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Acmlm's Board - I3 Archive - ROM Hacking - SMW Compression? | New poll | | |
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MathOnNapkins 1100 In SPC700 HELL Since: 11-18-05 Last post: 6299 days Last view: 6299 days |
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Originally posted by BGNG Um... from the SNES point of view, 3bpp is not the simplest form. It cannot display graphics in a 3bpp "encoding". 3bpp must be padded out to the actual 4bpp encoding in order to be displayable. And since there are few ways of eliminating one bit of color depth, there are many ways to store graphics as 3bpp. Tile Edit Pro just happens to support one such type. It certainly couldn't view the 3bpp "graphics" I was trying to look at in Secret of Mana a while ago. |
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Tauwasser Red Goomba Since: 11-19-05 Last post: 6391 days Last view: 6312 days |
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Originally posted by FreeDOS +Originally posted by Unicorn_Poop This actually very much resembles the compression used in Pokémon Gold, Silver and Crystal. The gb-routine just seems a little improved because there is no use for a Sigma Fill but rather a RLE for 00-Bytes. It's interesting that they have about the same layout cYa, Tauwasser |
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Neil Since: 04-15-06 Last post: 6607 days Last view: 6607 days |
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There's a archive with the pokemon compression and qbasic source code for a decompressor here. Not sure if there's a basic interpreter on the mac, but if there is i guess you could modify this slightly to suit your needs. (edited by Neil on 04-17-06 02:22 PM) |
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Raccoon Sam Boomerang Brother Custom Title Since: 11-20-05 From: Correct Last post: 6300 days Last view: 6299 days |
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Broken link | |||
Neil Since: 04-15-06 Last post: 6607 days Last view: 6607 days |
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no more. | |||
Tauwasser Red Goomba Since: 11-19-05 Last post: 6391 days Last view: 6312 days |
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Old stuff - all known to the Pokémon Community already Heck there's even a wonderful German compression tool out
cYa, Tauwasser |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6300 days Last view: 6300 days |
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I'm sorry, but what does "I found this a long time ago" have to do with the thread? I'm suddenly reminded of those Pokémon communities... *shudder* | |||
Tauwasser Red Goomba Since: 11-19-05 Last post: 6391 days Last view: 6312 days |
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It's not "I found this a long time ago" , rather "It's already been found out and implemented into several tools, so stop wasting time"
cYa, Tauwasser |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6300 days Last view: 6300 days |
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Well then, why not link to some of those tools, or better, their source codes? At least give some names to search for? Just saying "there's programs that do it" is fairly pointless. | |||
Tauwasser Red Goomba Since: 11-19-05 Last post: 6391 days Last view: 6312 days |
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I thought linking to other forums was bad, so I didn't
http://romhackersworld.de.vu/ "Pokémon-Hacking" / "Downloads" / "Gold Silber Tools" / "AgiXP". No source available, but a nice German documentation here. cYa, Tauwasser |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6300 days Last view: 6300 days |
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Only if you're just linking to say "hey join my forum". There's nothing wrong with linking to useful information, as long as it's not like on a ROM site or something. |
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Acmlm's Board - I3 Archive - ROM Hacking - SMW Compression? | | |