Views: 51,925,754
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 06-17-19 03:47 PM
Guest: Register | Login

0 users currently in ROM Hacking | 2 guests | 2 bots

Main - ROM Hacking - Megaman Ultra 2 Update New thread | New reply

Pages: 1 2

infidelity
Posted on 05-24-07 01:12 PM Link | Quote | ID: 37991


Fuzz Ball
Level: 62

Posts: 1/953
EXP: 1953172
Next: 31514

Since: 05-24-07

Last post: 113 days
Last view: 36 days
Just wanted to let everyone know that Megaman Ultra 2 is still a WIP. It's my 2nd installment of my "Ultra" series. Megaman Ultra 2, is a rom hack based off the Megaman 4 rom. I began work on this project back in May 05.




sorry for the lack of screenshots, there's tons of suprises, and I dont want to spoil anything.

Thank you for your time.

PSlugworth
Posted on 05-24-07 04:19 PM Link | Quote | ID: 38013


Cheep-cheep
Level: 31

Posts: 22/189
EXP: 174320
Next: 11043

Since: 02-19-07
From: Brooklyn, NY

Last post: 3258 days
Last view: 885 days
Oh my God in heaven...

More screen shots, please!

____________________
andrew sylvester dot com | retrogaming @ robot vaudeville

kuja killer
Posted on 05-24-07 06:37 PM Link | Quote | ID: 38036


Level: 51

Posts: 3/600
EXP: 982856
Next: 31082

Since: 03-20-07
From: Lake Havasu City, Arizona

Last post: 7 days
Last view: 2 hours
And i'd just also like to say that some people may or may not remember me, that I was working on a megaman 3 hack ...I refuse to give any details on it right now ...but I wont be done until sometime in the year 2009 to 2010 or later. ...

NetSplit
Posted on 05-25-07 07:14 AM Link | Quote | ID: 38274


Level: 30

Posts: 12/178
EXP: 159205
Next: 6664

Since: 02-26-07

Last post: 442 days
Last view: 367 days
I do like that boss select screen, though I wonder where you'll find the pattern table space to put in boss portraits. Got enough space?

Additionally, is this hack going to be like Mega Man Ultra, gameplay-wise? I definitely appreciate the work put into the hack, but I am not much of a fan of some of the level designs and sprite modification choices. I am hoping that your abilities in level design have matured with the rest of your hacking talent, as often happens with hackers. Hope to see more from you.

infidelity
Posted on 05-26-07 12:09 AM Link | Quote | ID: 38426


Fuzz Ball
Level: 62

Posts: 2/953
EXP: 1953172
Next: 31514

Since: 05-24-07

Last post: 113 days
Last view: 36 days
the boss pics fit in fine. i just put ?'s cause I dont want to show anything yet.

my hacking ability has increased.

you'll get a pm when the time comes for a beta tester.

Googie
Posted on 05-26-07 04:50 AM Link | Quote | ID: 38525


Giant Paratroopa
Level: 73

Posts: 79/1391
EXP: 3480693
Next: 5175

Since: 02-19-07
From: Long Island City, NY

Last post: 151 days
Last view: 151 days
I hope to see more pics soon, I still play and enjoy the first game so I know I'll enjoy this hack when it's finished.

infidelity
Posted on 05-26-07 01:59 PM (rev. 3 of 05-26-07 04:39 PM) Link | Quote | ID: 38642


Fuzz Ball
Level: 62

Posts: 3/953
EXP: 1953172
Next: 31514

Since: 05-24-07

Last post: 113 days
Last view: 36 days
WOW! I'm so thrilled that Megaman Ultra still has replay value, more than a year after. It means so much to read that, and it makes all the work I'm doing now so worth while. A promise to everyone. You will not be disapointed with this one.

p.s. I'll try to see what I can scrounge up for screenshots down the road.

*edit*

Capcom Presents


Title Screen


Hope this can tide you folks over for a little while.

Zycor
Posted on 05-27-07 04:50 AM Link | Quote | ID: 38772


Ninji
Level: 34

Posts: 1/237
EXP: 242142
Next: 11509

Since: 05-27-07

Last post: 3053 days
Last view: 2998 days
Looks good so far. I don't know why... but I'm starting to get the urge to do a MegaMan Redrawn hack... >.>

What do you plan on doing for the Robot Masters anyways? Thinking of programming some new ones? Good luck with whatever you plan to do, unless you just gotta redo all the mugshots because the background uses up all of them nearly.

____________________
Why are you reading this? My post is up there^

infidelity
Posted on 05-27-07 03:32 PM (rev. 3 of 05-27-07 03:37 PM) Link | Quote | ID: 38931


Fuzz Ball
Level: 62

Posts: 4/953
EXP: 1953172
Next: 31514

Since: 05-24-07

Last post: 113 days
Last view: 36 days
yes all of the 8 bosses are going to be different. Not just the visual aspects of them.

Jigglysaint
Posted on 05-28-07 09:16 PM Link | Quote | ID: 39205


Red Paragoomba
Level: 19

Posts: 5/62
EXP: 32593
Next: 3184

Since: 04-04-07

Last post: 2842 days
Last view: 579 days
I am working on a Megaman 4 hack too, working title called Megaman 4 DX. While mine is not going to have new graphics or sound, it will change the aspect of gameplay. The story is going to stay the same, but the gameplay is going to be slightly different. Kuja helped me as well.

