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Main - Gaming - YOU MUST CONSTRUCT ADDITIONAL PYLONS...AGAIN | New thread | New reply |
Krisan Thyme |
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Red Cheep-cheep Level: 34 Posts: 175/216 EXP: 251681 Next: 1970 Since: 02-21-07 Last post: 6133 days Last view: 6109 days |
Posted by Xenesis What are you even talking about? WoW's original Dev team left very early on, it is widely believed that the game was going to go in a completely different direction before that happened.. Besides, it is an MMO, you can't really compare it to the previous games of the series. Not to mention, it can't be that craptacular (no matter what you or I thinks) if it has managed to dominate the MMO market since its launch. WC3 just went in a different direction. "Nothing like the old games" versus "Same old rehash of crap." Can't win with that logic, just doesn't work. Besides, I personally felt it was a pretty good game for what it was, and so did plenty of other people. (Even if it was a distance away from the originals in the series.) Starcraft was released nine years ago, you can't "whore out" something that hasn't been revisited in that long a period.. and as well, it is widely hailed as one of the best all time RTS games out there. Besides, the story did end up leaving a big opening for a sequel.. (And don't mention Ghost, that was a spin off title that went through a ton of issues in its dev cycle, it was canned because it wasn't going anywhere.. besides, more people want another RTS from Blizzard set in the SC universe than some oddball FPS\Stealth shooter.) Not to mention, that a lot of people (myself included) have just wanted this, for quite awhile. Be happy that a lot of fans get what they want instead of grumbling about Blizzard not inventing a new universe.. =P (Besides, as a writer myself.. I find it MUCH easier to work with my current universes than to re-invent new ones.. The more you try to make anew, the more they start to look like each other.. which in many ways is worse than continuing existing storylines.) Annnd.. I'm not even going to try and decipher your firecrackers comment, since the game is still early in development and there isn't that much media to use as a frame of reference for something like that yet. |
Xenesis |
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Level: 46 Posts: 83/416 EXP: 672744 Next: 39030 Since: 02-20-07 Last post: 4396 days Last view: 3104 days |
It took three nukes to clear one screen. THREE.
I expect massive damage when I nuke things. Oh, and WoW is the natural extension of 'Hero'Craft III. Warcraft II : RTS Warcraft III: Hero Game with meatshields World of Warcraft: Hero MMORPG Seems like a natural extension to me. And just tell me that Bliz isn't whoring out it's games when Starcraft II Generic Expansion Pack, World of Starcraft etc. get released. |
Thexare Blademoon |
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Cheep-cheep Level: 32 Posts: 121/180 EXP: 191487 Next: 14955 Since: 02-19-07 Last post: 5976 days Last view: 5969 days |
Posted by Xenesis So do you want something new or not? You appear to be bitching either way. |
Xenesis |
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Level: 46 Posts: 86/416 EXP: 672744 Next: 39030 Since: 02-20-07 Last post: 4396 days Last view: 3104 days |
I want something completely new, unrelated to Starcraft, Warcraft, Diablo, Lost Vikings or Rock and Roll Racing. The craptacular comment is the fact that Blizzard seems to have forgotten how to make games fun in the last few years. They have talent as a studio which is mostly being wasted IMO. |
Xkeeper |
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Level: 105 Posts: 1724/2846 EXP: 12039488 Next: 222772 Since: 02-19-07 Last post: 6072 days Last view: 2809 days |
If you want something new and fresh, you're in the wrong industry ____________________ I dealt with it. |
Mystery Gourmet |
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Buzzy Beetle Level: 44 Posts: 90/388 EXP: 605225 Next: 6060 Since: 03-08-07 Last post: 5417 days Last view: 5415 days |
Posted by Xenesis |
Skreeny |
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Cobrat Level: 56 Posts: 144/653 EXP: 1322984 Next: 75192 Since: 02-21-07 Last post: 5352 days Last view: 4854 days |
Posted by XenesisThe amount needed is seldom the same as the amount used. I regularly used that many to clear screens in the original, for a combination of embarrassing the opponent and to clear out meddlesome buildings. The fact of the matter is, I'm pretty sure those nukes did the same damage as the ones in the original (look at the blast radius on the outside of the damaged area, not on the inside). Posted by XenesisHAY I CAN ARGUE BASED ON HYPOTHETICALS TOO. THAT NEW POKEMON FPS IS GONNA SUCK. |
witeasprinwow |
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Bloober Level: 47 Posts: 188/444 EXP: 740168 Next: 26035 Since: 03-20-07 Last post: 5441 days Last view: 5832 days |
Posted by Xenesis Well, excuse me if they didn't want to redo the game's entire delicate balance between races and build strategies just to give you cooler nukes. I agree the graphics aren't looking great as of now, but they're still so far from done that I would expect them to change at least a little before release. Posted by Xenesis The difference between what Blizz has put out and whoring out sequels is that everything Blizz has put out with one of it's beloved trademarks on it (Warcraft, Diablo, Starcraft) has been quality through and through. Who cares if they're set in the same world when they're all fucking quality games? All their old universes are still just as interesting as when they were new. I'm really surprised and really disappointed the guy with the Final Fantasy avatar is complaining about whoring out sequels. |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 827/3965 EXP: 19797607 Next: 259089 Since: 02-19-07 From: Sweden, Skåne Last post: 3313 days Last view: 2064 days |
I'm amused that minerals resemble Blue Tiberium in screenshots.
