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Acmlm's Board - I3 Archive - - Posts by Chainlink1061 |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Keep up the good work, VL-Tone! (I saw the posts at moviecodec; Alan Rare is a joke! | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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I got it to work, YAY!!!!!! (YOU ARE A GENIUS!)
Anyways, can you really edit the whole level? Not just enemies/objects, but I'm talking about ground arangement, and stuff like that. EDIT: If you go underneath the big Goomba with a metal cap, he'll bounce back and fourth forever XD (edited by Chainlink1061 on 02-01-06 09:58 PM) (edited by Chainlink1061 on 02-01-06 10:00 PM) |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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I'm making a Super Mario Bros. 1 hack, and all I have left to do is edit the music. Is there any program that lets me edit specific notes in the music? | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Peach Gardens (MKDS)
Luigi's Engine Room (MP1) Deep Bloober Sea (MP3) Towering Treetop (MP6) Menu Theme (MK: DD) Mushroom City (MK: DD) Tee Hee Valley (M&L: SS) Cavern Theme (YT&G) Koopa Troopa Beach (MK64) Seaside Town (SMRPG) Those were the only ones I could think of right now... (edited by Chainlink1061 on 02-01-06 10:40 PM) (edited by Chainlink1061 on 02-01-06 10:40 PM) |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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I first discovered this place on March 24th, the day I discovered ROM Hacking. I finally joined the forums recently, and I hope i enjoy it here (I already do) | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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To VL-Tone: Can you add objects and enemies directly, or do you have to change existing ones? | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Mario games are the easiest to me. I've always wanted to hack a game that is easy to hack, and Mario happens to fill in that spot. | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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I've been using Lunar Magic for almost a year now, and I forgot how to lock a hack. I know you have to type "ChibiMoon" on the Overworld Editor screen, but I don't know what to do next.
Once again, I'm sorry for the stupid question, but I need an answer soon. Thanks |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Thanks. | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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I was just browsing the files on my hard drive when I found my first ever SMW Hack. After playing it for about a year, I realized how well-thought out it was, and that I wanted to share it with you all. You can download an IPS Patch here |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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I believe it does; I'm sorry. | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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VL-Tone, did you yet release a beta version of your editor to the public? I searched the thread, but had no luck finding one | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Professor_Gad:
I know it's asking alot, but would you mind sending me the beta Bob-Omb Battlefield editor? |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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VL-Tone, you're a genius! | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Is there any way to change the order of the Mini-Games appear in Super Mario 64 DS? I've heard that there is, but I'm not sure... | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Since you can virtually change objects/enemies into other things, how do the different types function in other levels? For example, if you were to change a Baby Penguin into a Pokey, (meaning a Pokey would then be in Cool, Cool Mountain), would the Pokey be glitchy?
I don't know if I can explain that better, but you probably know what I'm talking about. |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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I am using DeSmuMe, and the Mini-Games seem to load properly for me. I wanted to play the other 28 mini-games, and I wanted to know if you can re-arrange the order of them so you can play any Mini-Game. | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Thanks VL-Tone, for clearing that up. I sort of had a feeling that Professor Gad wasn't sure! | |||
Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Is there an editor for Donkey Kong Country 2?
Of course there is, I'm developing one. I'm not sure when I'll be releasing a beta version of it to the public. |
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Chainlink1061 Paratroopa Since: 02-01-06 From: Salinas, California Last post: 6298 days Last view: 6300 days |
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Originally posted by ThunderCS That's why there's something called a "back-up." Always keep a back-up of an original rom. |
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Acmlm's Board - I3 Archive - - Posts by Chainlink1061 |