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05-21-24 04:57 AM
Acmlm's Board - I3 Archive - - Posts by Watermelon
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Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-01-06 12:15 PM, in Never Never Land is openrom LOL Link
What do you mean with this ?
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-01-06 12:27 PM, in Sprite Tool, public test release Link
Well, I need a custom sprite. If anyone wants to help me, thanks . What I need is a 16x24 sprite that flips itīs horizontal position when itīs walking. I will give credits!.


(edited by Watermelon on 08-01-06 11:33 AM)
(edited by Watermelon on 08-01-06 12:42 PM)
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-03-06 05:56 PM, in Luigi's Trilogy[SS] Link
Originally posted by asdf
Originally posted by Omega
Yeah, after you beat the level before the hand, the earthquake sequence starts and it rises up. I would post a GIF of how it would look but, I can't find a free GIF Maker.....


Try Microsoft GIF Animator.. It's old, but it's free and it works quite well.

I would not recommend that , it has some problems.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-04-06 01:47 PM, in New Overworld Link
That looks really nice Ice Man , but the cave palette isnīt right for me. Make it darker.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-04-06 07:02 PM, in Text at beginning of game Link
Open the OW editor, then click the Info Box, and click on "000-1". Then edit the text.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-04-06 10:46 PM, in Sprite Tool, public test release Link
Well, since nobody replyed to my previous request, here I come with another two :

1. A koopa that smashes the ground every, approximately, 5 seconds. This is exactly what I want.

2. A koopa that every 3 seconds jumps high.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-05-06 11:24 PM, in Sprite Tool, public test release Link
Ok, I have a new request but is not a big deal . What I want is the Venus plant has a closed and open mouth GFX. Thanks.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-05-06 11:52 PM, in Sprite Tool, public test release Link
Originally posted by the_man
I think you only need to edit the gfx for that

Lol . What I mean is that the actual Venus trap uses just only one graphics for itīs head. What I want is two: one when itīs mouth is closed and another when itīs open.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-06-06 12:22 AM, in Sprite Tool, public test release Link
Ice Man, I know how to use LM and thatīs not what I want .
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-06-06 03:21 PM, in Sprite Tool, public test release Link
Bio already made a Metroid.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-06-06 08:33 PM, in LevelNames. Link
I have problems too, but not this one. When I install it, this appears on the levels:



Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-09-06 06:29 PM, in Screens Of Bowser's Return [Anti-56k] Link
Glad to see that you are back Ice Man .
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-09-06 08:30 PM, in Screens Of Bowser's Return [Anti-56k] Link
I like the old Big Boo more than the new one. Heīs new eyes look...creepy .
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-10-06 10:34 AM, in Screens Of Bowser's Return [Anti-56k] Link
Change Green Fields FG colors so the grass would be green and not grey .
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-10-06 10:18 PM, in i need smw rom 4 lunar magic Link
Damn...
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-11-06 12:44 AM, in KD3 Sprite Graphics. Link
...or use the old screenshot method .
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-11-06 12:08 PM, in Super Mario 64 Hacking discussion thread - READ THE FIRST POST BEFORE POSTING! Link
Originally posted by Yoster
You should be able to fix it with some good quality graphic editing software (I'm assuming you're editing the textures for this).

Hmm, but I think that TileMolester is the only tile editor that supports 16bpp RGBA . If thereīs another, please tell me . Also, good work on the castle SuperLuigi64 , it looks great, but soory I donīt know how to fix your problem :-/, I never were on N64 hacking.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-12-06 02:08 PM, in Super Mario 64 Hacking discussion thread - READ THE FIRST POST BEFORE POSTING! Link
Originally posted by VL-Tone
I guess I'll have to include a texture import/export feature in the first release.

That would be great . It makes it more easier.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-12-06 10:19 PM, in Kirby graphics Link
Originally posted by Sparx
Yeah, but it still just closes as soon as I open it.

Happened the same to me too . BGMapper loads all the files that I want, except savestates .
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6323 days
Last view: 6323 days
Posted on 08-16-06 12:05 PM, in Approval request Link
Well, maybe you donīt know me, but Iīm on SMW Hacking since more than two years (but a little time on this board ). My username is Watermelon and Iīm interested on hacking.I donīt make stupid questions since I know how to do most things by myself. I would like to still posting on SMW Hacking since I want to post my comments and/or suggestions to the comunity. So well, now I only need to wait until I might can be approved .


(edited by Watermelon on 08-16-06 11:11 AM)
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Acmlm's Board - I3 Archive - - Posts by Watermelon


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