Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,488,016
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-26-24 02:44 PM
Guest: Register | Login

0 users currently in Display Case | 1 guest

Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ New thread | Thread closed

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114

Trax
Posted on 05-26-08 11:29 PM Link | Quote | ID: 84224


Yellow Stalfos
Level: 71

Posts: 347/1145
EXP: 3035835
Next: 131279

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Posted by Raccoon Sam
Damn right..!
Awesome job there, Trax.
EDIT: I hope it works on Tiger

Right now, I aim for a Tiger/Leopard Universal Binary, but it may become a problem if I want to implement a mutant menu object for selecting colors from color wells palettes. Keeping backwards compatibility can be a pain sometimes. That is probably one of the reasons why I didn't implement color selection in any of my Editor projects yet...

messiaen
Posted on 05-26-08 11:31 PM (rev. 2 of 05-27-08 02:58 AM) Link | Quote | ID: 84225


Cheep-cheep
Level: 32

Posts: 2/193
EXP: 204454
Next: 1988

Since: 05-26-08
From: Porto Alegre, Brazil

Last post: 4443 days
Last view: 4771 days
That looks nice Racoon Sam . It seems like after the TT64 was released few people continuted working on SM64 hacking, but there are still interesting possibilities. Here is an (outdated) screenshot of some mushroom platforms (with movable collision maps) on "Flatworld":


Googie
Posted on 05-29-08 04:49 AM Link | Quote | ID: 84353


Giant Red Paratroopa
Level: 77

Posts: 262/1407
EXP: 4181150
Next: 9979

Since: 02-19-07
From: Brooklyn, NY

Last post: 9 days
Last view: 9 days
Here's another hack that's been in my HD for two years...



Original game is called Banana... ^____^'

Just giving this game a Lolo face lift, just a few knick knacks, and edit the title screen...

____________________
My Linktree

Insectduel
Posted on 05-29-08 08:50 PM (rev. 2 of 05-29-08 08:51 PM) Link | Quote | ID: 84386


Hammer Brother
Level: 68

Posts: 70/1069
EXP: 2687804
Next: 40996

Since: 02-16-08
From: Insectduel's office

Last post: 1257 days
Last view: 1256 days
That's why I like about you Googie. Always doing another project with another good graphics.

As a result what I'm doing so far in my MM1 Project, I've finally managed to fix Protoman's body structures. The X and Y frame patterns are the source for S. Joe's Arm and Body.


MM3's actual style


Fixed Style

I should thank NetSplit for that. Now it's time for me to re-draw Protogirl. And I got more sprite frames to deal with.

I've also fiddled with the Yellow Devil. At first, I thought it was a sprite. It was a BG Image.



The ROM offset for them

$1e973 Yellow Devil Piece Tables
$1e999-1ea30 Yellow Devil Graphics Tile Database

I'm too lazy to explain the byte for $1e973 and what it means. You get the idea.

And if you're doing the Yellow Devil GFX database, use the FCEU's PPU Viewer to insert the tile number. Right now, I can't tell you which Touhou character will be the Yellow Devil until the game is released.

Kawa
Posted on 05-29-08 09:43 PM Link | Quote | ID: 84395


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 138

Posts: 941/5344
EXP: 30945263
Next: 717718

Since: 02-20-07
From: The Netherlands

Last post: 4498 days
Last view: 2633 days



____________________
Wife make lunch - Shampoo
Opera - give it a spin
Spare some of your free time?
<GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered
Kawa rocks — byuu

Mystery Gourmet
Posted on 05-30-08 02:44 PM Link | Quote | ID: 84439


Buzzy Beetle
Level: 44

Posts: 349/388
EXP: 604666
Next: 6619

Since: 03-08-07

Last post: 5405 days
Last view: 5404 days
If said touhou character is NOT Evil Eye Sigma i'll be dissapointed

JoeZero
Posted on 05-31-08 11:23 PM (rev. 3 of 06-01-08 01:29 PM) Link | Quote | ID: 84496

Newcomer
Level: 5

Posts: 3/3
EXP: 396
Next: 133

Since: 05-12-08
From: Natols

Last post: 5808 days
Last view: 5807 days
Random stuff in a random room that I randomly change from time to time. I
think I'll keep it more or less the way it is, though.


Movin' 3 from Joe Zero on Vimeo.

____________________
I am Error.

Xenesis
Posted on 06-01-08 04:43 AM Link | Quote | ID: 84526


Level: 46

Posts: 151/416
EXP: 672124
Next: 39650

Since: 02-20-07

Last post: 4385 days
Last view: 3093 days
Posted by Kawa




Monkey island meets pokemon?

What? :o

Kawa
Posted on 06-01-08 01:50 PM Link | Quote | ID: 84533


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 138

Posts: 943/5344
EXP: 30945263
Next: 717718

Since: 02-20-07
From: The Netherlands

Last post: 4498 days
Last view: 2633 days
Xenesis gets a cookie. It's a bit of a meme around the house, actually. Most MI jokes are.

We lolled when I was playing Fate of Atlantis yesterday and Indy offered to trade a squab-on-a-stick for his fine leather jacket. I might hack that line.

____________________
Wife make lunch - Shampoo
Opera - give it a spin
Spare some of your free time?
<GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered
Kawa rocks — byuu

Ailure
Posted on 06-02-08 02:39 PM Link | Quote | ID: 84559

Hats
Steam Board2 group
Level: 121

Posts: 2871/3965
EXP: 19779365
Next: 277331

Since: 02-19-07
From: Sweden, Skåne

Last post: 3301 days
Last view: 2052 days
If OpenPoké is all Monkey Island esque... it would be win. :o Just saying.

