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Main - SMW Hacking - Sprite Tool Update + Source Code | New thread | New reply |
Remnic The Hedgehog |
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Chasupa Level: 56 Posts: 29/675 EXP: 1379165 Next: 19011 Since: 05-23-07 From: Kickapoo, Missouri Last post: 5174 days Last view: 5182 days |
I can't find a link to KT's hack. My computer can't translate Japanese text. ____________________ Marry off the poptart, I was strutting my horse. Streisand died in Mordor, It's I, yes I, the cyclopse, lol. |
HyperHacker |
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... Level: 73 Posts: 842/1220 EXP: 3367165 Next: 118703 Since: 03-25-07 From: no Last post: 6092 days Last view: 6076 days |
Posted by icegoomMaybe change that BNE to BEQ. |
icegoom |
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Cheep-cheep Level: 33 Posts: 137/195 EXP: 215648 Next: 13531 Since: 02-25-07 From: United States Last post: 6048 days Last view: 6050 days |
OK, that seems to have done it. Thanks. If anyone's interested in a roving Chomp, here it is. No guarantees it'll work properly. I know very little ASM, so the code's probably extremely sloppy. (If somone who knows what they're doing wants to look at it and see if there are any major problems, I'd appreciate it) |
Sparx |
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Cheep-cheep Level: 33 Posts: 145/198 EXP: 220654 Next: 8525 Since: 02-24-07 From: San Diego, CA Last post: 6099 days Last view: 663 days |
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Yoshi Master |
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Red Goomba Level: 15 Posts: 10/35 EXP: 16354 Next: 30 Since: 03-30-07 From: Wouldn't tell you if I wanted to... yeah. Last post: 5962 days Last view: 5933 days |
Posted by icegoomI have to say that is a really cool sprite you have going there. I have no problems with it, tho I kinda tweaked it a little bit just because I'm picky. I think it would be really cool if we had a chain chomp to where you could break the chain somehow and it would chase you around like the roving chomp. |
HyperHacker |
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... Level: 73 Posts: 848/1220 EXP: 3367165 Next: 118703 Since: 03-25-07 From: no Last post: 6092 days Last view: 6076 days |
IIRC, SMB3's chomps would break free after 50 lunges. A bit long to wait, but probably not hard to implement.
Posted by SparxGet 7Zip, it's better. BTW, in case anyone was wondering: BNE = Branch if Not Equal, BEQ = Branch if EQual. Simple eh? |
Raccoon Sam |
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Cobrat Level: 56 Posts: 226/672 EXP: 1380181 Next: 17995 Since: 02-19-07 From: Hi Last post: 3469 days Last view: 2700 days |
Posted by HyperHacker Grrrr there's just too many of those darn acronyms >:{ ____________________ |
NEONswift |
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Paragoomba Level: 20 Posts: 36/66 EXP: 42438 Next: 1 Since: 03-04-07 From: England Last post: 5863 days Last view: 5582 days |
Posted by Raccoon SamOf course theres alot of those Acronyms its assembly :/Posted by HyperHacker Spritetool is about to get a big playing around with by me as I need to change a bunch of enemies for a hack im working on. ____________________ Deviant Art Profile |
Sparx |
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Cheep-cheep Level: 33 Posts: 150/198 EXP: 220654 Next: 8525 Since: 02-24-07 From: San Diego, CA Last post: 6099 days Last view: 663 days |
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HyperHacker |
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... Level: 73 Posts: 859/1220 EXP: 3367165 Next: 118703 Since: 03-25-07 From: no Last post: 6092 days Last view: 6076 days |
Posted by Raccoon SamWhen you're typing thousands of them, it's nice not to have to type "BranchIfNotEqual" every time.Posted by HyperHacker |
Ribo Zurai |
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Micro-Goomba Level: 10 Posts: 6/13 EXP: 3703 Next: 711 Since: 03-25-07 From: São Paulo, Brazil Last post: 6075 days Last view: 6075 days |
Are you going to make more sprites? Like an Giant Koopa? |
