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05-24-24 12:22 AM
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Acmlm's Board - I3 Archive - SMW Hacking - SMW 8x8 page New poll | |
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cory21391

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Since: 04-21-06
From: North Carolina

Last post: 6362 days
Last view: 6362 days
Posted on 04-25-06 06:41 PM Link | Quote
Is there any way to insert a new blank 8x8 tile page so that you can insert a PCX file with over 180 tiles for a good background? Or, as an alternative, is there any way to decrease a picture's tiles while keeping it intact?


(edited by cory21391 on 04-25-06 05:41 PM)
Smallhacker

Super Koopa
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Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6306 days
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Posted on 04-26-06 02:05 AM Link | Quote
I'm afraid that the limit for each GFX file (not counting Mario's graphics file and the animation graphics file, since they're used differently) is 128 tiles. There's pretty much no way to increase it.

There's only two possible solutions that I can think of:
1) Use two (or more) GFX files. However, (if this is a background, for instance) it gives you less graphics space for the foreground.
2) Look through the tiles in a tile editor and try to find similar tiles. Like... Tile 4E is the same as tile 17 if you flip it vertically, therefore, I only need one of those, and so on.
cory21391

Red Cheep-cheep








Since: 04-21-06
From: North Carolina

Last post: 6362 days
Last view: 6362 days
Posted on 04-26-06 01:06 PM Link | Quote
Are there any ways to reduce the number of tiles a picture uses? (I tried to make the picture smaller, but then it actually had more tiles.) And how exactly do you use 2 GFX pages for the same background?
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