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Main - The Landfill - SMW2000 - the naming thread. | New thread | Thread closed |
Koitenshin -∞ |
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Happy Hour! Level: 81 Posts: 1190/1556 EXP: 4849607 Next: 143242 Since: 03-25-07 Last post: 2677 days Last view: 2674 days |
The same reason mine says I've been here since the Dawn of Time. They're just true. NightKev simply wasn't smart enough to turn his leveling on though.
I like the title you came up with but....it reminds me of cybersex. Wrath of Cyber: The Sexus Chronicles. XD ____________________ What FF7: Advent Children Character Are You? |
tt87 |
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Leever Level: 33 Posts: 100/194 EXP: 214049 Next: 15130 Since: 02-21-07 Last post: 5251 days Last view: 5050 days |
You have a very naughty mind... |
NightKev |
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Cape Luigi Level: 131 Posts: 1007/4792 EXP: 26231630 Next: 192990 Since: 03-15-07 Last post: 3735 days Last view: 3647 days |
Posted by trip deringIgnore Koitenshin Anyway, how much work is done on your hack exactly? ____________________ |
tt87 |
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Leever Level: 33 Posts: 101/194 EXP: 214049 Next: 15130 Since: 02-21-07 Last post: 5251 days Last view: 5050 days |
About 2 worlds total. I've hit a small snag in world 2 where the vertical levels are all glitchy. I welcome anyone to try and help me with this. |
joe |
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Red Paratroopa Level: 31 Posts: 26/172 EXP: 178034 Next: 7329 Since: 04-08-07 From: Justus League 2 Last post: 6117 days Last view: 6085 days |
I'd be glad to. What's the problem, exactly? It seems that Nintendo threw in vertical level modes literally at the last second, so it might just be some simple changes. ____________________ "I'm sick of it and I'm out. See you around." ~Cpu's last post here |
tt87 |
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Leever Level: 33 Posts: 105/194 EXP: 214049 Next: 15130 Since: 02-21-07 Last post: 5251 days Last view: 5050 days |
Ok, if you grab my latest demo (SMW2000 Demo v2.75) you can check it out. It's unlocked for that reason.
And I appreciate your help. |
joe |
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Red Paratroopa Level: 31 Posts: 32/172 EXP: 178034 Next: 7329 Since: 04-08-07 From: Justus League 2 Last post: 6117 days Last view: 6085 days |
I'm glad to help.
The background glitches are caused by having an entrance on an odd-numbered screen. Just move the entire level up one screen and it will go away. ____________________ "I'm sick of it and I'm out. See you around." ~Cpu's last post here |
tt87 |
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Leever Level: 33 Posts: 106/194 EXP: 214049 Next: 15130 Since: 02-21-07 Last post: 5251 days Last view: 5050 days |
cool thanks. can you figure out why my pipe wont let me move in world 3?
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joe |
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Red Paratroopa Level: 31 Posts: 41/172 EXP: 178034 Next: 7329 Since: 04-08-07 From: Justus League 2 Last post: 6117 days Last view: 6085 days |
I'd ask that to someone more experienced with hacking the overworld, but if you want my opinion, I'd say move both pipes into empty spaces, delete them, and create new ones.
One other thing: Message blocks and tides both use layer 3. ____________________ "I'm sick of it and I'm out. See you around." ~Cpu's last post here |
Legomen |
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Red Koopa Level: 28 Posts: 125/139 EXP: 128907 Next: 2431 Since: 05-19-07 Last post: 5601 days Last view: 5550 days |
congratulations
/board/thread.php?id=1337 its LEET ____________________ Sorry for my bad english |
Sukasa |
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Red Birdo Level: 92 Posts: 966/2112 EXP: 7689832 Next: 67105 Since: 02-19-07 Last post: 4448 days Last view: 3220 days |
Uhm, legomen?
YOU JUST BUMPED A YEAR-OLD THREAD |
Main - The Landfill - SMW2000 - the naming thread. | New thread | Thread closed |
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