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05-03-24 11:05 AM
Acmlm's Board - I3 Archive - - Posts by Subrosian
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Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-21-07 06:57 AM, in Zelda: Parallel Worlds *Released!* Link
Originally posted by XxDkCobraxX
TechX: The puzzle cant be reached yet, wait till you go to the light world and take the blue path. I tried it, but I dont think I have the patience for that puzzle ;D

To you, or anyone else, can I get a list of the key locations? I know I have:

Spoiler:

Outside of Tower
----------------
Church
Waterfall Cave
Rebel Base
Dark World Beach Cave
Dark World Lake Ruins
Hall of Pain

Inside Tower
----------------
Dark Pit Room
Side Room

I see a chest with the blue blocks down, but a teleporter that I cant seem to get to, or reach yet. I must be missing a key inside the tower, but where?!



Spoiler:

It's in a pot in floor 6F.
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-21-07 08:59 AM, in Zelda: Parallel Worlds *Released!* Link
So...
Spoiler:
If you got keys in the dark pit room, the side room (this is the one where you have to wait for the floor tiles to come up, right?), and under the pot, that should total 3, shouldn't it?
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-21-07 08:19 PM, in Zelda: Parallel Worlds *Released!* Link
Originally posted by XxDkCobraxX
Spoiler:
This doesnt sound familiar. What floor? There are MANY floor tile rooms, but this is a start...



Spoiler:
It should be south of the room after the armos knight battle in 5F. There's a dark room with a 2x2 green floor, and floor tiles that you need to break before crossing the room.
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-22-07 04:13 AM, in Zelda: Parallel Worlds *Released!* Link
Originally posted by XxDkCobraxX

Thanks for the patience, but we seem to be running circles around one another. The case it that I have:

Spoiler:
The dark room (side, where you must wait to cross) on 5F, and the pot on 6F. Still one more to get somewhere. When I said side room, I was referring to the pot room, we just keep misinterpreting one another


Alright, then it's definitely this:
Spoiler:
Floor 5F, the third room with three holes. Fall through the top hole and you should land in another hole in 4F, then the maze in 3F. Proceed to the room left of the maze and there should be a large gap, and several pots within the gap. Pick up the bottom-rightmost pot (walking along the bottom of the gap which is actually invisible ground) and you should get the last key.
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-22-07 07:48 AM, in Introduce yourself here! Link
Hey. I joined these boards in 2003 (back when the website was at http://acmlm.overclocked.org/board - my old username was "thesubrosian"), and mostly lurked the boards. Half of my posts were in the SMW boards commenting on someone's hack, while the rest went to general gaming, brain teasers, etc. I don't know if anyone remembers me, but if anyone does, let me know.

I still clearly remember my first post in the newbie intros board:

I'm another newbie.

...

That's when I was 11 years old. I was also pretty obsessed with javascript and HTML back then, as well as figuring out exploits of the forum (some things that stood out in my mind were:
-I learned how easy it was to abuse javascript to make people PM each other
-on April Fools Day, all of the text was in caps. I knew that this was just the CSS property "text-transform" so I changed my header to adapt to it
-I learned that you could use javascript in images, so I tested an avatar with the url "javascript:alert('hi')" and went to the board list. And it worked, though I quickly changed it back)

Now, I'm 14 and once again I've become interested in...well, exploring the World of ROM Hacking. I'm planning to learn some ASM and get a bit more serious about designing romhacks instead of playing around with Lunar Magic as I have been doing, previously. By the way, can anyone tell me what the IRC server and channel is?


(edited by Subrosian on 01-22-07 01:49 AM)
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-22-07 08:00 PM, in Introduce yourself here! Link
I've made several SNES simfiles as well as songs for Ragnarok Online, since that's what I've been playing throughout the years
One of them was a ridiculously hard notechart for one of the songs in Kirby Super Star - one of the Great Cave Offensive songs that was a remix of Green Greens - which went to EVERY beat in the song. It's kind of easy now, though...

Also, I've been playing ITG, and made several edits, until the patch for custom songs came out...heh.

Thanks Hiryuu. I'm planning to frequent and post on these boards more often now.
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-23-07 12:59 AM, in Dancing Games Thread (VEE TOO...) Link
Here's a simfile (for keyboard) I made a few years ago. It's from Kirby Super Star - the song from Great Cave Offensive that is a remix of Green Greens - also, it was VERY HARD when I first made this simfile, so unless you're an above average player, watch out.

Download Here

I can NOT make banners and backgrounds, so I took them from the original game.
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-23-07 08:00 PM, in Free Games Link
The Sandbox of God

You control the outcome of the world. Either make the human race evolve, or let them stay as savages forever. What you should know is that it will be quite a challenge to keep the human race up to date.
Originally posted by "Description of Sandbox of God"
The Sandbox of god is a puzzle at heart, where every decision you make affects your outcome in the end.
For instance: I can use each godly power only once. So say I use the rain function. Then I make a comet hit the earth. The ground, being mushy, allows the comet to get stuck in the ground and become a mountain.
BUT if I use the comet function first, the comet will leave a big crator. THEN by using a rain function, I can fill the hole with water, making a lake.




(edited by Subrosian on 01-23-07 02:05 PM)
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-24-07 12:59 AM, in Zelda: Parallel Worlds *Released!* Link
Originally posted by Big Dumb Bastard
Spoiler:
Initially, I thought that this just showed what items give an effect when thrown in either pond, but throwing in the blacksmith forged sword has no effect anywhere [unless I missed it].


Spoiler:

It does only give information on what items give an effect. Hence the word 'recipes,' not 'recipe.'

Throwing in the blacksmith forged sword upgrades it from level 2 to level 3, though it actually doesn't improve strength at all.

