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Acmlm's Board - I3 Archive - SMW Hacking - SMW2000 - Demo 2 IPS Patch Inside | New poll | | |
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taka-87 Octorok Since: 04-07-06 Last post: 6661 days Last view: 6661 days |
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Please delete my old thread.
The demo is complete up to world 2 castle. The OW is still not edited yet, I'd like somebody to help me with that. (I'm no good at OW editing, if you help, you'll be in the credits.) World 1 - Dodgebill Island World 2 - Freezer Burn (Ghost house UNEDITED, will be removed in final hack.) EDIT - Patch is at http://www.geocities.com/double_t.mmx_3_and_a_half/zip.zip EDIT - Screenies can be found at http://s4.photobucket.com/albums/y145/3dtt87/smw2000/ (edited by taka-87 on 04-28-06 12:29 PM) (edited by taka-87 on 04-28-06 12:32 PM) (edited by taka-87 on 04-28-06 01:07 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6675 days Last view: 6470 days |
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If you need the OW fixed I suggest you have have to learn a few things for yourself. | |||
Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6432 days Last view: 6432 days |
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Very appealing.
With such a small amount of ExGfx, you've made a instant classic. |
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Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6432 days Last view: 6431 days |
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Originally posted by Raccoon Sam Well I wouldn't call it an instant classic, but it was nice to see so few ExGFX, and still have a nice look about it. Overall though, the game could use a lot of work. Bullet Bills aren't fun, and walk-through turn blocks are a big no-no. You're on the right track though. |
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taka-87 Octorok Since: 04-07-06 Last post: 6661 days Last view: 6661 days |
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Originally posted by insectduel I have studied the tutorial a million times, but to no avail. It JUST WON'T WORK for me. That is why I'm asking for help. Originally posted by Raccoon Sam This will stay in my sig forever! Originally posted by peter_ac I had a theme for the first world, and you killed it.
What do you suggest?
Thank you all for your input. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6432 days Last view: 6432 days |
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It all looks fairly nice, but I'd bet the huge amounts of one-block gaps and jumps requiring perfect timing and aim would get frustrating very fast. Some of the colours are a bit bright; CastleRoom8 comes to mind. You also seem to be giving way too many coins. |
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