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Main - SMW Hacking - Title screen smoke tile? New thread | New reply


Smallhacker
Posted on 06-08-07 10:47 AM Link | Quote | ID: 43594


Panser
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This is a thing that has annoyed me for... I have no idea how long.

During the title screen fade in and circle effect, there's a smoke tile shown, serving no purpose whatsoever.

The original SMW staff hid it behind the SUPER MARIO WORLD logo, but in some hacks where the logo is different, the smoke tile is visible.

Has anyone found a way to remove it?

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Sukasa
Posted on 06-08-07 08:27 PM Link | Quote | ID: 43644


Red Birdo
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No, but I bet I know where I can find out how to remove it

I'll look into that tonight.

Smallhacker
Posted on 06-08-07 10:23 PM Link | Quote | ID: 43670


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BMF already figured most of it out.

The sprite is the ghost flying around Donut Ghost House on the overworld.

During the title screen loading, the overworld sprites are also loaded, and for some reason, it draws the sprites on screen too.

Setting 278C2 to EAEAEA will disable drawing that tile, but I'm not 100% sure if there are side effects or not.

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tt87
Posted on 06-10-07 03:10 AM Link | Quote | ID: 44090


Leever
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anyone got a screen shot of this? it sounds interesting

Higsby
Posted on 06-10-07 03:50 AM (rev. 3 of 06-10-07 03:51 AM) Link | Quote | ID: 44103


Pokey
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At first I thought it was something I did to make it appear but I guess not.

P.S. Please don't comment on that screen shot. It's a very incomplete screen shot of my hack (I haven't really worked on the title screen yet).

BMF54123
Posted on 06-10-07 03:56 AM Link | Quote | ID: 44104


Buzzy Beetle
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Right now, I think the safest way to get rid of that tile is to either hide it behind your title, or erase the offending smoke tile via ExGFX for that level. I wouldn't go messing with ASM code until we know exactly why/how the sprite shows up when it does.

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Main - SMW Hacking - Title screen smoke tile? New thread | New reply

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