Originally posted by Technician X
deoryp: have you tried looking hard in...

Spoiler:
the hunter's house in the snowy world's Kakariko village?


Spoiler:
That's not the hunter's house. ?'s house is the one that the hunter lived in.


And to clarify for deoryp:
Spoiler:
Go to the big brown building southwest of Kakariko Village, near the gate for the bow&arrows.



(edited by Subrosian on 01-23-07 07:04 PM)
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-24-07 02:03 AM, in Dancing Games Thread (VEE TOO...) Link
Originally posted by Subrosian
Here's a simfile (for keyboard) I made a few years ago. It's from Kirby Super Star - the song from Great Cave Offensive that is a remix of Green Greens - also, it was VERY HARD when I first made this simfile, so unless you're an above average player, watch out.

Download Here

I can NOT make banners and backgrounds, so I took them from the original game.


After seeing the level of play that most of you guys are on this board, I DARE ANYONE to try this!
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-24-07 05:41 AM, in Dancing Games Thread (VEE TOO...) Link
Originally posted by Hiryuu
I will when I get home, rest assured.

I would dare you to try XXXimum, though.

That, and probably Disconnected HaZaRD and Monolith -Renaissance Mix-. Those two are more fun, really. XXXimum is more or less flat-out challenge.


I've already tried XXXimum, AA'ed it.
The stupid 16th/720BPM 8th notes stop me from AAAing it

Unless you mean trying it on a pad? My pad sucks, but I think I could get close to passing it if I tried it at my local ITG2 machine.

I'm working on a simfile for "It's over 9000," lol.

And if you want to see the most LEGENDARY songs/stepfiles ever made, try these:
TSUPSEUDOGAMUSH
TSUHSUIXAMUSH


(edited by Subrosian on 01-23-07 11:50 PM)
(edited by Subrosian on 01-24-07 12:27 AM)
(edited by Subrosian on 01-24-07 12:38 AM)
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-24-07 07:16 AM, in Wii, 360 or PS3? Link
Wii all the way. I don't find PS3 or 360 games very appealing, for some reason. Apparently GameFAQs isn't the only board with Nintendo bias...

Probably because both boards have players who grew up using Nintendo systems.
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-25-07 04:09 AM, in This is why I like playing games on an emulator... Link
Yoshi's Island hands out too many lives anyways. (In the GBA version, at least) you get free access to bonus stages if you get enough total points (500 I think) in a world. This minigame is included. It's ridiculous.
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-25-07 06:28 AM, in Starcraft BroodWar Tournament Link
Originally posted by Cruel Justice
Originally posted by Koneko
I'd be psyched about this if it was on real maps.

As it is... meh.

Care to make some suggestions?


1v1/2v2 Lost Temple, Luna, 1v1 Paranoid Android and Ride of Valkyries and various other pro maps. That should satisfy serious BW players (if there are enough of them)
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-25-07 05:02 PM, in I've discovered a style tag that makes you look like an idiot!!! Link
text-transform: capitalize makes all first letters of words into capital letters.

Look at this!

I wonder why they made this style tag anyway...
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-26-07 01:37 AM, in I've discovered a style tag that makes you look like an idiot!!! Link
Originally posted by FreeDOS +
It's meant more for stylizing a site yourself; if you think headers and stuff look better like that.

You could also lowercase everything.


Or uppercase everything. Lol




(edited by Subrosian on 01-25-07 07:38 PM)
(edited by FreeDOS + on 01-26-07 11:38 PM)
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-28-07 02:28 AM, in Zelda: Parallel Worlds *Released!* Link
Originally posted by IOS
Farore’s Isle :Not enough room to avoid red ocatos, as well as having to backtrack repeatedly through mazes of fire chains that can't be avoided.

You can avoid the red beetles. And there is only one fireblade that can't be avoided if you go from a certain way.
Originally posted by IOS
Eliminate Bomb Jumping

It would be nice if it was only for optional things, I guess.
Originally posted by IOS
Make Bosses drop heart containers

This would be a trade-off, lowering the amount of secrets and sidequests in the game.
Originally posted by IOS
Blue and Red tunics sometimes take the same damage as the green one

This is in the original game too. If you want proof, check this FAQ on enemy damages:
http://db.gamefaqs.com/console/snes/file/zelda_link_to_past_monster_stats.txt


(edited by Subrosian on 01-27-07 08:30 PM)
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-28-07 08:26 AM, in I've discovered a style tag that makes you look like an idiot!!! Link
Originally posted by FreeDOS +
I win

You haven't seen the last of me yet!

Now EVERYONE looks like an idiot!



(edited by Subrosian on 01-28-07 02:26 AM)
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-28-07 08:33 AM, in Zelda: Parallel Worlds *Released!* Link
About Nabooru's Hole, has anyone else tried working backwards to get the treasure/boss/key rooms? It makes it a lot easier to get to where you want to go.
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6286 days
Last view: 6284 days
Posted on 01-28-07 10:01 AM, in Zelda: Parallel Worlds *Released!* Link
Originally posted by Tompa
There are heart pieces everywhere, hardly hidden at all... I don't call those "secrets", they are just put on every places. It's retarded to be honest...

Even though they're not hidden very well, it encourages exploration in the game.
Originally posted by Tompa
Backwards? What do you mean with that Subrosian? I just go to the boss and ignore the stuff . As that's the fastest.

I mean, it may take a long time falling through every hole to get to the boss. If you think "hmm, how can I get to the boss room?" then think "now how about getting to the room where I can get to the boss room?" then you can get to where you want more easily.
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Acmlm's Board - I3 Archive - - Posts by Subrosian


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