Googie
Posted on 05-29-07 06:32 AM Link | Quote | ID: 39336


Giant Paratroopa
Level: 73

Posts: 84/1391
EXP: 3480693
Next: 5175

Since: 02-19-07
From: Long Island City, NY

Last post: 151 days
Last view: 151 days
Those screens look pretty good, I really like how you put Mega Man in the title screen.

Dr. Hell
Posted on 05-29-07 07:44 AM Link | Quote | ID: 39351


Lakitu
Level: 49

Posts: 65/552
EXP: 868992
Next: 14891

Since: 03-02-07
From: Pittsburgh, PA

Last post: 3259 days
Last view: 3216 days
Hey it's looking great so far. The only thing that bugs me, and it bugged me for your first MMU hack, do you want me to whip up a new ULTRA for the title screen? I can see what I can do using photoshop, and maybe make the perspective look a little cleaner, and then just dump that into YY-CHR.

infidelity
Posted on 05-30-07 10:20 PM (rev. 2 of 05-30-07 10:21 PM) Link | Quote | ID: 39623


Fuzz Ball
Level: 62

Posts: 5/953
EXP: 1953172
Next: 31514

Since: 05-24-07

Last post: 113 days
Last view: 36 days
My Original "ULTRA" Design



Dr. Mario "ULTRA" Design




As you can tell, it's a bit off centered. I tried designing it 3 different ways to fit, but i wont stay centered. I also did a little modification to the "L" in YY-CHR. I felt it was way to close to the "U". So I pulled the "L" 1 step to the right.


Anyway, I like your design. Any other ideas?

Dr. Hell
Posted on 05-30-07 10:24 PM Link | Quote | ID: 39625


Lakitu
Level: 49

Posts: 66/552
EXP: 868992
Next: 14891

Since: 03-02-07
From: Pittsburgh, PA

Last post: 3259 days
Last view: 3216 days
Oooh I like the red in there. I'm going to be working on finishing Chorus of Mysteries, but after that let me know if there's any small stuff like I did with the "ULTRA" that you would like.

infidelity
Posted on 05-31-07 12:07 AM Link | Quote | ID: 39649


Fuzz Ball
Level: 62

Posts: 6/953
EXP: 1953172
Next: 31514

Since: 05-24-07

Last post: 113 days
Last view: 36 days
Thank You for the new logo design

Googie
Posted on 05-31-07 01:06 AM Link | Quote | ID: 39659


Giant Paratroopa
Level: 73

Posts: 87/1391
EXP: 3480693
Next: 5175

Since: 02-19-07
From: Long Island City, NY

Last post: 151 days
Last view: 151 days
I like the new "Ultra" graphics too, looks pretty cool.

Dr. Hell
Posted on 05-31-07 02:19 AM Link | Quote | ID: 39681


Lakitu
Level: 49

Posts: 68/552
EXP: 868992
Next: 14891

Since: 03-02-07
From: Pittsburgh, PA

Last post: 3259 days
Last view: 3216 days
Yeah I should probably write a photoshop to YY-CHR tutorial seeing how it's an easy thing to do, and it can really spruce up a title screen, or sometimes even a background.

Skreeny
Posted on 05-31-07 02:40 AM Link | Quote | ID: 39688


Cobrat
Level: 53

Posts: 159/653
EXP: 1119301
Next: 37818

Since: 02-21-07

Last post: 3566 days
Last view: 3067 days
Hmm... Excuse me for being picky, but... there are a few things that I find a bit problematic about the new ultra. If the bottom row of tiles has the appropriate colors, I'd suggest you thicken the bottom parts of the letters, the L looks a bit bad. Further, it's a drop shadow. The edges of the shadow should not be in line with the edges of the letters.

Otherwise, I like it. Fits the style pretty well. Better than I could do on my own, that's for sure.

Dr. Hell
Posted on 05-31-07 03:10 AM Link | Quote | ID: 39701


Lakitu
Level: 49

Posts: 69/552
EXP: 868992
Next: 14891

Since: 03-02-07
From: Pittsburgh, PA

Last post: 3259 days
Last view: 3216 days
Well I didn't really intend on the bottom being a drop shadow. I just wanted it to be darker, but if infidelity wants to screw with it he can.

optomon
Posted on 05-31-07 09:39 AM Link | Quote | ID: 39801


Leever
Level: 32

Posts: 24/198
EXP: 186634
Next: 19808

Since: 03-05-07
From: Vancouver, WA

Last post: 682 days
Last view: 270 days
Great select screen!

I have been heavily anticipating this game, so not having much else revealed is a little bit tortuous to me. I can only assume you've changed roughly everything.
Pages: 1 2


Main - ROM Hacking - Megaman Ultra 2 Update New thread | New reply

Acmlmboard 2.1+3δ (2016-01-08)
© 2005-2016 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.127 seconds. (340KB of memory used)
MySQL - queries: 121, rows: 161/0, time: 0.059 seconds.