uh whi this thred not closd yet?
< ____________________ we're currently experiencing some technical difficulties |
mwc |
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Newcomer Level: 7 Posts: 1/7 EXP: 1438 Next: 10 Since: 10-21-07 From: Mute City Last post: 5670 days Last view: 4912 days |
Posted by StifuThats a comment! if you dont want to type then dot just say no comment... ____________________ No longer a SMW Central member, but I don't care, it's just another site... |
Sukasa |
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Red Birdo Level: 92 Posts: 533/2112 EXP: 7689584 Next: 67353 Since: 02-19-07 Last post: 4448 days Last view: 3220 days |
uh, mwc?
A) You've obviously misinterpreted what he means. B) This is a 3-month bump. Ker-Closed. |
Main - ROM Hacking - Super Mario world nes pirat full version founted | New thread | Thread closed |
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