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Acmlm's Board - I3 Archive - ROM Hacking - Yoshi's island Idea | New poll | | |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6309 days |
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I had an Idea but since I have a crappy computer and not a lot of time I thought if anyone is intereseted in taking it. I was thinking of just joining all the worlds like metroid. example the first level could have a section of the 3rd level in that world so you basically can see that section but not go there until you play the third level.
same level different paths or something like that. |
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Hawksun Red Koopa Since: 04-06-06 From: Canada Last post: 6529 days Last view: 6529 days |
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I'm pretty sure this would require an almost complete rewrite of the game's code in ASM. Not that the idea is bad, it's pretty good, but it would probably take too much time and/or efforts to pull off efficiently. Not that I want to discourage or anything.
But then I could be wrong. (edited by Hawksun on 04-26-06 11:18 PM) |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6309 days |
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thats true, but yea i just felt like throwing that out there, I mean its possible but yea. | |||
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6309 days Last view: 6309 days |
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I think about the only way to do it would be to design your levels this way. I'd be quite amazed to see an ASM hack that could combine two levels just right, such that you can see the other but not reach it and not have it interfere with gameplay. | |||
MathOnNapkins 1100 In SPC700 HELL Since: 11-18-05 Last post: 6309 days Last view: 6308 days |
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It's called having doors / passageways and having a blackout period between them. c.f. Zelda and Super Metroid. |
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