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05-21-24 09:17 AM
Acmlm's Board - I3 Archive - - Posts by S.N.N.
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User Post
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-27-05 05:45 PM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
Oh, good find. I will fix that one

Thanks for that GoYo
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-28-05 12:46 PM, in Pit of 100 Trials: Delve Duo (Current floor; 20) Link
I think I get you. So I can spend three skill points then..hmmm....

So can I put 1 SP into Fire, and then 2 to make it L2 fire? If so, then I'll take that
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-28-05 01:49 PM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
As requested, the .RAR file is now downloadable.

So...any comments on the hack itself so far?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-28-05 02:08 PM, in My Hack ^_^ Link
Those GFX look great! The first few screens look pretty good, but the ghost house ones...ehh, I'd fix those grey blocks.

Overall, nice work so far. Show your overworld when it has some more stuff on it, and I bet it'll look good
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-28-05 05:33 PM, in Pit of 100 Trials: Delve Duo (Current floor; 20) Link
1 SP left...hmmm...I'll learn Punch then

..

how basic can I get?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-29-05 12:44 PM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
Ah, those pirhanas. I thought for sure after I tested them in the level I took them out thanks for pointing that out, else I never would have noticed

I admit, my first three or so levels are a bit...well..crap, compared to my later ones. Once you hit about 1-4 or 1-5, you'll notice a drastic improvement
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-29-05 01:45 PM, in Kirby vs. Shy-Guy Link
Double cube!!! Can't wait to see what happens when they get to the fort! Will they finally confront that pesky little Bandit? But most of all, how long do we have to wait until the next comic? All these will be answered, tonight, at 11.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-29-05 01:51 PM, in Super Mario World - The Ice Board Collection Link
Well....can't say they look bad. The water is a nice touch, but as for now, I can't really judge. Only thing I can say is not to used the glitched Pirahna plant sprite in the pipe - it doesn't look good.

Overall, like I said, I can't really judge, but it looks alright so far. When you get some more screens, maybe of some in the emulator, I will decide
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-29-05 03:48 PM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
Thanks insect Now it'll start to get good!

Just for everyone's info, I reuploaded my hack, with many more bug fixes. It's replaced over my old one. All the bugs posted in this thread have been fixed, and some more I found myself

It's at the top, but if you're too lazy to scroll up, get the updated patch here
It evens comes with a little bit of 3-1, if you guys want to try it
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-29-05 05:45 PM, in Problems logging in... Link
Well, Xk posted an announcement about it. I cleared my cookies and everything, but it didn't work. Just follow his link in the announcement, log in there, then come back here. Worked for me, so it'll probably work for you guys
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 10:38 AM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
Hmm...ok, I'll address the problems one by one from top to bottom.

asdf: I know about that problem, and unfortunately, have absolutely no clue how to fix it
asdf: Yeah, there are some cases like that in the demo. I think this weekend I'll sit down and completely fix them all.
asdf: Ok, I fixed that one
asdf: Other people were having the *go through the wall problem* I will have to change it around a bit there.
fabio: Yep, I intended for Yoshi to be up a few squares in the intro. I can't start him on the red platform, else it'll go by itself.
fabio: I seem to be having a lot of these doom problems And I didn't do something about it? Ok, I'll fix that one.
asdf: Another doom door huh? I'd better really start testing my doors
asdf: Well, unless you're the slowest man alive, you should be able to hit the ! switch and climb up he 4 blocks. But I guess you have a point - I'll make it so that you can exit the room and come back.
asdf: Well, that's why I put a platform underneath, so you could jump on it THEN fire the egg. I don't know what I will do about this one do. I think I'll just move the line guide thing down.

Thanks for these guys. Like I said, if anyone can get to world 2, it's a lot better than when I was starting


(edited by SoNotNormal on 12-30-05 09:39 AM)
(edited by SoNotNormal on 12-30-05 09:41 AM)
(edited by SoNotNormal on 12-30-05 09:42 AM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 01:14 PM, in Need input...do you approve of this level type? *WIDE IMAGE* Link
I think it's a great idea. It's definitely unique, and it looks really fun and cool! Those are my favorite kinda of puzzles - the ON/OFF ones, so I say go for it
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 04:19 PM, in smb 1 extrta hard levels [ss] Link


When you say "extra hard" you aren't kidding. Those look very hard. But in the 22nd screenshot (going from left to right from the top) Bowser is cut off. And half Bowser just looks funny

Great job though, but I think the difficulty might be a bit too high
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 04:27 PM, in "Long time listener, first time caller." Link
ROM hacking is the most interesting thing you've seen on the internet? What about OMG CLICK HERE GET MILLION $ FREE?

Welcome to the board - so I suppose we'll see you a lot in the ROM hacking section?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 05:19 PM, in Have you ever...? (The end! Finally!) Link
Nope... not that I remember.

Have you ever threw up in the middle of class?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 05:21 PM, in Save Bottlecaps, Make Art Link
Looks great You should make Luigi or something, that would look awesome

Bottle caps, hm? I'm a collector myself, but it's for beer bottle caps. Good thing we have a couple beer stores close by
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 06:04 PM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
The first problem, it shouldn't do that. It doesn't when I play it. Odd....
The second problem, I don't even know how to fix. I might just take out the pits altogether.
The text box shouldn't be there.
And the last one, well, apparently it's caused because of the boss music in Tap-Taps room. I think I'll change it, but still make it good.

Looks like you got to 2-1 without finding any glitches. I'm almost 100% positive the rest don't have any major ones, so hopefully you'll be able to get through them
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 07:42 PM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
If you have a fire melon, yes you can. Shoot the fire up through the blocker.

Spikes have been fixed.

No clue about the catchers.

Moved the door so it doesn't vanish.

As for 2-7, I give clues as to how to continue - look at how some of the ground has a multi-colored block in the middle of it, and coins leading into it. It acts like a pipe - push the down button on top of them, and you can enter.

Lemme know how it works
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 10:04 PM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
Looks like you finished the hack then asdf. How was it?

Theonyx: I've been trying. Hopefully you'll enjoy it
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 12-30-05 10:50 PM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
Phew. From all those glitches, I was hoping it wouldn't be enjoyable. Thanks though, it was a great help.

By the way, any REALLY noticable places the red coins were disappearing?
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Acmlm's Board - I3 Archive - - Posts by S.N.N.


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