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Main - Help/Suggestions/Bug Reports - Need help with some kind of transparency... New thread | New reply


Peardian
Posted on 05-29-07 03:28 AM Link | Quote | ID: 39276


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In order to map the final level in Mario & Luigi: Superstar Saga, I need help. In case you haven't played it (and I highly suggest you do), Bowser's Castle is filled with boiling lava which casts a somewhat eery glow on the walls and floors. For example...

Exhibit A

this screen is a composite of this...

The Underwhere

combined with this...

MY EYES! THE GOGGLES! THEY DO NOTHING!

which the VBA's map viewer shows as this...

OOoooooOOOOooooOOOoooo...


At first, I had no idea how to cause this effect. Then, I discovered a similar effect in Fireworks, but unfortunately, the effect (or rather, the map image) was so weak that it barely shows up at all, and even after multiplying the intensity of the glow four times, it still only produced half the amount shown in the screen. If I can't figure out how to work this, I may have to resort to taking screens of every single incident of the glow, which could lead to inconsistency, which could make the map look somewhat sloppy. So please, someone help. I'm so close to finishing! And this is the only thing from preventing it!


Xkeeper
Posted on 05-29-07 03:29 AM Link | Quote | ID: 39277


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Why not just leave out the glow ?

And all it is is additive blend, I'm sure.

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Peardian
Posted on 05-29-07 03:37 AM Link | Quote | ID: 39281


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If I leave out the glow, it makes the castle sort of boringish. The glow adds to the effect of the place.


Do you know of a better way to do this additive blend? My way isn't working...

MeowMix
Posted on 05-29-07 04:27 AM Link | Quote | ID: 39302

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*gasp* Peardian! You posted in the wrong forum! This should go in Rom Hacking!


Xkeeper
Posted on 05-29-07 04:35 AM Link | Quote | ID: 39305


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Thanks for a waste of a reply, and technically this is the kind of thread that has no forum to go into (he's not hacking a ROM or anything). Hell, it could go in General Chat.

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MeowMix
Posted on 05-29-07 04:37 AM (rev. 2 of 05-29-07 04:38 AM) Link | Quote | ID: 39307

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Posted by Xkeeper
Thanks for a waste of a reply, and technically this is the kind of thread that has no forum to go into (he's not hacking a ROM or anything). Hell, it could go in General Chat.
Wait, if he's not hacknig a ROM then.....what IS he doing ?

Peardian
Posted on 05-29-07 06:53 AM Link | Quote | ID: 39339


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I'm mapping Mario & Luigi: Superstar Saga.



...wait, you're new here... Uh, welcome?


Anyway, Xk, do you have Fireworks or a similar program? I figure the best way for me to get the effect to work is somehow intensify the colors in the glow layer. Anyway I can do that? If I can do that, then Fireworks's effect should be fine.

MeowMix
Posted on 05-29-07 07:23 AM Link | Quote | ID: 39343

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Posted by Peardian
I'm mapping Mario & Luigi: Superstar Saga. <!-- Didn't you read my post? --> Yes, but I guess I didn't understand it :\



...wait, you're new here... Uh, welcome? <!-- Who are you? --> It is a mystery.


Sonicandfails
Posted on 05-30-07 08:05 PM Link | Quote | ID: 39601


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This person knows of "It is a mystery".
You are not new.

Also, what seems to be the problem? You have the picture right there...

I don't quite understand what you are having trouble with when you have part of it right there.

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Gywall
Posted on 05-30-07 08:14 PM Link | Quote | ID: 39604


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He's trying to assemble the map in one go, without going to bit by bit with a screenshot then another then another.

Couldn't you use something like OpenCanvas and use like.. the multiply mode to generate the effect? >>

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Tyty
Posted on 05-30-07 10:19 PM Link | Quote | ID: 39621


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1 word, photoshop, it would work nice for that, it has transparency settings, and layer modes.

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Skreeny
Posted on 05-31-07 02:34 AM Link | Quote | ID: 39684


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Posted by Sonicandfails
I don't quite understand what you are having trouble with when you have part of it right there.
The light flickers. He wants it to be completely consistent, so doing it one piece at a time is probably extremely irksome.

Peardian: Assuming Fireworks has the same blending options as Photoshop (it's been too long, sorry), it seems to work best if you set the blending style to Linear Dodge, 100% opacity.

For comparison...
Your image:


Composite:


The colors aren't quite perfect, but decently close.

And tyty210, just because you've never heard of it doesn't mean that Fireworks doesn't also support that. I'm fairly certain it has, even since the version I had several years ago.

Tyty
Posted on 05-31-07 04:00 AM Link | Quote | ID: 39718


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I know fireworks supports it, it's just I haven't used fireworks many times, and I'm too used to photoshop, so thats what I suggest to people, but either would work I guess, besides adobe owns both now, so theres probably gonna be a fireshop, or photoshop and fireworks fused or something like that.

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