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


Kawa
Posted on 06-02-08 08:37 PM Link | Quote | ID: 84571


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 138

Posts: 944/5344
EXP: 30945263
Next: 717718

Since: 02-20-07
From: The Netherlands

Last post: 4498 days
Last view: 2633 days
I won't stop you from making such a game yourself.

____________________
Wife make lunch - Shampoo
Opera - give it a spin
Spare some of your free time?
<GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered
Kawa rocks — byuu

Ailure
Posted on 06-06-08 11:04 PM Link | Quote | ID: 84747

Hats
Steam Board2 group
Level: 121

Posts: 2893/3965
EXP: 19779365
Next: 277331

Since: 02-19-07
From: Sweden, Skåne

Last post: 3301 days
Last view: 2052 days
Well I just hope the OpenPoké game won't be too... similar to the original (somewhat stale) games. xD

____________________
AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org


Kawa
Posted on 06-07-08 12:23 PM Link | Quote | ID: 84764


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 138

Posts: 947/5344
EXP: 30945263
Next: 717718

Since: 02-20-07
From: The Netherlands

Last post: 4498 days
Last view: 2633 days
HAW HAW HAW!

____________________
Wife make lunch - Shampoo
Opera - give it a spin
Spare some of your free time?
<GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered
Kawa rocks — byuu

Trax
Posted on 06-11-08 11:49 PM Link | Quote | ID: 84978


Yellow Stalfos
Level: 71

Posts: 365/1145
EXP: 3035835
Next: 131279

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Okay, I'm about good to go with a Nuts & Milk editor, just to go along with SMKDan's release, although, as usual, it doesn't interests as many people...

Nuts & Bolts

The app includes options (not visible on the screenshot) for level Copy and Paste, add and remove levels. You change your brush with the matrix at the top or by right-clicking on a tile in the editor. There's a field at the bottom of the window that shows if there are any errors, like too many or absence of certain objects. Palettes are not optimal yet, the bricks and pipes colors don't cycle, and there's no palette editor. When this will be working correctly, I'll release version 1.0 ...

NetSplit
Posted on 06-12-08 01:28 AM Link | Quote | ID: 84982


Level: 32

Posts: 82/178
EXP: 188034
Next: 18408

Since: 02-26-07

Last post: 2217 days
Last view: 2142 days


It's a WIP. The stage is probably too hard right now, as I've having a lot of trouble beating the second half consistently. And yes, that's a new enemy I programmed based on the one from Mega Man 2. It's far more dangerous than its MM2 counterpart.

Googie
Posted on 06-12-08 05:21 AM Link | Quote | ID: 84994


Giant Red Paratroopa
Level: 77

Posts: 272/1407
EXP: 4181150
Next: 9979

Since: 02-19-07
From: Brooklyn, NY

Last post: 9 days
Last view: 9 days
That's what's up NetSplit, I love it! Seeing the Sun in back of the ladder, gives that 16bit feeling, and putting that MM2 enemy in MM1 is tight. People sleep on what you can do with MM1, keep doing your thing...

____________________
My Linktree

Raccoon Sam
Posted on 06-12-08 02:54 PM Link | Quote | ID: 85020


Cobrat
Level: 56

Posts: 488/672
EXP: 1380044
Next: 18132

Since: 02-19-07
From: Hi

Last post: 3468 days
Last view: 2699 days
Posted by Trax



Whoa, that looks super awesome..!

____________________


Insectduel
Posted on 06-12-08 07:47 PM (rev. 2 of 06-12-08 07:48 PM) Link | Quote | ID: 85039


Hammer Brother
Level: 68

Posts: 78/1069
EXP: 2687804
Next: 40996

Since: 02-16-08
From: Insectduel's office

Last post: 1257 days
Last view: 1256 days
It's good to see your thing NetSplit. The graphics look kind of decent.

Project Update





Finally created Quinton out of Big Eye's Sprite. I'm going to manage to edit it's AI and do ASM shortly this week. (may require freespace if I need to ) For some reason, it has the same AI as flea.



I've seen many hacks used MM2-MM6 Shot Projectiles but mine now used the index palette which is Sprite Palette#2.

Posted by Googie
hacking 10 levels in MM1 is better than 32 levels in SMB lol!


Exactly! But I'm going to edit all levels for last after all ASM stuff. I'm on my own now and got to be more creative.

PSlugworth
Posted on 06-12-08 10:59 PM Link | Quote | ID: 85048


Cheep-cheep
Level: 32

Posts: 75/189
EXP: 205841
Next: 601

Since: 02-19-07
From: Brooklyn, NY

Last post: 5033 days
Last view: 2660 days
Insectduel,

The new enemies are interesting and clever re-interpretations from other games, but I would rethink some of the palettes--the harsh contrast with the white in both the Break Man and Quint sprites just looks a little funky to me.

Food for thought, anyway.

____________________
andrew sylvester dot com | retrogaming @ robot vaudeville

Raccoon Sam
Posted on 06-12-08 11:08 PM Link | Quote | ID: 85049


Cobrat
Level: 56

Posts: 489/672
EXP: 1380044
Next: 18132

Since: 02-19-07
From: Hi

Last post: 3468 days
Last view: 2699 days
Sutte Hakkun translation


Haven't heard anything from the Aeon Genesis version in some time.. Thought I'd go for a translation myself.

____________________

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114


Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ New thread | Thread closed

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.166 seconds. (334KB of memory used)
MySQL - queries: 94, rows: 122/123, time: 0.048 seconds.