Reini |
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Koopa Level: 25 Posts: 3/104 EXP: 83431 Next: 6189 Since: 05-19-07 Last post: 5254 days Last view: 5240 days |
Posted by icegoomPosted by Yoshi Master How can I download the hack?That site is almost completely in Japanese. Posted by Sparx Maybe you forgot to insert the GFX for these sprites. |
Sparx |
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Cheep-cheep Level: 33 Posts: 159/198 EXP: 220654 Next: 8525 Since: 02-24-07 From: San Diego, CA Last post: 6099 days Last view: 663 days |
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Remnic The Hedgehog |
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Chasupa Level: 56 Posts: 31/675 EXP: 1379165 Next: 19011 Since: 05-23-07 From: Kickapoo, Missouri Last post: 5174 days Last view: 5182 days |
mikeyk, some guys at SWMCentral keep complaining that some YI sprites aren't correct and they want me to solve their problems. Like the YI Goomba. Do you have any offsets to make the squished Goomba wriggle around or maybe a way to make Spear Guys appear correctly? ____________________ Marry off the poptart, I was strutting my horse. Streisand died in Mordor, It's I, yes I, the cyclopse, lol. |
mikeyk |
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Paragoomba Level: 22 Posts: 6/74 EXP: 49984 Next: 8366 Since: 06-11-07 Last post: 6048 days Last view: 4124 days |
Remnic: The YI sprites were never completely finished. I released them in case people wanted to use them as is, or modify them to make them better. I'm not really doing any sprite work right now, because I see myself getting wrapped up in the SMW disassembly project. Maybe someday I'll get around to finishing them, but there's always the opportunity for a motivated person to beat me to it.
Sparx: I don't know if I ever inserted those sprites into a hack, so maybe the tilemap is off. If the GFX don't look right, I would recommend modifying the GFX file so they do. |
Tanookirby |
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Micro-Goomba Level: 12 Posts: 4/19 EXP: 6529 Next: 1392 Since: 04-22-07 Last post: 5269 days Last view: 1454 days |
Posted by icegoom Don't expect that Bowser to be in the current version of the hack. I've played through the entire thing and from what I viewed using Lunar Magic, there is more to come. Do any of you guys have videos of these custom sprites anyway? |
lwares |
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Koopa Level: 25 Posts: 14/103 EXP: 82064 Next: 7556 Since: 06-13-07 From: Colchester, UK Last post: 5914 days Last view: 5259 days |
Just to let you know in case you haven't played it, there are two different variations of bowser in "Brutal Mario" from SMB. and SMB. 3. ____________________ L.Wares Need any information or help hacking SMW? ask these people via PM: Music & SFX - mattrizzle & blackhole89 addmusic - S.N.N. Custom sprites/sprite tool - mikeyk |
Mario2008 |
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Red Paragoomba Level: 20 Posts: 9/61 EXP: 37644 Next: 4795 Since: 03-25-07 Last post: 5520 days Last view: 5520 days |
anyone know how to make a shooter with sprite tool to drop rock from a chuck every time. How to you insert that on the hack. |
Remnic The Hedgehog |
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Chasupa Level: 56 Posts: 57/675 EXP: 1379165 Next: 19011 Since: 05-23-07 From: Kickapoo, Missouri Last post: 5174 days Last view: 5182 days |
Well if you want it to "drop" a rock, use the Sprite Generator which is already in Sprite Tool but if you want it to use the shooting SFX, use the shooter which is in the Custom Sprites of SMWCentral. ____________________ Marry off the poptart, I was strutting my horse. Streisand died in Mordor, It's I, yes I, the cyclopse, lol. |
darklink898 |
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Paratroopa Level: 30 Posts: 1/158 EXP: 155684 Next: 10185 Since: 07-01-07 From: Enhasa Last post: 5870 days Last view: 5662 days |
Main - SMW Hacking - Sprite Tool Update + Source Code | New thread | New reply |
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