I don't recall it being that dark blue. And about nukes. Some RTS series had really weak nukes, but made them stronger with it's sequels. Command and Conquer: Red alert probably have the weakest nuke in the whole CnC series. Super weapons was made much more powerful in CnC3, but then buildings were generally bigger scalewise too. And while all sides had different super weapons, and while they worked differently in how they damage stuff... they still did do around the same amount of damage. And Starcraft is one of those RTS games that made three different sides without resorting to having 'clone units' between the sides that functions nearly the same. Biggest similarity between the sides in Starcraft is pretty much how they collect resources. While I prefer CnC3 (and Red alert games) over Starcraft I have to say that each side have some similarity. It's understandable when it's two/three different human factions... but not with a third alien faction. xD But yeah, I find it awesome when they manage to balance a game without resorting to making lots of clone units. Gaming companies are sometimes in a moment 22 situation when it comes to sequels. You either hold onto a working formula, and get blamed on for not being too original, or you strife away from it and people complain that the new system works worse than the original or that it feels like a different game series. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Skreeny |
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Cobrat Level: 56 Posts: 145/653 EXP: 1322984 Next: 75192 Since: 02-21-07 Last post: 5352 days Last view: 4854 days |
I suspect they seem that dark because there's actual lighting in this one, and space is... not the brightest place in the universe. Put them somewhere well-lit and I could see them being more similarly colored to the ones in the first one.
Actually, they don't look much darker than the old ones, anyway. Just a bit less bleached-looking, really. |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 831/3965 EXP: 19797607 Next: 259089 Since: 02-19-07 From: Sweden, Skåne Last post: 3313 days Last view: 2064 days |
Hmm, I blame the similarity for the fact that minerals seems to be glowing now. xD At least, I would expect the mineral appearing slightly transparent in Starcraft2. Then it's early screenshots and it might change, and it might not. :p ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Xeogred |
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Porcupo Level: 40 Posts: 259/305 EXP: 422377 Next: 18932 Since: 02-19-07 From: Temple of Time Last post: 6129 days Last view: 6129 days |
Posted by Xenesis Supreme Commander. 1 nuke from that game would have wiped out everything on that screen easily. One Commander dying would probably have been like 5 times the radius of that screen. |
Xenesis |
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Level: 46 Posts: 87/416 EXP: 672744 Next: 39030 Since: 02-20-07 Last post: 4396 days Last view: 3104 days |
Exactly. That is why I love SupCom so.
A nuke isn't a nuke if you can't laugh diabolically while you do it. Then again, a Supcom Nuke would wipe out an entire standard Starcraft map.
I remember when the Blizzard mantra was to make everything as fun and as broken as hell in the Betas and then scale them back in the final releases. Anyway, it's a sequel. There's going to be a new balance regardless.
Well, I thought WoW and WCIII were crap, but that's just me. Quality crap, but still crap.
That's because Square takes about 5 games to do things right before they then fuck it up again. FF6 IMO is the only one that stands decently in terms of plot. Posted by Mystery GourmetPosted by Xenesis You might be surprised to know that Diablo II is one of the games I'm more fond of. Starcraft was fun in the day but I'm sick of it, as is Warcraft I/II. Posted by Xkeeper I'm an idealist.
Which is exactly why sequels aren't usually as exciting as new IPs, unless you are a hardcore fan of the original game and they make it similarish. Then again, I still feel the desire to slap people upside the head when they complain that AWDS isn't exactly like AW2 with just new COs. |
slimthug102 |
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Flurry Level: 37 Posts: 62/256 EXP: 324781 Next: 13472 Since: 02-19-07 Last post: 5696 days Last view: 4173 days |
so, who's reinstalled SC?
Brushing up and stuff totally forgot how to play zerg and terran |
theclaw |
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Panser Level: 42 Posts: 97/348 EXP: 513337 Next: 8025 Since: 03-26-07 Last post: 4172 days Last view: 2123 days |
I haven't gotten into RTSs much. Played a tiny bit of SC a few years ago, sometimes I'll play that Dawn of War game. Can't afford to buy SupCom or CnC3 now though. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 875/4792 EXP: 26254649 Next: 169971 Since: 03-15-07 Last post: 3746 days Last view: 3658 days |
I never uninstalled SC . After 6 years of playing it, I'm "ok" at melee games . ____________________ |
Squash Monster |
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Buster Beetle Level: 48 Posts: 54/469 EXP: 805201 Next: 18342 Since: 02-22-07 From: New York Last post: 5708 days Last view: 5708 days |
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Koitenshin -∞ |
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Happy Hour! Level: 81 Posts: 1138/1556 EXP: 4853870 Next: 138979 Since: 03-25-07 Last post: 2688 days Last view: 2685 days |
Posted by Squash MonsterPosted by Xenesis |
Squash Monster |
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Buster Beetle Level: 48 Posts: 55/469 EXP: 805201 Next: 18342 Since: 02-22-07 From: New York Last post: 5708 days Last view: 5708 days |
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witeasprinwow |
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Bloober Level: 47 Posts: 198/444 EXP: 740168 Next: 26035 Since: 03-20-07 Last post: 5441 days Last view: 5832 days |
Posted by Squash MonsterPosted by Koitenshin +∞This is true.Posted by Squash Monster See also: Postcount I've had this theory about these kinds of things for a long time, and I'm glad someone agrees with me. Interestingly, if you know the right kind of psychology, you could make those games (or even message boards) ten times as addicting as they already are. Which would be... really bad. EDIT: I get this on and off sometimes. I guess it depends if I like the game; I never really wasted my time maxing out, say, FF9, because I wanted to just finish the game as soon as possible so I could get it done with. (Plus there was still a thin hope in me that the game would stop being so miserable towards the end, which was not quite satisfied...) |
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