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Main - Modern Art - Something (Work in Progress) New thread | New reply

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Kattwah
Posted on 06-18-07 04:51 AM (rev. 2 of 06-22-07 06:28 AM) Link | Quote | ID: 46443


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So I've been working on an image for the past 3 days based off of pure random thought and inspiration...



I don't know what it's for, I don't know why I'm making it, all I know is I want to see it keep growing.

Input is highly welcome, along with comments. (Window content suggestions would be nice as well...)

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Tanks
Posted on 06-18-07 05:02 AM Link | Quote | ID: 46453


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Draw a window with a grid in it. I guess you can take an RPG landscape and add divide it into little squares. something like that.

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Higsby
Posted on 06-18-07 05:15 AM (rev. 2 of 06-18-07 05:18 AM) Link | Quote | ID: 46458


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It definitively looks like it could be used as a menu screen for an RPG. The bottom left corner could be used to list attacks and the bottom right could be used to list items. Just a thought though. Although since there is a menu bar I'm guessing it's supposed to be a level editor.

OoBurns
Posted on 06-18-07 06:21 AM Link | Quote | ID: 46479


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I think you should put something besides a white box in the left window. I don't know what though.

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Hiryuu
Posted on 06-18-07 08:04 AM Link | Quote | ID: 46499

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It looks like a cross between a sound editor and an RPG status window.

That leads to incredibly odd possibilities. RPG SOOOOOUND

Xeon
Posted on 06-18-07 08:39 AM Link | Quote | ID: 46503


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It kind of reminds me of the Fruity Loops UI.

Ailure
Posted on 06-18-07 09:49 AM (rev. 2 of 06-18-07 09:50 AM) Link | Quote | ID: 46518

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It looks neat, but the menu text is hard to read. D:

One spefic things that stands out with the text is the l's, maybe the l just needs to be as high as capital letters.

It does look like a typical tracker program in terms of looks.

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Reinfors
Posted on 06-18-07 06:20 PM Link | Quote | ID: 46593


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The status window looks quite... weird

The sound editor window are nicely done Just like Hiryuu had said, RPG sound? "

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Kattwah
Posted on 06-18-07 06:52 PM (rev. 2 of 06-18-07 07:25 PM) Link | Quote | ID: 46600


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Response time!

Posted by "Tanks"
Draw a window with a grid in it. I guess you can take an RPG landscape and add divide it into little squares.
So basically, a map... I was planning something like that eventually... I think.

Posted by "Higsby"
Although since there is a menu bar I'm guessing it's supposed to be a level editor.
The menubar is there for decorative touch... File and Edit are such standard things that I just had to add them... and then the (grayed out) help button

Posted by "Boourns"
I think you should put something besides a white box in the left window. I don't know what though.
That is supposed to be a slot for a face/avatar... so something goes there eventually.

Posted by "Valkyrie"
It looks like a cross between a sound editor and an RPG status window.
Actually... that isnt SUPPOSED to be a sound editor. It's more supposed to be a volume control box, and the avatar on the left is who you're talking with.

The wavy effect is just to look pretty

Posted by "Ailure"
but the menu text is hard to read. D:
Try looking at the image at 2x size, if problems persist, then I'll consider changing it

Posted by "Renifors"
The status window looks quite... weird
Yeah... those icons were just supposed to be there in place of actual words, but it looks like I need the actual words as well

Do the bars on the right possibly need to have their color toned down slightly?

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BriGuy92
Posted on 06-18-07 06:59 PM Link | Quote | ID: 46602


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Somehow, is a strange way, it looks like it could be almost a Winamp skin...

Gywall
Posted on 06-18-07 06:59 PM Link | Quote | ID: 46603


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Posted by Kattwah
Posted by "Ailure"
but the menu text is hard to read. D:
Try looking at the image at 2x size, if problems persist, then I'll consider changing it


The bold makes it tricky to work out some of the letters in places.

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Reinfors
Posted on 06-18-07 07:17 PM Link | Quote | ID: 46610


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Well, the status icons were not that bad actually, but it seems the color of the icons need to be lighten up and sharpen as well

The bars to the right definitely need to tweak a bit, the color doesn't seems to go well with the bg color

Well... now that I know the sound editor window was supposed to be some soft of transmission, it kinda reminds me of Metal Gear Solid

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Kattwah
Posted on 06-18-07 10:55 PM (rev. 2 of 06-22-07 06:28 AM) Link | Quote | ID: 46669


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Update...

-New (incomplete) map window
-Child window titlebars
-Minimized windows in the bottom left
-Darker colors in the stats window

I think that's all

Comments and criticism would be nice for the map window

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Z-Bot
Posted on 06-18-07 11:27 PM Link | Quote | ID: 46679


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Anyone get a Zelda theme in the air?

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Koitenshin -∞
Posted on 06-19-07 03:27 AM Link | Quote | ID: 46737

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*starts playing Ballad of the Wind Fish*

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Kattwah
Posted on 06-19-07 04:52 AM (rev. 3 of 06-22-07 06:28 AM) Link | Quote | ID: 46753


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Detailies... I think it sets a different tone for now

Not to mention I touched up the font in the child windows to look less... bloaty

(If anyone can think of a better #name for the chatroom, feel free to suggest)

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A big shoutout to Vyper for this

Sukasa
Posted on 06-19-07 04:35 PM Link | Quote | ID: 46861


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#rohmacking

That looks really neat Kattwah! I note however that the Parent window still has no caption... "PitSys 0.5b"? At this moment I'm gonna repeat my suggestion of adding a background image behind the child windows.

setz
Posted on 06-19-07 04:42 PM Link | Quote | ID: 46870


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looks kinda rougelikey .... cool.

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Kawa
Posted on 06-19-07 07:50 PM Link | Quote | ID: 46906


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That's "rogue", Setz. Not "rouge". Rouge the bat, Rogue the X-Man.

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Hiryuu
Posted on 06-20-07 03:17 AM Link | Quote | ID: 47069

Done.
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I smell Gunbound font.

MGS + Kirby + LA?

It could work.
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