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Acmlm's Board - I3 Archive - ROM Hacking - General Super Mario 64 hacking / TT64 Progress thread |
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Chainlink1061![]() Paratroopa ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-01-06 From: Salinas, California Last post: 6341 days Last view: 6343 days |
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Thanks VL-Tone, for clearing that up. I sort of had a feeling that Professor Gad wasn't sure! ![]() |
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1221 Newcomer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 04-07-06 Last post: 6655 days Last view: 6655 days |
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VL-Tone, thumbs up for your awesome work! I hope you'll finish the project and let people all over the world experiment and have fun with it ![]() On a side not, what emulator did you use to take screenshots like this one?: ![]() The HUD looks pixel-perfect, the way I always try to get it. Thanks in advance ![]() BTW, I also made this animated cursor from the Yoshi egg sprites. ![]() Click to download the .ani version. I once made more cursors and animated gifs as well of the 3D models of SM64, see my site at http://cursors.pocketheaven.com/ (edited by jelbo on 04-07-06 10:58 AM) (edited by jelbo on 04-07-06 11:13 AM) |
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HyperHacker![]() Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6338 days Last view: 6338 days |
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Most emulators can do a pixel-perfect HUD if you have a decent graphics card and tweak the graphic settings a bit.
Originally posted by VL-Tone Not crashing is always a good thing, but I think it'd be much nicer if it allowed you to save no matter what, just with a confirmation popup if it'd crash the game (like how LM warns you if you have unlinked exits, but lets you save anyway). The more control you have, the better. Often when someone makes an ASM hack for a game that someone else has made a level editor for (Super Mario World, anyone?) the editor presents problems by being too restrictive, like not allowing you to insert an 'invalid' object that would normally crash the game, even though the ASM hack makes this no longer occurr. Also, it'd suck if you had to leave or close the program/turn off the computer halfway through making a level, but the editor wouldn't let you save until you fixed a few things and you simply didn't have time. You'd have to either risk being late or discard your level. |
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VL-Tone![]() Paratroopa ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 Last post: 6528 days Last view: 6528 days |
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HyperMackerel, you're right, thanks for the tip ![]() Actually, what I said about the editor preventing you from saving was something I made up while writing the comment, it wasn't planned or well thought about. Yeah I can see now how it would be a bad idea. I'll try to make my editor suitable for advanced ROM hackers, yet not too intimidating for beginners. I'll try not to make any compromise, at worse I'll add some "expert" mode. I'll try not to make that a global setting, so that the expert options can be activated on a per-module basis. Jelbo, your Yoshi egg is nicer than mine ![]() (edited by VL-Tone on 04-08-06 02:34 AM) |
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Deleted User Banned ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-08-06 Last post: None Last view: 6338 days |
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Man, I gotta try Super Mario 64 hacking sometimes.![]() |
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proffessor_gad![]() Red Koopa ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 01-27-06 From: Mars Last post: 6368 days Last view: 6368 days |
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Easier said then done. ![]() |
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Shiryu![]() Gungun ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-24-06 Last post: 6339 days Last view: 6337 days |
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I can't remember that yoshi egg in SM64...![]() (edited by Shiryu on 04-11-06 07:59 AM) (edited by Shiryu on 04-11-06 01:10 PM) |
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Raccoon Sam![]() Boomerang Brother Custom Title ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-20-05 From: Correct Last post: 6338 days Last view: 6337 days |
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Lol
I love the ROM extender. ![]() |
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Darkdata![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 980 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-25-06 From: Newfoundland Last post: 6338 days Last view: 6337 days |
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So Do I look what hapens when you edit the data under the goomba's image..
Meep ![]() Small Note: Yes it did F up the ground also. Edit: Disabled Layout. (edited by Darkdata on 04-11-06 04:23 PM) (edited by Darkdata on 04-11-06 04:25 PM) |
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Spazzup™![]() Goomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 01-30-06 From: Canada Last post: 6649 days Last view: 6649 days |
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Originally posted by me ![]() VL-Tone is the best! Yes, I'm still here ._.;; |
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Shiryu![]() Gungun ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-24-06 Last post: 6339 days Last view: 6337 days |
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Someone has to make that level when the editor is released, change the water into coca-cola, blocks into cans and enemies might be other drinks like sprite XD
I've had some weird dreams about SM64... there was a desert level with bouncing pyramids ![]() I can't wait for the level editor ^^ (edited by Shiryu on 04-12-06 06:46 PM) |
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proffessor_gad![]() Red Koopa ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 01-27-06 From: Mars Last post: 6368 days Last view: 6368 days |
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Once the level editor is released, only one thing will be missing. An object editor. | |||
The Ultimate Koopa![]() Red Paragoomba Account banned at user's request. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 12-24-05 From: England Last post: 6567 days Last view: 6567 days |
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Ok, there's just so many posts (334 including this) to actually read them all, so I don't know if VL-Tone has said this... but.. is there a definite release date for this editor (even just a demo that can only edit a few areas, or something). I remember when I first heard about this, VL-Tone said it'd be released at the end of January, or February (or March)... but it's April... but you already knew that. | |||
Raccoon Sam![]() Boomerang Brother Custom Title ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-20-05 From: Correct Last post: 6338 days Last view: 6337 days |
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Nope.
It'll come eventually. Just wait for it. |
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Kingpin![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-21-05 From: Amarillo, TX Last post: 6344 days Last view: 6338 days |
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Well, he did release it a while back. A few people got it, then he took it offline because there were so many glitches and bugs in it. | |||
Raccoon Sam![]() Boomerang Brother Custom Title ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-20-05 From: Correct Last post: 6338 days Last view: 6337 days |
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Why on earth is the font graphics stored in a reversed order
EDIT: ![]() Aahahaha poor little fella. (edited by Raccoon Sam on 04-13-06 01:04 PM) (edited by Raccoon Sam on 04-13-06 01:04 PM) |
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Deleted User Banned ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 05-08-06 Last post: None Last view: 6338 days |
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This sounds REALLY COOL. I can't wait till this comes out. I wonder if you can make water LVLS? I like that screenshot of "The evil pac-man" FUNNY STUFF!!! | |||
Raccoon Sam![]() Boomerang Brother Custom Title ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-20-05 From: Correct Last post: 6338 days Last view: 6337 days |
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I've been fooling around with Tile Molester, and deleting or Moving chunks of data to various places, I've been able to do crazy stuff. I moved Chain Chomp into the top of the mountain.
ONE DANG CRAZY BOB-OMB KING BATTLE. And also, I've been editing Goombas into Toads. Don' work perfectly, but it's nice anyway. Screenshots tomorrow~ |
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Darkdata![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 980 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 02-25-06 From: Newfoundland Last post: 6338 days Last view: 6337 days |
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I would of loved to get my hands on that beta, but meh.
VL-Tone has really improved the general idea of n64 romhacking, before it was some strange concept that a 54 year old man in a crazy house. However now it seems it is going to become realty. Small note to anyone messing around with the chunks the "dark blue" data is important, dont messs with it. < [Warning error in grapics plug-in important] > ![]() |
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proffessor_gad![]() Red Koopa ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 01-27-06 From: Mars Last post: 6368 days Last view: 6368 days |
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@ Raccon sam
Can you upload an ips with the chainchomp ontop of the mountain? And maybe the pacman also? |
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Acmlm's Board - I3 Archive - ROM Hacking - General Super Mario 64 hacking / TT64 Progress thread |
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