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Main - ROM Hacking - Why no Kirby super star hacking?(or any kirby hacking) New thread | Thread closed


troopa pride
Posted on 05-16-07 11:16 PM Link | Quote | ID: 35863


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Everyone keeps saying how good Kirby Super Star was but I am wondering why there is no Kirby Super Star hacking.
I can imagine that there wont be a Kirby Super Star Editor in the futur unless people actually show that they want it, so I am making this thread to both ask a question why there is no Kirby Super Star hacking and to show that it is noticed that the best Kirby game has no one even considering to hack it.

If this belongs in a better topic do NOT hesitate to move this thread and do not give any notifications.Just simply move the topic were it belongs.

ps.If anyone considers making an editor which could NOT be somthing tooken for granted or made in 1 day, I would gladly test it even if there is no graphic support.I am used to no graphic support =P

Sonicandfails
Posted on 05-16-07 11:18 PM Link | Quote | ID: 35864


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Because the game (and all Kirby games) has seven compressions. SEVEN. Each compressing the last. Its not an easy job, and it has been hacked, but not the kind of hack you are thinking of. Its been ripped apart, but the most that has been done with it is a decompressor really. This is one of the hardest games to get anything out of, so deal with it and be glad if an editor comes out ever!

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troopa pride
Posted on 05-16-07 11:22 PM Link | Quote | ID: 35865


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Posted by Sonicandfails
Because the game (and all Kirby games) has seven compressions. SEVEN. Each compressing the last. Its not an easy job, and it has been hacked, but not the kind of hack you are thinking of. Its been ripped apart, but the most that has been done with it is a decompressor really. This is one of the hardest games to get anything out of, so deal with it and be glad if an editor comes out ever!

Okay thanks for explaining.

I guess I will never get futur hopes of a Kirby game editor.
The likeliness of that is less then a YI music patch for smw since YI's music is to big for SMW's music bank

NetSplit
Posted on 05-17-07 12:52 AM Link | Quote | ID: 35883


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I'm amazed that third thread came up with the Kirby hacking thread just a little further down the page. I suggest you read that if you want information on Kirby hacking, as that's the best there is for now.

Sukasa
Posted on 05-17-07 02:19 AM Link | Quote | ID: 35902


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Posted by Sonicandfails
Because the game (and all Kirby games) has seven compressions. SEVEN. Each compressing the last. Its not an easy job, and it has been hacked, but not the kind of hack you are thinking of. Its been ripped apart, but the most that has been done with it is a decompressor really. This is one of the hardest games to get anything out of, so deal with it and be glad if an editor comes out ever!


Actually, according to the documentation my decompressor was based off of, there are 7 different kinds of compression, yes, but they do not compress each other, rather, one or another will be used to compress a section of data in a larger file, for example:

bytes 0 to 4 might be stored as uncompressed, whereas bytes 5 to 9 might be compressed via LZ-copy

Sonicandfails
Posted on 05-17-07 02:27 AM Link | Quote | ID: 35905


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>8(

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HyperHacker
Posted on 06-02-07 11:53 AM Link | Quote | ID: 41337

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That's it? Pff. Pokémon G/S's graphics have 7 different compression formats too. Lunar Compress might even already support this format.

Main - ROM Hacking - Why no Kirby super star hacking?(or any kirby hacking) New thread | Thread closed

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